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==Role in the Cycle== Brute powers are economical, requiring little investment by the [[Entity|entities]] to investigate. They are a function of the entities constant refinement of their ability to survive. However a small fraction of dedicated brute shards, and unrelated high performing Brute power that crop up during a given cycle, are Entity experiments in true perpetuity, both for continuing the cycle and for their end goals.<ref>Brute powers are a very low level power, easy for the entities to explore, as they continually refine their ability to persevere. Very select brute powers and brute powers that perform exceptionally are actually attempts on the entities’ parts to devise a form of immortality, both for perpetuating the cycle and for their end goals. - [https://docs.google.com/document/d/1DPhRna0e7Ed1LGnOm40Vrcqu2mk_2wijE6jQaWP1TAU/edit#heading=h.4iammk6uzyxv BRUTE], document by Wildbow.</ref>
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