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==Abilities and Powers== Skidmark has the ability to create a deflector effect, a type of force field that push things with about as much force as a gusty wind.<ref name="11.7">His power wasn’t strong, it didn’t have much more push to it than a strong wind. Any attempt to get it as effective as it had been at the edge of the arena took time and multiple layers of the effect. - [https://parahumans.wordpress.com/2012/06/09/infestation-11-7/ Excerpt] from [[Infestation 11.7]]</ref> In fact, it can exponentially increase any force put into it.<ref name=SB1.1>'''Wildbow:''' The repulsion effect of [Skidmark’s] field outputs more energy than is put into it.<br/><br/>'''Wildbow:''' Multiple walls can effectively build up terminal velocity as an object is bounced between them.<br/><br/>'''Panda:''' Roll a rock onto it, it shoots away type deal?<br/><br/>'''Wildbow:''' He's not smart enough to figure this out, but others can find uses for him. - [https://forums.spacebattles.com/posts/45136810/ Conversation with Wildbow] on the IRC, Archived on Spaccebattles.</ref> His power caused the affected area to glow with a blue to violet color effect.<ref name="11.5e1">Skidmark raised his hands, and then swept them in a downward motion. Twin shimmers not dissimilar to the heated air you saw above a hot road blasted towards the crowd. Where the shimmers touched the ground, they changed the color of the flooring, creating bands of glowing ground six or seven feet wide. After swirling for a moment, the colors settled into a gradient, stretching from violet on one side of the line to a pale blue on the other side.<br/><br/>The people who found themselves in the middle of the effect were dragged towards the blue side, as if they were standing on a steep slope. The crowd roared, and began pushing people towards the effect. Anyone who touched the purple side was caught with a greater force, dragged through to the blue side and cast towards the bulk of the crowd, sliding on the ground with enough force to stagger anyone they ran into. The blue side seemed weaker, with anyone stepping on it finding strong resistance, as if they were trying to move against a strong headwind on oil-slick ground. Only a handful of people made it out without being pushed back by the effects of Skidmark’s power or by the crowd that ringed the area.<br/><br/>Skidmark repeated the process to draw what I realized was a crude square in the middle of the mall, the ‘blue’ sides facing inward. As he layered his power over the same area, the colors of the effect became darker, the ground below less visible and the effects on the people were all the more violent. The blue sides had become dark blue, and instead of simply pushing against those who touched them, they threw people back towards the center of the ring. - [https://parahumans.wordpress.com/2012/06/02/infestation-11-5/ Excerpt] from [[Infestation 11.5]]</ref> He can apply this effect on any surface, up to a large but finite limit,<ref name="Cast2"/> roughly that of a soccer field.<ref name=SB1.2>'''Panda:''' What's his range?<br/><br/>'''Wildbow:''' Sight<br/><br/>'''Panda:''' ....he's an idiot.<br/><br/>'''Panda:''' He creates barriers that can repel things in a given direction that's only limited by how far he can see, which can have the intensity increased over a given amount of time, and he only managed to make circles for fiends to mosh inside of?<br/><br/>'''Wildbow:''' Repulsion/pushy walls take time to layer, with increasing effect over multiple layers, so he's used to just devoting his attention to a few good walls.<br/><br/>'''Wildbow:''' Theoretically, he could set one flat over a soccer field sized area. - [https://forums.spacebattles.com/posts/45136810/ Conversation with Wildbow] on the IRC, Archived on Spaccebattles.</ref> He could even coat his equipment and living things with the glow, causing anything that touched them to be pushed away with enough force to smash through metal pipes.<ref name="11.7e2">In reaction, Skidmark used his power to coat his cape in a layer of his power. He raised it between himself and Newter. Newter was already airborne, unable to change course, but he had the presence of mind to hock a loogie into Squealer’s face. He bounced off of the cape, knocking Skidmark back, and fell to the ground.<br/><br/>Skidmark used his power to saturate Newter and the ground around him. As his power took hold, Newter was launched through the rungs of the metal railing and down into the midst of the crowd at the base of the stage. - [https://parahumans.wordpress.com/2012/06/09/infestation-11-7/ Excerpt] from [[Infestation 11.7]]</ref><ref name="11.7e3">His power streaked from his hand to the ground where the canisters and metal case sat. I could see Faultline’s expression change behind her mask, saw her set her feet and start sprinting for the case before Skidmark’s power even took hold.