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{{delete}} {|class="mw-collapsible article-table" style="width:100%" !style="width: 18%;"|Name !style="width: 28%;"|Known ratings !style="width: 54%;"|Power description |- |[[Annex]] |Breaker, Shaker<ref name=":2">“I’m a breaker and shaker,” Annex told me, “Merge into nonliving material, warp space.” “Warp it how?” I asked. “Reshape it,” he said. He was still half-walking, half-jogging, but he stretched a white-gloved hand out four feet, touching a sign. His hand smeared against it as though it were more liquid than solid, coloring it the same white as his glove. The sign oozed back into the wall, virtually disappearing, and Annex removed his hand, slowly reeling in the extended flesh. The sign remained where it was, compressed against the wall, the surface flat. - [https://parahumans.wordpress.com/2013/06/08/crushed-24-1/ Crushed 24.1]</ref> |Can merge into nonliving material and reshape it.<ref name=":2" /> |- |[[Arbiter]] |Thinker, Blaster, Shaker<ref>Rime explained. “She’s a social thinker, in addition to her minor blaster and shaker powers. Her danger sense is mild at best, not something she can react to immediately, but it makes her aware of associated individuals and the threat <em>they</em> pose. She wouldn’t be able to see much from Pretender alone, but she knows that there’s a moderate to high danger posed by those closest to him-” - [https://parahumans.wordpress.com/category/stories-arcs-21/arc-23-drone/23-02/ Drone 23.2]</ref> |Can create forcefields.<ref>Six more capes made their way down the line. Arbiter used her forcefield to block some more agitated capes from making their way down before it was time. She spoke in one of the local languages to the group. - [https://parahumans.wordpress.com/2013/06/15/crushed-24-3/ Crushed 24.3]</ref> |- |[[Auroch]] |Brute 2, Shaker 3, Striker 2, Mover 2<ref>◈ AUROCH; Charley nCothra Classification: Brute 2, Shaker 3, Striker 2, Mover 2. Inertial alteration effect in an area, somewhat selective, inverse effect for self. Disrupts energy. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.zi3m1bf6j3sj PRT Quest (Anchorage)]</ref> |Generates an effect around her that controls inertia.<ref>Powers: Auroch generates an effect around her that either dampens inertia, protecting and slowing things in the area, or accelerating them to prompt faster, less controlled movement. Can affect herself independently of the general effect, with some benefits of a dampening effect alongside the benefits of acceleration, justifying her Brute, Striker and Mover classifications. Machinery tends to fail or work intermittently within the field. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit# PRT Quest (Anchorage)] </ref> |- |[[Bambina]] |Mover/Shaker 6<ref name="23.2">“Focus,” Prefab said. “We know who these three are. We’ve got a Mover-shaker six, a blaster-shaker four, and a master-stranger three.” - [https://parahumans.wordpress.com/category/stories-arcs-21/arc-23-drone/23-02/ Drone 23.2]</ref> |Can bounce off of walls and other objects, creating explosions with her impacts.<ref>The shooter wasn’t in my reach. Bambina was horrifically mobile, bouncing off of walls and the street, creating explosions with most of the impacts. Her teammates were along for the ride, apparently unscathed by her power. Going on the offensive would be hard, even if I was using my full complement of bugs. - [https://parahumans.wordpress.com/2013/05/28/drone-23-2/ Drone 23.2]</ref> |- |[[Barrow]] |Shaker<ref name="21.7">I put the folder away carefully, picked out another. Lost Garden. High threat level, low crime rate, low engagement level and moderate activity level. Leader, Barrow. A powerful shaker, similar to Labyrinth, only rather more single-minded in what he did. He couldn’t leave the altered area he created around him, only extending it slowly to an area while letting it fade behind him, an effect described as ‘a depression’ with overgrowth extending into the surrounding neighborhood. Tattletale’s own notes in the file suggested he was making slow but steady progress towards Brockton Bay, and that he had been since the portal appeared. - [https://parahumans.wordpress.com/2013/04/25/imago-21-7/ Imago 21.7]</ref> |Creates an effect described as ‘a depression’ with overgrowth around him. Cannot leave effected area.<ref name="21.7" /> |- |[[Burnscar]] |Shaker<ref name=":8">Shaker. All capes ‘break’ physics to some extent. Breakers break the rules as the rules pertain to <em>them</em> (and maybe their immediate surroundings/possessions). Grue, Labyrinth, Shatterbird, Lady Photon/Laserdream/Shaker, Fog, Stormtiger, Cricket, Rune, Burnscar, Narwhal and Skidmark are shakers. You might be able to divine the common theme, there. - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Queen 18.5], comment by wildbow. </ref> |A pyrokinetic with the side effect that makes her more emotionally detached as she uses her power.