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==Points of Interest== *Two main origin-settlements: **New Brockton **New York Central ***[[The Wardens]] Fortress-Headquarters (disappeared,<ref>[[Torch 7.1]]</ref> then rebuilt) *[[Cedar Point]] *Stratford airfield - One of the earliest settled areas following the evacuation.<ref>Stratford station and the surrounding neighborhood were an area of the megalopolis I primarily knew for its airfield. Helicopters were in and out, and as someone who often had to fly past, I had to be mindful of the airspace. I usually flew low or gave it a wider berth, using the highway to the north as my guide.<br/><br/>Now that I was in the neighborhood and moving at a walking pace, I could see it was one of the quainter areas. It was one of the first areas to be settled, and the buildings were smaller, with more houses. Not too dissimilar to my mom’s neighborhood. Even the apartment buildings were three or four floors tall at the highest. Like many of the buildings in the early settlements, they’d been built broad rather than tall. - [https://www.parahumans.net/2018/03/17 Excerpt] from [[Shadow 5.6]]</ref> *[[Bridgeport]] * Westport Stretch, fairly large & has an airport so flight is restricted there<ref name="8.5II">[[Beacon 8.5]]</ref> *(New) Boston cluster **Fenway Station *New Haven — close to a Fallen settlement.<ref>[[Flare 2.1]]</ref> It has its own portal to Earth Bet. **Canaan — a peripheral town some distance away, known territory of [[The Fallen]].<ref>[[Flare 2.1]]</ref> *Lyme *Portals: **Two to [[Earth Bet]]: ***One in the east of the city.<ref>I have access through the portal at the east of the city. When I go through I’ve been doing loops through the old neighborhoods to see what I can scrounge up. - [https://parahumans.wordpress.com/2017/10/21/glowworm-p-1/ Excerpt] from [[Glow-worm P.1]] </ref> ***One in New York Central area. **Two to [[Earth N]]: ***One near the Norwalk-Fairfield (Norfair) span (widened) ***Another in unspecified location (G-N station, saved) **Big cluster of portals in New York Central area (at least 4) (widened) **Portal out to world that has a portal to the world with the new prison.<ref>“I’m thinking about the prison,” Tristan said. He stabbed a marker at the series of squares and lines that depicted the prison. “To get there, you have to travel to one portal, which is about twenty-five minutes away from the city, and then you have to travel for another twenty minutes to get to the next portal. That one’s where the guards and security are. That’s without the time it takes to reach the first portal. It’s deliberately set out of reach. What are our options?” - [[Beacon 8.7]]</ref> ** The distant direct portal to [[Earth Shin]] (intact). <!-- norwalk neighborhood description in torch 7.10, if it gets relevant, searchpoint: "A nice residential area"--> {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" |Relative Positions ! scope="col" | |- | *It took half a day to get from the west end to the east end of the City, and three quarters of a day to get from the southwest end to the northeast.<ref name="16.2IIe1">The city was so vast it took half a day to get from the west end to the east end. Three quarters of a day to get from the southwest to the northeast, though the Dauntless Titan had kind of trashed the Northeast by appearing there, so it wasn’t a real consideration. - [https://www.parahumans.net/2019/08/17/from-within-16-2/ excerpt] from [[From Within 16.2]]</ref> * The main highway going through the City ran east-west, from the city center to the Brockton Bay and Boston area. It was used by construction workers going to the city center and farm produce going from the farming areas to the east.<ref>The road was fairly busy. The timing of our trip meant we were traveling down the main East-West highway that ran through the city, and it seemed like a lot of the farming settlements were transporting stock out to the east, traveling in the direction of the Brockton Bay and Boston areas of the sprawl. That procession was compounded by the stream of construction vehicles heading toward the city center. - [https://www.parahumans.net/2018/05/22/torch-7-3/ excerpt] from [[Torch 7.3]]</ref> * The Fallen camp was located west of the Boston and New Brockton districts, and south of the Meridian stretch. There was a major highway leading west from the Miridian stretch to Boston.<ref>“Standoff with the remaining Mathers Fallen and Narwhal,” I said. I assessed the situation. “I think Narwhal has it handled.”<br/> “I’d think so. I’ve found the Crowleys, they covered their retreat, and now they’re on the move. They borrowed a fleet of cars from a town north of here, and they’re heading east.”<br/> “East? Boston? New Brockton?”<br/> “I’m betting the Boston district of the Megalopolis,” she said. “They’re taking a route using roads that are barely roads, they’re so rustic. If you take the major highway, you could get ahead of them with time to spare. Give me what I need and we’ll help.”<br/> [...]<br/> If this is to be believed, the Fallen went north, to the Meridian stretch, and then they’ll go east. - [https://www.parahumans.net/2018/05/01/pitch-6-6/ excerpt] from [[Pitch 6.6]]</ref> * The neighbourhood Fenway Station was named after Fenway Station, a portal and train station located there.