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==Structure== The Guild has extremely high standards, and requires - and allows - a high degree of autonomy from its members, as well as a certain philosophy.<ref name="R2">Much more free reign, but higher standards too. Not an easy group to join, since you need something like 10 recommendations and you need to conform to a very specific sort of attitudes and ability to problem solve. - [https://www.reddit.com/r/Parahumans/comments/4kgi0s/information_about_the_guild/d3eynp3 Wildbow on Reddit]</ref> Individual members do not seem to have a large degree of combat utility outside of early mainstays like [[Dragon]] and [[Narwhal]].<ref name="26.2"/> But this does not mean they are not individually dangerous,<ref name="R4">It's, uh, pretty hard times for the Undersiders. The Dragonflight isn't fought off for good this time, and virtually every Dragon-mech is backed by 1-2 capes who'd be a hard fight for the whole Undersiders team on a good day.<br>[...]<br>The Guild represent some top notch capes and some powerful political voices - many of their capes being key advocates for causes. - [https://redd.it/6nurxq/ Excerpt from a comment] by [[Wildbow]] on Reddit</ref> and are influential in political arenas.<ref name="R4"/>
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