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Victoria Dallon
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===Flight=== As Glory Girl she could fly at almost 80 mph.<ref>There were very few things, in Victoria Dallon’s estimation, that were cooler than flying. The invisible forcefield that extended a few millimeters over her skin and clothes just made it better. The field kept the worst of the chill from touching her, but still let her feel the wind on her skin and in her hair. Bugs didn’t splat against her face like they did against car windshields, even when she was pushing eighty miles an hour. - [https://parahumans.wordpress.com/2011/08/06/interlude-2/ Excerpt] from [[Interlude 2]]</ref><!-- 80 mph would translate to ~3.6g (assuming 1 second acceleration), slightly above mark (3g) where person could easily make herself unconscious with a wrong maneuver --> She raises that to slightly in excess of 100 mph as Antares, keeping up with a train travelling at that speed.<ref>A train came, traveling west-to-east. I knew Sveta and Tristan would be boarding it. Had I been on foot, it was the one I would have caught.<br><br>When the other train came, traveling the opposite direction, I followed it.<br>[...]<br>The train was old-fashioned in look, cars linked by couplings, and passengers could move between cars, with the space between each car being open to the air. Periodically passengers would step out to smoke or get fresh air. Most were parents with kids.<br><br>At the caboose, a figure had stepped out onto the back. Rain.<br><br>He climbed over the railing and jumped, while the train was going well over a hundred miles an hour. - [[Glare 3.5]]</ref> She is still able to fly even when her forcefield is inactive.<ref name="11a e1">Glory Girl was flying over the stampeding dogs, a cell phone pressed to her ear, in Bitch's general direction. Ink and Bruno leaped to the side of a building and then leaped from that point toward Glory Girl. She struck Socks across the head, sending him flying to the ground, and Bruno slammed into her, knocking the phone from her grip. She brought her knee up into the dog's side and pushed herself away before he could drive her down into the ground.<br/><br/>The heroine went for Bitch, who had only Angelica at her side. Angelica positioned herself between enemy and master, and Glory Girl hit the dog broadside. Angelica barely reacted, turning instead to snap at Glory Girl. Her teeth rebounded off the heroine's outstretched arm, and Glory Girl darted backward, to hover in the air. Catching her breath? - [http://parahumans.wordpress.com/2012/06/16/interlude-11a/ Excerpt] from [[Interlude 11a]]</ref> As long as her forcefield was active to protect her, she was capable of flying straight through walls.<ref>I flew straight up, through the ceiling. I felt my forcefield go down, bracing myself in case I brushed up against any wiring. - [https://www.parahumans.net/2017/11/25/daybreak-1-5/ excerpt] from [[Daybreak 1.5]]</ref> On one occasion she was able to survive being accelerated into the blur by [[Ballistic]],<ref>Ballistic slumped against her and grabbed at the collar of her costume for support. A second later, Glory Girl was a blur, disappearing into the skyline. [...] Glory Girl managed to make her way back two minutes after the Travelers were gone, helped with the last body that still hung on the wall. - [https://parahumans.wordpress.com/2012/04/14/sentinel-9-4/ Excerpt] from [[Sentinel 9.4]]</ref> it is unspecified which powers assisted her in that,<!-- 14g=137.3m/s/s can tear internal organs apart, speed of sound is ~340m/s (when stuff becomes untractable by eye), direction was vertical-ish, e.g. looking at least 2.5x lethal --> but the situation demonstrates that Victoria can handle acceleration way out of non-lethal range. Victoria is noted by Crystal as being very good at aerial maneuvering, noting that Victoria can spin around in mid-air without getting dizzy, something she is not capable of.<ref>“But you can do that, see? You just did this thing, you can turn upside-down and right-side up without getting dizzy.”<br/><br/>“I get dizzy.”<br/><br/>“But you can do that,” she said. “I have to be careful about any serious flipping, or I’ll be green around the gills for five minutes.” - [https://www.parahumans.net/2018/06/12/torch-7-7/ Excerpt] from [[Torch 7.7]]</ref> Victoria has used this to her advantage before, notably when taking out [[Etna]], who has similar middle ear issues to Crystal, that make it difficult for her to perform sharp turns in midair.<ref>I was fairly sure, just by seeing her fly, that she had a bit of the same issue Crystal did. Middle ear wasn’t adapted to flying, so the sharp turns and anything else gave her one hell of the roller coaster feeling, if it didn’t make her nauseous or threaten to make her black out.<br/><br/>Option two, though, was to catch up to her when the constant turns had fucked with her most, tackle her, and use my flight and her disorientation to flip us both about ten times in three seconds, before arresting our movement and firmly depositing her in the nearest hillside. The crash landing on her part was more because of her disorientation than any exaggerated force on my end.<br/><br/>She bounced. It wasn’t a huge bounce, but her flight was still ‘on’ as she rebounded off the hillside and that made her buoyant. - [https://www.parahumans.net/2019/03/05/heavens-12-5/ Excerpt] from [[Heavens 12.5]]</ref> However, she has no meaningful advantage when compared with [[Colt|some breakers]].
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