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Shadow 5.8
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==Trivia== *In this chapter, Victoria expands on the nature of the [[unwritten rules]] introduced in Worm, explaining why capes use other weapons over guns, despite them being just as lethal. Her description of 'the game' also mirrors Tattletale's perspective on parahuman dynamics as a game of cops and robbers. <ref>"That was the game. It was the walking of the line between the selfish things we did for ourselves and our teams and what served the greater good. Secret identities were to be left alone. Families weren’t to be touched. The day to day of the city and civilian lives weren’t allowed to be disrupted. No killing; no guns.<br/>[...]<br/>It came down to symbols, to what the gun meant, and whether the person with the gun was playing along. With a sword or bow, the assumption was yes. When a gun was drawn or fired, barring any context, the assumption was –had to be, even- no. Carrying a gun as a cape and using it implied things that other weapons didn’t." - Excerpt from [https://www.parahumans.net/2018/03/22/shadow-5-8/ Shadow 5.8]</ref> *Victoria references the PRT strategy for dealing with [[Breaker]]-class capes, to avoid fighting them in their breaker state.<ref>"The rule for fighting breakers was to not fight them in their breaker state, because the breaker states tended to cheat the rules." - Excerpt from [https://www.parahumans.net/2018/03/22/shadow-5-8/ Shadow 5.8]</ref> {{Reflist}}
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