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==Methodology== Stranger abilities might allow the user (and sometimes their allies) to bypass defenses, mislead opponents, or to avoid notice.<ref>Powers predominantly lend themselves to infiltration. Ability in question might bypass defenses, mislead, or help to avoid notice. - [https://docs.google.com/document/d/1hqJy4YEDqpKLwbatFVBLXnhs7dDTNykSYtDUCiR9ZBo/edit# PRT Master Reference - Classifications - Stranger]</ref> Some effects may not be patently obvious and can potentially be used in civilian guise.<ref>'''Subtle''' Effect not patently obvious, potentially usable in civilian guise - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1832671749 Detail Generator - Stranger], spreadsheet by Wildbow.</ref> They can work through a variety of ways, including but not limited to: *Obscuring or altering the senses of others,<ref>'''Unsense''' Obscure/alter vision - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1832671749 Detail Generator - Stranger], spreadsheet by Wildbow.</ref> including blinding,<ref>Blind Effect - Striker/blaster power applies blindness, while doing little to no damage. - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=717384850 Detail Generator - LIST], spreadsheet by Wildbow.</ref> gas clouds,<ref>The core idea with the power is that a Shaker effect is delivered, but the result is Stranger-ish. Area effect coverage with individuals affected, distractions, or avenues for entry. Examples include perception altering gas clouds, forcefield constructs that help provide cover or mislead pursuers, and area-effect gravity tilts that allow alternate forms of approach/access. - [https://docs.google.com/document/d/1CykV5BgK2EFY4v_cuUXJFpU1Ye3mIRV-VaHEUZxZO4k/edit STRANGERS], document by Wildbow.</ref> and holograms.<ref>Powers in a Tinker-Stranger combination will have a specialty that has some Stranger applications. Examples include cloaking, phasing, hologram technology or emotion altering technology. - [https://docs.google.com/document/d/1CykV5BgK2EFY4v_cuUXJFpU1Ye3mIRV-VaHEUZxZO4k/edit STRANGERS], document by Wildbow.</ref> *Affecting the target's mind to distract or debilitate,<ref>'''Madness''' Affect mind to distract/debilitate, enabling own self to act freely - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1832671749 Detail Generator - Stranger], spreadsheet by Wildbow.</ref> using things like hallucinations<ref>Hallucinate - Generate frightening images that are destroyed by observation. Images lurk around corners and in low-light areas, dealing temporary damage/wounds to foes. - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=717384850 Detail Generator - LIST], spreadsheet by Wildbow.</ref> and perception filters.<ref>[[Imp#Abilities_and_Powers]]</ref> *Allowing the user to disable, deny or repossess enemy equipment (and objects in general).<ref>'''Theft''' Steal, deny, disarm, repossess. - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1832671749 Detail Generator - Stranger], spreadsheet by Wildbow.</ref> *Granting invisibility, stealth or different forms of camouflage.<ref>'''Hide''' Stealth, cloaking, camouflage - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1832671749 Detail Generator - Stranger], spreadsheet by Wildbow.</ref> *Imitating others in appearance, voice and mannerisms.<ref name="Changer_Stranger">Changer-stranger powers often involve changing one’s physical appearance, mimicking others, or using altered shape to slip in where an ordinary person couldn’t get. The stranger and changer aspects thus blend together seamlessly (for much this reason, the changer category is sometimes referred to as shifter, an old designation for this specific eventuality). - [https://docs.google.com/document/d/1CykV5BgK2EFY4v_cuUXJFpU1Ye3mIRV-VaHEUZxZO4k/edit STRANGERS], document by Wildbow.</ref> *Enabling or benefiting surprise attacks.<ref>'''Ambush''' Enables & benefits surprise attacks. - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1832671749 Detail Generator - Stranger], spreadsheet by Wildbow.</ref> *Granting or enhancing skills and abilities while unobserved.<ref>Nuisance - Gain increased stats and passive benefits (ie. regeneration, or enhanced movement types) when unobserved, can identify when opponents are otherwise occupied. Striking opponents delivers a status effect in addition to standard effects. - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=717384850 Detail Generator - LIST], spreadsheet by Wildbow.</ref>
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