<ref><strong>Burnscar</strong> <strong>(Deceased) </strong>– A pyrokinetic with the ability to teleport through flames. A onetime acquaintance of Labyrinth from Faultline’s crew, Burnscar has a mental side effect with her powers that make her more emotionally detached as she uses her power more. A young woman with a penchant for wearing red, she had cigarette burns dotting her cheeks and dark hair. Slain while fighting in Brockton Bay. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Cadence]] |Shaker<ref name=":15">➥ CADENCE; Real name unknown Disposition: Villain (B) Last known location: Anchorage Cadence is a subordinate in the Anchorage faction of Tuurngait. Apparent crimes include robbery and assault. Cadence is a Shaker capable of utilizing vibrations to deliver debilitating and horrifying hallucinations to individuals in an area. Cannot render allies immune, and is typically found separate from the remainder of his team, barring team leader Mog. Assume Master precautions despite Shaker nature. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit# PRT Quest (Anchorage)]</ref> |Is capable of utilizing vibrations to deliver debilitating and horrifying hallucinations to individuals in an area.<ref name=":15" /> |- |[[Clay]] |Shaker 4, Tinker 1*, Striker 1<ref>◈ CLAY; Jess Greiss<br> Classification: Shaker 4, Tinker 1*, Striker 1 Semiliquid forcefield constructions are projected out to layer surfaces, quickly setting into a rigid state. Can mold constructions into simple objects and contraptions. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.cxm96tj8tso3 PRT Quest (Anchorage)] </ref> |Produces a cone-shaped spray of liquid forcefield, covering roughly eight hundred square feet in seconds. Initially fragile.<ref>Powers: Clay produces a cone-shaped spray of liquid forcefield, covering roughly eight hundred square feet in seconds. Initially fragile, breaking if the target is already moving at a walking pace at the point of contact, the forcefield sets to a consistency akin to sheet metal, capable of being bent or broken with exerted force at the edges. Further spray can layer the field for additional strength. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.d8dtly9avt42 PRT Quest (Anchorage)]</ref> |- |[[Cricket]] |Shaker<ref name=":8" /> |Can generate and hear subsonic noises. Can use these noises to disorient and induce vertigo in her foes.<ref><strong>Cricket</strong> – Like Stormtiger, she was a onetime combatant in the underground fighting tournaments. Cricket is a young woman with vastly accelerated reflexes and the ability to generate and hear subsonic noises. She can use these noises to disorient and induce vertigo in her foes or use staccato blasts as a form of radar. She favors kama as a weapon – short scythes that can each be held in one hand. Covered in small scars, she wears a metal cage over her face and keeps her hair short. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Damsel of Distress]] |Mover, Shaker<ref name=":6">“Three. Nothing notable. Edict and Licit, a low-rated master and a low-rated striker. We also have one villainess who occasionally tries to make it in one of the big cities and then retreats back home when she can’t cut it. Calls herself Damsel of Distress.” He reconnected his spear as they passed through the door. “I know her. Mover and shaker. Storms of unevenly altered gravity, time and space. Edict and Licit keep her in check?” - [https://parahumans.wordpress.com/2012/12/13/interlude-16-donation-bonus-2/ Interlude 16 (Donation Bonus #2)] </ref> |Creates poorly controlled storms of unevenly altered gravity, time and space.<ref name=":6" /> |- |[[Feint]] |Master/Shaker 2<ref>◈ FEINT; Q.J. Irvine<br> Classification: Master/Shaker 2 Projects moving-object illusions based on nearby objects or persons. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.kpl3sd2see6e PRT Quest (Anchorage)]</ref> |Can generate ‘hard light’ shells around objects and individuals, then mobilize these shells for a duration before they expire.<ref>Feint can generate ‘hard light’ shells around objects and individuals, then mobilize these shells for a duration before they expire. Images can be made to follow a set path, turning corners, and move in whatever manner Feint sees fit. Images break after five to ten seconds or when subjected to an impact or obstacle that would block their continued movement. