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==Personality== He argued for the team to ignore the brewing tension surrounding their debut, and was extremely upset when the team agreed to call it off.<ref>“Have you considered canceling the event?” I asked.<br/>[...]<br/> The man with the claws stood abruptly, shoving his chair to the ground in the process, before stalking off. “Okay,” the painted woman said, again. She looked at the district rep. “We’re sorry. Can you have them disperse? Tell the protesters they win.” - [[Daybreak 1.2]]</ref> He had a tendency to stalk off to keep watch,<ref name="II.1.3e3">“How is Longscratch?” Tempera asked Crystalclear.<br/> “He’s fine. Stalked off. He’s keeping an eye out for trouble,” Crystalclear said. He pointed up and off to one side. On an upper floor, it seemed, or on the roof.<br/> “That’s how he is. I won’t bother him. I’ll go talk to the district representative, instead, if that’s alright,” Tempera said, looking my way. - [https://www.parahumans.net/2017/11/18/daybreak-1-3/ excerpt] from [[Daybreak 1.3]]</ref> a part of his general tendency to try and avoid any stressful situation.<ref name="II.1.3e2">"Longscratch… I don’t know why he’s even here. Tempera suggested it to him, for some reason, he accepted for some reason. He’s upset it fell apart. Next time, he’ll just say no. He’ll steer clear so he doesn’t have reason to get upset again.”<br/> “Mover psychology?” I asked.<br/> “I don’t know about that stuff. I just know he’s a weird mix of wants and needs and he’s really cool when things are good and he’s impossible to understand when they aren’t. Which they aren’t.” - [https://www.parahumans.net/2017/11/18/daybreak-1-3/ excerpt] from [[Daybreak 1.3]]</ref> ===Relationships=== [[Crystalclear]] described him as "really cool when things are good and [...] impossible to understand when they aren’t."<ref name="II.1.3e2"/> [[Tempera]] was the one who suggested to him he join the team<ref name="II.1.3e2"/> and seemed to have a better grasp of his psychology.<ref name="II.1.3e3"/>
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