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==Methodology== A notable characteristic of Trump ratings is that they will always be connected to one of the other eleven classifications, albeit the exact relation can vary.<ref name=":1">Any trump trigger will also match one of the other eleven classifications in terms of what kind of powers it might give. - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> Some powers can have a small Trump note, while others have the Trump aspect as the most noticeable, where the other rating is only a method of expression or even just a complimentary factor.<ref>This can serve as a vector for the trump power to be expressed. If a power has low trumpness and fits the Mover trigger requisites, then it will be a Mover power with perhaps a note or touch of flavor as a nod to the trump classification, such as the ability to shrug off powers while moving full speed. If that trigger has a high trump fixation, then the power might well be a trump power with the mover power being a vector or complimentary factor. - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> ===Subtypes=== {{non-canon|section=y}}That said, the Trump rating covers an incredibly wide range of abilities, but can be roughly categorized in eleven<ref>Finally, the relationship to the powers falls into several categories, listed below (to be expanded into fuller descriptions): - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> or twelve<ref>[https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1776798968 Detail Generator - Trump]</ref> different groups, where individual powers can fall in multiple groups: {|class="mw-collapsible article-table" style="width:100%" !style="width: 20%;"|Name !style="width: 40%;"|Focus !style="width: 40%;"|Trigger event |- |'''Null''' |Reducing the effectiveness of other powers, sometimes outright nullifying or erasing them.<ref name="Null">'''Null''' - Power nullifies, erases or dampens powers.<br>Trigger: Adverse, direct, ongoing relationship with power in question. (Being controlled by a Master, or actively burned by a acetokinetic) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow</ref> |Involves an adverse, direct, and ongoing relationship with power in question.<ref name="Null"/> |- |'''One''' |Powers with variable aspects, where one part of the power is fixed while other is flexible.<ref name="One">'''One''' - Power varies, has one aspect set in stone, other end of power varies. Smoke power that varies in how it applies, or always a shotgun blast, but the effect varies, or always a positive aura for allies but effect changes.<br>Trigger: Concrete, immediate effect at work, prompting trigger. Resultant power likely won’t directly match the effect, but could be related or a step removed. (Surrounded by pyrokinetic’s flames, get smoke or magma power, or a something-kinesis) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Concrete, immediate effect at work, prompting trigger.<ref name="One"/> |- |'''Two''' |Powers involved with partnering, bonding and gifting.<ref name="Two">'''Two''' - Partner, bond, gift powers.<br>Trigger: Positive relationship with powers plays into trigger. (Being protected by a hero, to no use, in agonizing pain while a cape uses power to keep you alive) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Involves a positive relationship with the powers involved.<ref name="Two"/> |- |'''Three''' |Allows the parahuman to steal, borrow, or copy other powers.<ref name="Three">'''Three''' - Steal, borrow, copy powers.<br>Trigger: Mental or emotional relationship to the powers. More negative, more ‘steal’ than ‘borrow’ or ‘copy’. (Triggering after being captured and emotionally manipulated by a Heartbreaker type, rejected by a cape who led you on with the idea you could be a sidekick) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Involves a mental or emotional relationship to the powers.<ref name="Three"/> |- |'''Four''' |Abilities where one can pick between different options, but the powers are often slower, weaker or clunkier.<ref name="Four">'''Four''' - Can select options on the fly, often slower, weaker, or clunkier.<br>Trigger - Powers were a factor or reality over the longer term, not necessarily a long-term trigger. (The moment of realization when you get fired and realize a chronokinetic has literally been stealing your time to get ahead, multiple organ failure after radiation buildup from sleeping/living with your cape spouse) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Powers were a factor or reality over a longer period of time. (This is not necessarily a long-term trigger).<ref name="Four"/> |- |'''Five''' |Scrambling, disrupting, or altering powers in some manner.<ref name="Five">'''Five''' - Scramble, disrupt, alter powers.<br>Trigger: Indirect relationship to powers. May not be aware of powers/cape, but environment/situation is threatening, with a single source. (Power-created parasites make a mob of people frenzied and vicious, bank robbery in another part of building leads to rapidly dropping temperature in triggeree’s office, causing hypothermia) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Involves an indirect relationship to powers, but the environment or situation is threatening, with a single source.<ref name="Five"/> |- |'''Six''' |Powers that can effect large groups of people.<ref name="Six">'''Six''' - En masse, groups. Power affects multiple people.<br>Trigger: The power affecting the individual covers a wide area, environmental or detached enough to be close to such. (ie. Apartment building is turned into hostile flesh-labyrinth) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |The power affecting the individual covers a wide area, environmental or detached enough to be close to such.<ref name="Six"/> |- |'''Seven''' |Powers that cycle between different variants, where unpredictability is rewarded with more raw power.<ref name="Seven">'''Seven''' - Chaos, rotation, cycling through variant powers, unpredictability rewarded with power.<br>Trigger: Crazy, chaotic situation, many powers actively in use.<br>(Bystander during an endbringer defense, henchman of a villain with a kill order and a dozen powered manhunters on his heels) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Involves a crazy, chaotic situation, with many powers actively in use.<ref name="Seven"/> |- |'''Eight''' |Abilities that can toggle between different modes, often expressed as different [[Breaker]] states.<ref name="Eight">'''Eight''' - Balance, modes, toggle. Breakerish or switching between related or complementary tools.<br>Trigger: - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> | |- |'''Nine''' |Abilities that create minions or other tangible objects with Trump effects.<ref name="Nine">'''Nine''' - Vector. Minions or other vehicles for trump effects.<br>Trigger: Powers impinged/altered/distorted interpersonal relationship(s) - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Powers impinged, altered or distorted interpersonal relationships.<ref name="Nine"/> |- |'''Ten''' |Enhancing, granting, or boosting powers, often with a secondary effect.<ref>'''Ten''' Power. Enhancing, granting, or boosting powers, often with secondary effect. - [https://docs.google.com/spreadsheets/d/1aHyZ7c7TIgt903mPinOakrgli2WZu5IRtiGYPCnCqDE/edit#gid=1776798968 Detail Generator - Trump], spreadsheet by Wildbow.</ref> | |- |'''Infinity (Ten)''' |Power sets nearly limitless in both option and choice, but where other large drawbacks often apply.<ref name="Infinity">'''Ten''' - No limits on the power, choice allowed, but often big drawbacks.<br>Trigger - Power breaks reality in vicinity, playing into trigger. - [https://docs.google.com/document/d/1jvj6T84NB9Uq81y71MIgb9tk9lQ80cORFj9z2o5OB8c/edit#heading=h.4iammk6uzyxv TRUMP], document by Wildbow.</ref> |Involves a power breaking reality in the vicinity.<ref name="Infinity"/> |}
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