<br/><br/>The metalf box and canisters launched out over the edge of the platform and into the air above the crowd. Only a few papers escaped the case at first, but his power had saturated the insides of the box. Just after reaching the apex of its flight, his power seized the contents and the case expelled everything from within. Papers slid off one another and into the air, forming a small cloud.<br/>[...]<br/>I drew clouds of my bugs from the ceiling, catching the papers that weren’t saturated with Skidmark’s power, collecting my bugs on them. - [https://parahumans.wordpress.com/2012/06/09/infestation-11-7/ Excerpt] from [[Infestation 11.7]]</ref> He could not move an effect after it has been applied,<ref name="Cast c1" /> but could dismiss it at will in a flash of light.<ref>“Boy,” Skidmark pointed, “Approach the stage!”<br/><br/>The ring flashed and disappeared. - [https://parahumans.wordpress.com/2012/06/05/infestation-11-6/ Excerpt] from [[Infestation 11.6]]</ref> Skidmark has shown that the effects can be layered up through multiple uses of his power increasing the severity of the effect.<ref name="11.5" /><ref name="11.7" /> With enough applications of his power layered on a surface he could theoretically deflect bullets,<ref name="Cast c1">Deflecting bullets would take him time to set up. He had to layer the fields over top of one another, and they weren’t mobile. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/#comment-15039 Wildbow comment on Cast page]</ref> or even topple Endbringers.<ref name="Comment">In the hands of someone more clever, equipped, or practiced, Skidmark's power could have repeatedly knocked Levi/Behemoth on their asses.<br/><br/>There's a lot you can do with a general 'I create treadmill fields, can stack effect to increase the push/drag' - [https://redd.it/339aen comment by Wildbow on Reddit]</ref> Still he ran up against limits such as, a steady stream of material could knock him down, especially when he did not have time to set things up.<ref name="11.7e4">Gregor was keeping up his steady pressure, alternating between blasting Trainwreck and blasting Mush with one hand and aiming at Skidmark with the other. Skidmark used his power to push away the worst of the slime, but it was clear he was losing. His power wasn’t strong, it didn’t have much more push to it than a strong wind. Any attempt to get it as effective as it had been at the edge of the arena took time and multiple layers of the effect. In short, Gregor could make the slime more easily than Skidmark could get rid of it. - [https://parahumans.wordpress.com/2012/06/09/infestation-11-7/ Excerpt] from [[Infestation 11.7]]</ref> It could be applied to a surface causing all objects on that surface to be immediately affected.<ref name="11.7e5">Labyrinth created a short pillar below the metal case and canisters, and began to extend it towards the gap in the roof. Skidmark used his power to force the things off the top of the pillar and onto the platform, where they rolled. A few stray papers fluttered from the case. - [https://parahumans.wordpress.com/2012/06/09/infestation-11-7/ Excerpt] from [[Infestation 11.7]]</ref> As long as he has eyes on his creations they stay functional.<ref name=SB1.3>'''Panda:''' How long can they stay up?<br/><br/>'''Wildbow:''' 20 seconds after he stops looking. [...] After which point they start degrading<br/><br/>'''Wildbow:''' Blinking won't break them, but yeah<br/><br/>'''Panda:''' If he spends hours layering a massive field, like an entire day, then he goes to sleep for an hour or two, will he still have some protection there?<br/><br/>'''Wildbow:''' That'd be reasonable.<br/><br/>'''Wildbow:''' But I doubt he'd do that. - [https://forums.spacebattles.com/posts/45136810/ Conversation with Wildbow] on the IRC, Archived on Spaccebattles.</ref> ===Rating=== He did not effectively explore the use of his power, limiting his effectiveness, and lowering his PRT rating.<ref name="8.5 c1">The actual number rating depends on the impact/strength of the power, obviously. It’s perhaps an oversight, perhaps a deliberate action (or some combination of the two) that versatility of a power isn’t counted unless it’s explicit – and Taylor’s isn’t. An example on how this could be deliberate: a PRT squad that moves in on a situation with notice to expect a, say, Shaker-3 that was rated a three only because he’s too much of a dumbass to use his powers to their full potential? They could be really screwed if said Shaker-3 had a fit of inspiration or some guidance/orders from someone that knew what they were doing. So dumbass gets rated a Shaker-5. - [https://parahumans.wordpress.com/2012/03/17/extermination-8-5/#comment-59978 Comment] on [[Extermination 8.5]]</ref> Technically his power is more of a Mover than Shaker but this is not reflected in his official classification.<ref name="DG"/>
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