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===[[Gold Morning]]=== It is unknown what exactly happened to the city but all former quarantine sites were reported breached.{{Ref|name=P.1 e1|'''βΊ Nutty'''<br/>'''Replied on August 17th, Y1'''<br/>@ Boosher β This article, search for Nancy Yβs statement. People traveling across the US to get to portals are being warned about multiple threats. Word on the capevine is that with everyone having pulled out, all former quarantine zones are breached. In the US and elsewhere.|#Glow-worm P.1}} <!--===Early-[[Ward]]=== CYOA stuff I think the best stories that emerge from a cape setting are going to be those that involve ostensibly weaker powers. <s>Picture a game set in Madison, WI, just after the Simurgh attack. The quarantine area is walled in, people are going nuts, there's monsters everywhere and the city is littered with vials with sporadic paperwork, from when one of Cauldron's storehouses were dropped on the city.</s> Players get options like: Ahriman vial - The only piece of paper that comes with the vial is a receipt of sale with a note. It's horrendously expensive, so the power must be good, and you're not sure what the note means when it refers to 'likelihood but no guarantee of thinker or mover powers'. Basilisk Vial - The paperwork that lies around the vial is complete, and it tells you exactly what to expect. The vial tends to provide a power that's applied to living things you look at, at a gradual pace. Examples include necrosis of organic matter, petrifaction and a gradually compounding slow effect that lingers. As a rule, it can't be turned off, which means making allies or joining a faction is harder. You may be forced to go it alone. -->
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