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==History== ===Origins=== The entities evolved on a planet with a gray sludge-like surface. Their solar system contained a "tear in reality," which their world would pass through twice per revolution around their sun. This tear allowed the entities to travel to alternate versions of their planet, allowing them to access new resources in order to feed and reproduce. After countless revolutions, some entities developed the ability to travel between worlds even outside the boundaries of the tear.<ref name="origin">'''Wildbow''' - 05/29/2019 :Kind of like we'll never know how a biological worm like the proto-Entities managed to go across dimensions <br/>My thoughts on it is that it was just the reality on their planet that things were a bit ripped up or torn, and abundant resources and advanced hunting encouraged those that could better absorb or adapt to interdimensional stuff. - [https://forums.spacebattles.com/posts/59522675 Wildbow on Discord], Archived on Spacebattles</ref><ref name="origin2">It began at a planet that rotated around a star that was simultaneously binary and solitary because of a tear in space that cut through it, transforming it into a double image. The planet traveled a path that, twice per revolution, intersected a hole in space. When that planet intersected the hole, the writhing species that lived on it could move between. Those that could travel could access other layers of that same world. Other possibilities. Food was abundant, and so was breeding. Those that could see and interact with the tears when they passed by had the advantage.<br><br>After a thousand thousand such revolutions, a thousand contests, some began to be able to create and work with their own tears, keeping the subatomic particles with them. - [https://www.parahumans.net/2020/04/11/last-20-e1/ Excerpt] from [[Last_20.e1]]</ref> Over time, this ability allowed them to thrive and reproduce across countless versions of their planet, until they had exhausted almost every food source on every version of their world in every reality. The entities then turned to devouring each other as well, until there were only a few left, which then retreated to a handful of worlds while life across the realities replenished. After the worlds recovered, the entities would proliferate again until they were forced to consume one another and eventually retreat once more. This cycle of life and death occurred over a hundred and seventy times without variation, with each cycle taking a shorter time to elapse, and with some realities left permanently barren.<ref name="I26" /> Eventually, one of the entities realized that there was only so much time left before every version of their world would be rendered barren, and with a powerful broadcast that crippled the entity, proposed that the entire species consolidate and leave their home planet. One last war was fought, carried out over several revolutions, with each entity consuming and incorporating one another until there were only two entities left, each so large their bodies snaked across countless realities. Ready to depart, they configured their bodies into numerous fragments that formed an interdimensional shell around the planet. They then leeched the energy from every version of their world, using that energy to shatter them all in a massive detonation that launched their fragments into space in search of new homes, like the seeds of a dandelion.<ref name="I26" /><!--seeding metaphor good but might want to change it for those who don't know what that is.--> ===The First Cycle=== The first post-diaspora ancestor of the [[Warrior Entity]] landed on a small planet with caustic acid rain, covered with plant life. It inhabited one of the plants, nourishing it and protecting it, and across the span of many revolutions it multiplied and seeded other plants with its shards. During this period it conceived an early idea of the [[The Cycle|cycle]], in which it would test the host species through conflict. Eventually, the entity began spreading to versions of the planet in other realities, and in the process encountered another entity, which had also arrived on the planet and chosen a similar method of parasitism. The two exchanged information in the realities where they met, sharing knowledge, and eventually came to the conclusion that they needed to move on. Preparing to leave, the two absorbed their host species for energy and took back the shards they had dispersed among them, forming once again into two entities as they funneled energy into a singular reality to detonate the planet. However, while waiting for the detonation, the second entity suggested that they exchange information by carefully attacking each other, colliding with friction that joined their shards into combinations, creating variation. After experimenting like that as well for some time, they came together into one, configured into a shell, and detonated the planet, sending out countless fragments of themselves to other worlds. === The Second Cycle === In the next cycle, an entity landed on a world with a technologically-advanced civilization. The entity's relationship with the host species was more symbiotic this time, with the entity studying the host species' technology and being studied in turn by the host species. However, war broke out between members of the host species that had bonded with shards and those that had not, and soon the natives began rooting out and destroying the entity's shards, forcing the entity to make an early departure. As the various shards consolidated, this time they formed three larger entities, which came together and combined shards in a manner similar to that in the first cycle. After detonating the planet and fragmenting outward, the offspring were now able to control their paths through space by utilizing the technology of the previous species, warping gravity and space to guide themselves. === 3,000+ Cycles === As the ancestors replicated and spread, the cycle repeated over three thousand times, and they grew more powerful each time. A collection of safeguards and protections were developed, conceptualized from previous failures, such as in the second cycle, to make sure they would never happen again. At some point relatively recently, the Warrior's ancestors began replicating and traveling in pairs of entities. Each entity in the pair had a subtly different role in the cycle, such as attacker/defender, warrior/thinker, and builder/destroyer. These individual roles allowed for their shards to be shaped in different ways, allowing for more variation when they came back together at the end of the cycle.<ref name="I26" /> === Earth's Cycle === The [[Warrior Entity|Warrior]] and [[Eden|Thinker]] entities found the [[Earths]] through precognition, scouting out humanity as a viable host species. While the Warrior prepared for the immediate cycle, the Thinker thought ahead, preparing to simulate the future. However, the arrival of a third entity, [[Abaddon]], distracted the Thinker, taking a detour to exchange shards with the new entity. While this process enriched the Thinker with information, it also caused it to suffer heavy losses in body mass,
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