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==Abilities and Powers== Trainwreck is a [[case 53]] [[tinker]] who needed to build himself a body, lacking proper limbs of his own.<ref name="R1">Trainwreck is a case 53 tinker. No proper limbs/body, had to build it. - [https://redd.it/2zpokg Comment by Wildbow on Reddit]</ref> He was able to slowly shape and shift his bloblike body into working, if slow-moving, pseudopods and could generate energy he could use to power his tinker devices.<ref name="I21c1">Trainwreck was very similar to the Merchants’ [[Mush]], but without the ability to reintegrate into a human form, and the parts couldn’t necessarily move easily. That said, he was his own power supply. He had tinker knowledge that he used to give his body workable joints and more complicated engineering/weapons. - [https://parahumans.wordpress.com/2013/04/30/interlude-21/#comment-20521 Comment by Wildbow] on [[Interlude 21.y]]</ref> It is unknown if works powered by him were especially resistant to electromagnetic pulses or similar anti-tinker countermeasures. He is best described as a "crude" specialty resource combat tinker,<ref name="R3">Trainwreck - Crude bodysuit/armor combat-resource tinker & case 53. - [https://redd.it/5iblo6 And yet another comment by Wildbow on Reddit]</ref><ref>Trainwreck didn't have a trigger, but he did end up as a resource tinker. He's a crude tinker, if you want to go by the tinker's handbook. - [https://redd.it/75i40k Wildbow on Reddit]</ref> who can work with scrap and develop something that works surprisingly well from what should be inferior components.<ref name="R2">*Crude inspiration - no need for special materials, tinkerings are rough edged, ugly, big, but fast to put together from raw materials. Emphasis on gear, weapons, armor, hard/impossible to do anything fancy. - [https://redd.it/32p7so Another comment by Wildbow on Reddit]</ref> His gear is fairly limited, he is almost incapable of making anything 'fancy', but he can build it fast, build it durable, and he can build it from parts as common as a rusted old car.<ref name="SB1">Then you get someone like Trainwreck, who doesn't have access to outside ideas. He's a case 53 tinker who needed to build himself a body. That example power 'crude tinkering' I noted before? That's his. He can work with scrap and develop something that works pretty damn well. His gear is fairly limited, but he can build it fast and he can build it with parts from a rusted old car. - [https://forums.spacebattles.com/posts/15849046 Comment by Wildbow on Spaccebattles]</ref> In practice Trainwreck largely stuck to using a single set of 'Crude' power armor that he maintained, though he could create other gear and weapons.<ref name="I21c1"/> This suit gave him enough strength and durability to defeat [[Armsmaster]] when he caught the protectorate hero by surprise.<ref name="6.7 e2"/> When he operated as a cape he drove the suit without needing to use proper limbs. His suits limbs do not actually enclose any part of him allowing people like [[Faultline]] to sever them with a touch. <!--https://parahumans.wordpress.com/?s=Trainwreck&submit=Search <br/> https://parahumans.wordpress.com/tag/trainwreck/ so write he was able to quickly create durable armor from less then ideal materials, or something-->
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