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==Abilities and Powers== Snag is a [[grab-bag cape]].<ref name="II1.6 e7">I passed through the doorway, pursuing, and my head turned against my will. I heard glass break, saw Snag vault through the window he’d broken.<br/><br/>He was nimble, for a guy that big, but it seemed his mover power did the bulk, his mechanical arms helping with the legwork. He was strong in many respects for what I was gathering was a multi-trigger. Robust tinkerings, what felt like a full-fledged emotion affecting ability, a decent mover power. - [https://www.parahumans.net/2017/11/28/daybreak-1-6/ Excerpt] from [[Daybreak 1.6]]</ref> His main power is [[mover]], but he is also quite proficient [[tinker]], that can apply emotion-affecting states from his gadgets,<ref name="II1.6 e7" /> and [[striker]]. ===Mover power=== He can treat any direction as 'down'<ref>His mover power let him treat any direction as down, with some nuance when it came to propelling himself forward. - [https://www.parahumans.net/2018/04/10/shadow-interlude-5-y/ Excerpt] from [[Interlude 5y II]]</ref>, that allowed him to leap without jumping movement,<ref name="II1.4" /><ref name="II1.6" /> land on a ceiling<ref>He touched the ground with one foot, then changed trajectory. Dust fell from the ceiling as he landed on it, upside-down, his arm still extended my way. - [https://www.parahumans.net/2017/11/28/daybreak-1-6/ Excerpt] from [[Daybreak 1.6]]</ref> or on a wall.<ref>He sprung back using his mover power, landing with one hand and one boot near the ceiling and another hand and boot beneath and on the window as he clung to the wall. - [https://www.parahumans.net/2017/11/28/daybreak-1-6/ Excerpt] from [[Daybreak 1.6]]</ref> In open spaces Snag was capable of pseudo-flight, although he had to be careful about velocity.<ref>In the gloom, the Fallen shithole and the battlefield were small below, lit by tiny points of light.<br/><>br>He controlled his descent, falling, but not at a velocity that would hurt him, not if his arms took the landing.- [https://www.parahumans.net/2018/04/10/shadow-interlude-5-y/ Excerpt] from [[Interlude 5y II]]</ref> ===Tinker Ability and Equipment=== Snag's Tinker ability manifested in a way that allowed him to create large gauntlets that fit over his arms. {| class="mw-collapsible mw-collapsed wikitable" style="width:100%" |Equipment Features ! scope="col" | |- | *Artifi-Arms V1 - His arms were at least partly mechanical, and could be damaged or destroyed without injury to him. They would sometimes "detonate" (without physically exploding) if damaged, creating a powerful charge of negative emotion for those nearby.<ref name="II1.6" /> *Artifi-Arms V2 - Second pair of arms he used were much more varied with a comunicator and others goodies.<ref name="5y II"> - [https://www.parahumans.net/2018/04/10/shadow-interlude-5-y/ Excerpt] from [[Interlude 5y II]]</ref> *Trap - On one occasion a device resembling a gauntlet with attached electronic arm was left behind, presumably by Snag, with clawed fingers embedded in a door and door frame. His group claimed that this device was a bomb and would detonate if the door was opened, but its precise abilities are unknown.<ref name="II1.5" /> It seems likely that this was a spare of the same extended arms he wears. *Missiles - He kept chunky, explosive shurikens in his boot. When they detonated, they were accompanied by an emotional charge similar to his gauntlets.<ref name="I2 II">His hands freed, he reached back to his boot with one gauntlet.<br/><br/>He threw a trio of fat shurikens at me. My forcefield blocked them, saw them bounce off, one landing on the bed, two falling to the floor beside me.<br/><br/>I kicked the bed to bring the more solid bedframe to where I could grab it, and rammed the end of the bed at the corner where he was. The shurikens detonated behind me, and on the bed in front of me. Something that wasn’t fire or anything of the sort. Something jumped between them, like electricity but not. Where it touched me, my heart jumped, my mind stumbled, and feelings welled. - [https://www.parahumans.net/2017/11/28 Excerpt] from [[Daybreak 1.6]]</ref> |} His Tinker ability comes as a courtesy of [[Grasping Self]]. ===Emotional Manipulation=== He can force negative emotions on people he touches with his gauntlets,<ref name="II1.5" /><ref name="II1.6">[https://www.parahumans.net/2017/11/28/daybreak-1-6/ Excerpt] from [[Daybreak 1.6]]</ref> or apply dedicated emotions from his tinkered projectiles. His emotional attack is accompanied by a mechanical humming from his gauntlets as it charges, but [[Victoria]] believed it was likely part of "a full-fledged emotion affecting ability".<ref name="II1.6" /> His emotion ability comes as a courtesy from [[Anguished Heart]]. ===Striker=== He could use his variant of a [[Rain#Blaster Power|specific blaster power]] to easily punch through walls,<ref name="II1.5" /><ref name="II1.5 e7">In the same moment I turned my thoughts to Snag and his disappearance, two mechanical arms stabbed out of the nearest wall as if the wall was paper. One hand caught me around the neck. The other across the face. I was slammed into the window, hard enough to shatter it and take out my forcefield. Glass tinkled onto my head, into my hair, and all around me.<br/><br/>Before I could get my bearings, he hauled me into the wall. My head cracked into the drywall and I felt it break with the impact. His hand gripped my mouth and the length of his long forearm caught me around the throat.<br/><br/>I put my hands on his arms, and I felt the whir as machinery kicked into life. - [https://www.parahumans.net/2017/11/25/daybreak-1-5/ Excerpt] from [[Daybreak 1.5]]</ref> and other inorganic materials. This was his version of Rain's primary ability. ===[[Mall Cluster|Cluster Dynamic]]=== His power waxed and waned over set intervals.<ref>[[Glare 3.4]]</ref> When he fought with Victoria he was near his peak.<ref>[[Flare 2.6]]</ref> The Cluster he was a part of had a unique setup, where they would be forced into a dream room every night. Here they could exchange tokens that represented their individual primary abilities.
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