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===Engineering=== Accord has a minor sub-talent for creating objects with multiple interlocking parts and a sense of aesthetic harmony. He personally creates all the costumes and masks for each of the Ambassadors, even making the [[Travelers]] costumes. His own mask is made of multiple pieces that shift in response to his facial expressions. Similarly, he has created furniture that automatically adjusts itself to the user's weight and posture for maximum comfort, with apparently no electronics involved.<ref name="I20.y e2" /> This is not a tinker talent however as these are essentially cleverly designed pieces using mundane materials and obeying normal physical laws without physical shard involvement.<ref name="R3">Accord is not a tinker.<br/><br/>It varies from tinker to tinker. In the tinker's handbook, I break tinkers down into types. Every approach changes in little ways. By and large, however, it's a case where you get inspiration like any creative or engineer might, and as you decide to put it into action, the ideas fall into place in your head.<br/><br/>Some tinkers might tune out at some point in the process, they might get into the zone, black out, or lose track of time. Other stay lucid but might only do certain things at different points in the project because they 'feel right' or because of ideas in their heads about wanting things to stay balanced or to maintain a seemingly logical flow of A to B to C, conveniently skipping why it was seemingly logical in the first place - if pressed they would have a hard time explaining.<br/><br/>[...]<br/><br/>It seems incomplete because it is an incomplete process. In the background, the shards themselves are taking a hand in things, supplying an extradimensional limb to hold something in place that the tinker isn't wholly aware of, or a power-driven equivalent to a screwdriver in another reality that connects the aforementioned A to B. This is why tinkers have such a terrible time trying to teach others how to build their tech, and why another person can't just sit down at a table and copy everything the tinker does.<br/><br/>The shards are helping to put ideas in the tinker's head or round out ideas as the tinker has them, supplying blueprints or outlines, or giving them a 'feel' as to how easy it will be to put something together. When the tinker pulls out a tricorder-like device and scans a power signature, the shard helps supply the language and interpretation for the tinker. During the build process, the shard itself supplies a helping hand, or outright takes over at a given period of time, during which time the tinker isn't wholly there (blacked out, in the zone, lost in their work) and the shard is doing the work. Sometimes this is pronounced to the point that the tinker isn't wholly sure what they'll end up with. - [https://redd.it/5n27dk Wildbow on Reddit]</ref><ref>''Skitter and Tattletale'', he thought. They were the real issues for ''him''. Tattletale’s power might have seemed similar to his own, but it was almost the inverse. He’d heard himself described as falling somewhere in between a thinker and a tinker, and perhaps that was apt. It was how he applied his power, starting with the end result and building backwards, and the designs that he fashioned that were so tinker-like. But his real ability was as a thinker, involving planning, awareness and ideas beyond the reach of the unpowered. - [https://parahumans.wordpress.com/2013/04/06/interlude-20/ Excerpt] from [[Interlude 20.y]]</ref>
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