<ref name="6.9II">[[Pitch 6.9]]</ref> * The closest other portal to Fenway Station Station is the one in Brockton Bay, a fair distance away.<ref>The other stations- well, they had to handle their own stuff. The closest portal to us was really Brockton Bay, and Brockton Bay wasn’t that close. - [[Pitch 6.9]]</ref> * Norwalk station is located in Kenzie's neighbourhood where she lived with her parents.<ref>“Norwalk station,” Kenzie said.<br/> “That’s your neighborhood,” Sveta replied.<br/> Kenzie nodded. She was typing quickly. “My parents look okay. - [[Pitch 6.9]]</ref> * 90% of [[Breakthrough]]'s activities took place in the span running from Norwalk in the west and Bridgeport to the east.<ref>[[Beacon 8.1]]</ref> *New York was the central hub because it was the place with the densest cluster of portals. <ref>New York was the central hub because it was the place with the densest cluster of portals. - [[Pitch 6.9]]</ref> * Advance Guard chased criminals east down Post st. to Westport Stretch.<ref name="8.5II"/> * [[Dauntless]] appeared in the Northeast end of the city and rendered much of that end uninhabitable.<ref name="16.2IIe1"/> * The Boston area sprung from several clusters where Boston used to be, south of New Brockton.<ref>[[Daybreak 1.2]]</ref> *The Norwalk-Fairfield span is close to the portal for Earth N. |} ===[[Brockton Bay|New Brockton]]=== It is an active port, filled with heavy industry and crowded to the point of barely being contained by surrounding geography. The buildings are abundantly decorated with murals, many of them are nature themed.<ref name="6.7II e1"> - [https://www.parahumans.net/2018/05/05 Excerpt] from [[Pitch 6.7]]</ref> New Brockton is noticeably haunted by the ghost of old Brockton Bay: some of city layout is directly copied (Towers, Downtown, Lord Street); and while current New Brockton is evading socioeconomic instability, which is rising in the greater megapolis, it is unknown if success is going to last long-term or the economic demise of the old city will repeat itself.<ref>New Brockton felt like it sat on that brink between relevance and ruin. As a settlement, it was defined by tall buildings and the edifices of heavy industry. There were ships finding their way past each other on the water and big brick buildings with black plumes of smoke rising from their chimneys. Already back to the ways of an era that predated me, cutting corners to produce more at a cost to tomorrow. It was crowded and bursting at the seams, and it had been for a while now, trying to grow despite the constraints of water and mountain around it.<br/><br/>It didn’t escape me that the settlement continued to chug along while the gears and belts of the greater megalopolis were grinding to a stop under strikes and shutdowns<br/>[...]<br/>The racist graffiti no longer dominated downtown, though I did see some, with half of it partially painted over or altered. Many of the people who had lived and thrived in Brockton Bay had made their way here, after all. An attempt had been made to use wall space, to give the tenements-and-factories color when mirrored windows on skycrapers didn’t steal it from the sky or water. Murals now decorated many of the walls and building fronts, no doubt an attempt to leave less open wall space for the gang tags and symbols. Animals and symbols of humanity like clasped hands covered residential areas. Green trees, branches, and lush mountains painted almost ironically on the sides of factories and power plants.<br/><br/>There were places that mirrored home, in layout and the buildings that had been placed. The area that had been the Towers at the southwest corner of the city was still the Towers. Downtown was still where Downtown had been. A Lord Street stabbed north-to-south through the settlement. Despite the attempts, it wasn’t home. It came from something different. [https://www.parahumans.net/2018/01/06/glare-3-1/ Excerpt] from [[Glare 3.1]] </ref> New Brockton was bisected by a sabotaged portal. ===[[Boston]]=== It is more of a district of the megalopolis, than independent city. The resemblance to old Boston is mostly cosmetic, with common to megalopolis early housing being decorated with brownstone and brick. Although calling the area "New Boston" is still unpopular. In contrast, Boston cape scene mostly consist of independent individuals as [[Wardens]] influence did not spread there yet.<ref>Boston. New Boston, but all attempts to make that stick had failed, in a stark contrast to how Brockton Bay had been so ready to rechristen itself as New Brockton.<br/><br/>Boston wasn’t a city, really. It was more of an Über-neighborhood, one set of tiles in the vast, disappearing-into-the-horizon expanse of city that was the megalopolis. It wasn’t really Boston, either. Attempts had been made to make Boston resemble its former self, but materials were different, everything was new, and the golden patina remained.<br/><br/>Fenway Station. A transportation hub, surrounded by quickly thrown-together homes that attempted to stay hidden or camouflaged among the brownstone and brick fixtures with gold-tinted windows.<br/><br/>The Boston neighorhoods had heroes of their own. Independents, and small teams separate from the Wardens. - [https://www.parahumans.net/2018/05/08/pitch-6-8/ Excerpt] from [[Pitch 6.8]]</ref>
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