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Crane the Harmonious
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==Abilities and Powers== Crane's power involves the creation and use of a bead, orb or sphere that redirects motion/orientation in its area of effect, as well as a keen thinker ability that allows understanding of motion and ranges of motion.<ref name="list">'''Keen understanding of movement & fighting styles, could learn & teach the 'perfect style' for a given individual. Floating orb redirected movement in vicinity.''' | Independent | [[Thinker]], [[Mover]]/[[Shaker]] - [https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0&range=C88 Wildbow's Parahuman List], bolded edit by Wildbow.</ref> The floating 'bead' allowed her to redirect movement in its vicinity.<ref name="SB1.1">Crane's power is a focus over movement. Her orb is controlled much like Sundancer's sun, but allows for controlled Jacklight-like effects for individuals inside it's area of effect, with a slow buildup for organic tissue vs. inorganic. This turns any movement into movement in the direction of her choosing. She also has a sense of movement and enhanced flexibility/agility that she's used to create her own martial art (primarily a striking style) and develop custom fighting styles for her disciples, based on their particular frame, mentality and abilities.<br/><br/>In combat, she uses the orb in conjunction with the striking style to counter her opponent's movements and keep them within the orb, at which point the effect reaches its capacity and they're about as fucked as anyone in Sundancer's orb is. Crane's orb changes only direction, but speed is, within the orb's area and general vicinity (~20') not necessarily subject to diminishing returns. Something that moves can keep moving.<br/>[...]<br/>Q: How does the orb work?<br/><br/>She leverages existing movement. If they're moving fast enough, she can drive them into the ground and break their legs/feet. If she has enough control, she can do this readily. But that takes time to accumulate and it's more efficient to just pull them off balance as they try to retreat, drawing them to her and then stab her big toe through their windpipe. She can focus on striking because her orb is a means of handling grappling.<br><br>Q: How so?<br>Keeping her orb close to her, she can effectively negate grappling as a tactic. A tackler is shoved a foot to the left, she moves an extra two feet to the right and forward, drives an elbow into their kidney.<br>[...]<br><!--chop this up--> - [https://forums.spacebattles.com/posts/14350865 Wildbow IRC archived on spacebattles]</ref> It could also work on powers redirecting things toward a principle target. <ref>Crane the Harmonious, as if she’d been waiting for a moment, used her own power. A sphere, like Sundancer’s, only it was a distortion, like a glass bead that made things look upside down when you looked through it.<br><br> It moved forward until it was between the defending capes and Scion.<br><br>''Once the bead was in place, every'' bullet hit. Every power.<br>[...]<br>The bead moved, and more shots struck their target. - [https://parahumans.wordpress.com/2013/09/21 Excerpt] from [[Venom 29.2]]</ref> Aided by her secondary power, Crane the Harmonious has a keen understanding of movement and fighting styles and could learn as well as teach the "perfect style" to a given individual, thus she developed a specialized martial art style for herself, given her physiology, powers and combat style, and then did the same for her 'students', training them rigorously until it was ingrained in them.<ref name="SB1.5">Q: She's a master at every martial art?<br>She intuitively understands existing styles with her secondary power. She wouldn't necessarily be competent. But she can grasp what they're about.<br/><br/>Q: She knows all the techniques, then?<br/>The memorization, strength and flexibility, the lessons and so on don't instantly come to her when she asks for it - but she can see someone performing the actions and know what's up. Understanding doesn't equate to knowing.<br/><br/>Q: I still don't get it?<br/><br/>It's a moot point - she's better teaching herself a customized style matched to her body shape, the length of her limbs, and to complement the harmonious sphere, followed by building the explosive strength and natural flexibility needed to employ it optimally. - [https://forums.spacebattles.com/posts/14350865 Wildbow IRC archived on spacebattles]</ref> She had many long-term students and other individuals,<ref name="PRT1"/> claiming to be able to deliver results with a willing individual in two weeks.<ref>She shakes her head, then draws a piece of paper from her pocket. She writes something down. "This isn't heroics. It's not villainy. It's self-improvement."<br><br>She finishes writing, and she hands you the slip of paper. "My name is Crane the Harmonious. When you're ready, come here. In a matter of days, I can make you as good a hand to hand combatant as anyone your age, powers and my other students notwithstanding.<br><br>"If safety is your mother's concern, then tell her that after I've trained you for two weeks, nobody will lay a hand on you without your say-so, and even guns may be a much smaller concern." - [https://docs.google.com/document/d/1XWK9abumRbdfQQnEJ0EYSVpGX9oIUZmO1Ame4nIz854 excerpt] from [[WD Lausanne]]</ref> This is not immediate mastery but rather unrivaled insight and does not physically alter her body, only exercise, stretching and similar will do that.<ref name="SB1.5"/> ===Tactics=== Her orb gives her authority over existing momentum and thus movement, while she uses it she has a huge tactical advantage.<ref name="SB1.1"/> With it she can essentially achieve the type of physics defying movement that is very nearly flight.<ref><br/><br/>Q: Can she fly? Let others fly?<br/><br/>Orb based flight for others isn't so possible, given she'd need to keep the orb close to them, but she can use it to manage Wuxia style movements for herself. - [https://forums.spacebattles.com/posts/14350865 Wildbow IRC archived on spacebattles]</ref> She is still restricted to human reflexes even those of a highly trained incredibly athletic woman and with the aid of her bead.<ref>Scion’s beam lanced through Crane. Too fast to dodge. It passed within ten feet of me, hit Kid Win, hit the portal.<br><br>I could hear a structure collapsing on the far end of the portal.<br><br>Crane dropped like a puppet with the strings cut. - [https://parahumans.wordpress.com/2013/09/21 Excerpt] from [[Venom 29.2]]</ref>
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