Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Worm Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Speedrunners
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Incomplete}} {{Sequel}} {{Infobox/Worm/Team |name = <!-- defaults to pagename --> |image = |imagecaption = <!-- image attribution --> |leader(s) = |alignment = [[Villain]] |allies = *[[The Taught]] **[[The Fallen]] *[[Prancer]] (Formerly) |web serial = [[Glare 3.6]] }} '''The Speedrunners''' are recurrent nuisances from [[Seattle]]. == Modus operandi == Their operations are limited by their comparably lackluster time manipulator powers, they generally operated only once every twenty days or so, and the batteries on their technology would run out during long engagements.<ref>“Why are they B-list?” Tristan asked. Not the first time he’d touched on that.<br><br> “Because the tinker stuff is limited. The batteries take time to charge,” I said. “When they were active in Seattle, they had something like twenty days between the jobs they pulled, and they had weaknesses. The batteries ran out if engagements were prolonged and once that happens they lose a lot of their muscle.” - [https://www.parahumans.net/2018/02/03/shade-4-3/ Excerpt] from [[Shade 4.3]]</ref> They act as mercenaries. Depraved enough to disgust [[Ingenue]], but mostly pragmatic.<ref name="15.yII">[[Interlude 15.y II]]</ref> As Fallen they changed their color-sheme to black with red elements.<ref>Their only aesthetic concession to counting themselves among the Fallen was a change to red lenses and glows for their tinkertech, and black cloth and leather. - [https://www.parahumans.net/2019/08/06/dying-15-y/ Excerpt] from [[Interlude 15.y II]]</ref> <!--== Structure == What is the groups composition, its leaders etc. == PRT Response == It is unknown what specialized tactics [[The Protectorate]] may have used against them. How does the PRT deal with this group. --> ==Members== The group is made up of time-manipulators who augment their powers with [[tinker]] devices. It is unknown which of them is the tinker; some speculated that they were all tinkers.<ref name="II4.3e2">If Secondhand didn’t have the tinker-ish name, and if there wasn’t a chance they were all lesser tinkers, I’d say Last Minute was a contender for the team’s tinker, with his arsenal. - [https://www.parahumans.net/2018/02/03/shade-4-3/ Excerpt] from [[Shade 4.3]]</ref><ref>They’re time manipulators, but complicated by the fact that they have at least one tinker in the group. It could be that they’re all tinkers. A family thing like how forcefields run in my family. [...] Each of them has a power, but they augment that by having tinker stuff they wear. - [https://www.parahumans.net/2018/02/03/shade-4-3/ Excerpt] from [[Shade 4.3]]</ref> {|class="mw-collapsible article-table" style="width:100%" !style="width: 18%; vertical-align: top;"|Name !style="width: 82%; vertical-align: top;"|Description |- |[[Secondhand]] | A time-dilation speedster who can't interact with the world while slowed, he uses tinkertech for offense. |- |[[Final Hour]] |The "heavy hitter"; able to slow down targets in a small area. Uses tinkertech to apply various effects to targets. |- |[[Last Minute]] | Most probably the tinker; uses a large arsenal of tinkertech. His power is to move inanimate objects back in time. |- |[[End of Days]] |A new addition to the team, he shunts people into a dark dimension for a few seconds. |} ==History== ===Background=== The group used to operate out of [[Seattle]]. They had reliably income there.<ref>Then he’d signed on with others in Seattle, and they’d done okay. He’d had to scout like this daily, get in a fight a month, but he’d made enough to pay his share of rent. After Gold Morning, it had been much the same. - [https://www.parahumans.net/2019/08/06/dying-15-y/ Excerpt] from [[Interlude 15.y II]]</ref> ===[[Gold Morning]]=== Seemingly survived the event with no fatalities. ===Early-[[Ward]]=== Moved to Hollow Point where they worked as a security. Started attending Crowley's parties, and skipped [[Skirmish in Cedar Point|some troubles]] in Hollow Point.<ref name="15.yII"/> Were revealed to be part of [[The Fallen]], and aided them against the Hollow Point villains.<ref>[[Shadow 5.12]]</ref> ===Post-[[Mathers Compound Assault|Fallen fall]]=== After the battle was essentially lost the newly christened '''Thomais Branch''' led an evacuation of Fallen members out into a new world, making their way to [[Cheit]]<ref>[[Beacon 8.1]]</ref> Cooperated with [[Cradle]], they provided tech that allowed [[March]] to pop the time bubbles.<ref>March reaches into a pocket. The second of her devices. Courtesy of Cradle and Cradle’s back and forth with the Khonsu Fallen, who are led by time manipulators. [...]The device makes the bubble fragile, and March’s blade cuts into the skin of it. It distorts, and it breaks. - [https://www.parahumans.net/2019/03/02/heavens-12-all/ Excerpt] from [[Heavens 12.all]]</ref> ===Post-[[Assault on the Time Bubbles|Time Bubble Pop]]=== Found their way to [[Teacher]]'s Cauldron.<ref>[[Black 13.x]]</ref> Speedrunners defended Teacher's base during [[The Wardens]]' assault. They were able to recover and restore two out of three of [[Saint]]'s mechas after their destruction,<ref> A hand lowered for the member of the Speedrunners. Prancer’s old group, the time manipulating tinkers who had defected to Fallen, and then defected again to Teacher. - [https://www.parahumans.net/2019/07/20 Excerpt] from [[Dying 15.5]]</ref> and successfully ambush [[Capricorn]] and [[Antares]].<ref name="15.yII">[[Interlude 15.y II]]</ref> They were able to seriously incapacitate a [[Byron|member]] of Breakthrough.<ref> - [https://www.parahumans.net/2019/08/06 Excerpt] from [[Interlude 15.y II]]</ref> Presumably, they were killed by [[Imp]] and [[The Heartbroken]].<!--implied only--> Later, some of their tech was integrated by [[Dragon]] into her [[Dragonflight|strike-crafts]].<ref>...an engine modified from the work scavenged from the Thomais Fallen that would push time manipulation attempts off by microseconds, forward, back, or to either side. - [https://www.parahumans.net/2020/02/23/infrared-19-z/ Excerpt] from [[Infrared 19.z]]</ref> ==Trivia== *Speedrunning is the term for trying to get through a video game in as little time as possible. *Despite initial confusion, the Speedrunners were an independent group that joined the Fallen after Gold Morning. {{Reflist}} ==Site Navigation== {{The Taught Navibox}} [[Category:Groups and Organizations]] [[Category:Villains]] [[Category:The Fallen]] [[Category:Mercenaries]] [[Category:The Taught]]
Summary:
Please note that all contributions to Worm Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Worm Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)