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====Nemesis Program==== For the goal of putting Cauldron-affiliated people into needed areas with high standing, Cauldron offers an incentive where a client can pay a good sum to have a [[Case 53]] or Cauldron subject help improve their position and reputation. This Nemesis, a potentially powerful enemy, would be brainwashed with an auto-lose trigger (e.g., keyword or some other trick) to give the client easy wins.<ref>“There’s the Nemesis program, but you already have an opponent in mind, and I expect you’re more interested in a fair fight than having an opponent you’re guaranteed to succeed against when it counts.”<br><br>“Yeah.” This Nemesis program… how many prominent heroes or villains were out there that had faked or staged confrontations like that? - [[Interlude 12.5]]</ref><ref name="SB2">Cauldron's habit was to take all of the human experiments that turned out well, brainwash them, and then place them in larger organizations to support said organizations, fighting the natural tendency for parahumans to seek conflict (and thus making forming large committed groups hard). Shamrock could well have been slated for the Protectorate, Red Gauntlet, the Suits, or even the Nemesis program (being brainwashed with an auto-lose trigger against one client who paid a good sum, so that client could get a better position and climb faster in rep). - [https://forums.spacebattles.com/posts/15078112/ Comment] by Wildbow on Spacebattles</ref><ref>It would have gone somewhere if I'd gone more into depth with Faultline's Crew, giving them more of a spotlight. It was only an incentive to give people to get them formulas and push them to a higher standing when Cauldron needed people with good reputation in key areas (ie. to promote through the ranks of the PRT without too much interference). If you signed up, they'd release a case 53 or Cauldron subject with a bit of brainwashing, an implanted trigger that would cause them to lose. A keyword or other trick so the person who bought into the program could get easy wins against a potentially powerful enemy. - Comment by Wildbow [https://forums.spacebattles.com/posts/15027118 on Spacebattles]</ref> [[The Slug]] was primarily responsible for setting up these Nemesis weakpoints.<ref name="discord eBrains">'''Wildbow:''' Reneging on Cauldron favors - probably a firm reminder. Very firm if it's ~that~ against the spirit of the deal. "What we gave you we can take away. There's a new cape in this city with a key word or phrase that will temporarily take away your connection to your power. They now have license to use it if they run into you, and they'll retain that license until you make it up to us. If you don't shape up and follow through on your commitments, you will lose those powers permanently, and we'll tell your enemies where you are, should you try to run."<br><br>'''Jicker:''' harsh, but fair<br><br>'''Forgery:''' Huh, I didn't expect their first response being an empty threat like "We can say a word and your power disappears".<br><br>'''Wildbow:''' Empty?<br><br>'''Forgery:''' Wait, can Cauldron powers be removed with a single word?<br><br>'''Wildbow:''' If the person has been slugged.<br>[...]<br>'''Forgery:''' I thought Slug was just the amnesia maker?<br><br>'''Wildbow:''' Slug edits brains. Took away memories, set in blocks, set up the Nemesis weakpoints... - Conversation with Wildbow on Parahumans Discord</ref>
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