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit# PRT Quest (Anchorage)]</ref> |- |[[Fleur]] |Shaker<ref>[http://worm.wikia.com/wiki/Fleur?oldid=4586 Edit by wildbow].</ref> | |- |[[Fog]] |Breaker 9<ref name=":4">“Yeah, there’s a Breaker 9, a Shifter 8 with Stranger 3 and a Master 6 in that group? I buy that they’re powerful.” - [https://parahumans.wordpress.com/2012/04/03/cell-9-1/ Sentinel 9.1]</ref> (Shaker, Stranger)<ref>Fog is (like many breakers) a sub-class shaker, in that his breaker power has a shaker (and stranger) side effect (the broad cloud of semisolid fog he generates). Much like Shadow Stalker. You can see 9.1 for brief mention of these breaker sub-classes, I think. - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Queen 18.5], wildbow comment.</ref> |Transforms into mist with the ability to erode living matter.<ref><strong>Fog, Geoff Schmidt</strong> – Has the ability to partially or wholly become a living mist, with solidity varying depending on his wishes and the ability to erode living matter. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Fume]] |Blaster/Shaker 4<ref>''''''◈ FUME; Livia Noche''''''<br> <br> <br> '''Classification:''' Blaster/Shaker 4<br> Projectiles explode into noxious gas. - [https://forums.spacebattles.com/threads/prt-department-sixty-four-thread-ii-worm-quest.294250/page-47#post-14274744 PRT: Department Sixty Four, thread II [Worm Quest] - Page 47]</ref> |Casts out baseball-sized bullets that move with enough force to break bones. The bullets produce a cloud of sulphurous gas on striking a surface.<ref>Fume casts out large, baseball sized bullets that move with enough force to break bones, one from each hand per two or three seconds. These bullets, on striking a surface, produce a cloud of sulphurous gas. The gas has a smell comparable to rotten eggs or skunk, and produces an immediate, albeit mild burning sensation, particularly around the mucus glands. - [https://forums.spacebattles.com/threads/prt-department-sixty-four-thread-ii-worm-quest.294250/page-47#post-14274744 PRT: Department Sixty Four, thread II [Worm Quest] - Page 47]</ref> |- |[[Glory Girl]] |Brute, Breaker, Mover<ref>[http://worm.wikia.com/wiki/Glory_Girl?oldid=4592 Worm Wiki edit] by wildbow.</ref>, Shaker<ref>Question by WyldCard4: Aura: What exactly is her aura classified as? Personally I have classified it as a low level Stranger power, as I believe you once told me it is not a Master power. Stranger seems to fit best, as it alters the perceptions of her enemies. Answer by wildbow: Shaker, not stranger. - [https://forums.spacebattles.com/threads/worm-web-serial-discussion-iii-after-the-end.274031/page-68#post-12852536 Spacebattles post] by wildbow. </ref> |Radiates an energy that makes her allies more inclined to like, respect and look up to her, while making her terrifying to her enemies.<ref>Glory Girl, Victoria Dallon (Incarcerated; Asylum) – Possessed of flight, invincibility, and capable of deadlifting over a ton. She radiates an energy that makes her allies more inclined to like, respect and look up to her, while making her terrifying and intimidating to her enemies. Following the conclusion of the Slaughterhouse Nine arc, Glory Girl was altered by her sister, in both mind and body, and was placed in an asylum for parahumans, where she currently remains. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Grue]] |Shaker<ref name=":8" />, Trump<ref>I can say that it matches up with the trend that people who trigger in circumstances where powered individuals are present or involved get powers that often relate to powers; trump powers (see Grue) - [https://www.reddit.com/r/Parahumans/comments/3llju8/itt_your_hindsight_realizations._spoilers_obviously/cv800oz?context=3 reddit comment] by wildbow.</ref> |Generates darkness that blinds and nearly deafens those within, confuses the sense of touch, and weakens the powers of those within.<ref><strong>Grue, Brian Laborn </strong>– Controls the West side of the city. His powers allow him to generate a darkness that consumes or dampens visual and most auditory information, as well as some specific signals. This serves to blind and nearly deafen those within, confuses the sense of touch, dampens the effects of radiation and weakens the powers of those within (to varying ends). Since his second trigger event, Grue has the ability to use a single, weaker, less informed version of a power anyone within his darkness possesses. This second trigger event proved traumatic enough that he’s stepped down from his position as group leader. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Labyrinth]] |Shaker 12<ref name="9.1">“Faultline’s Crew. Mercenaries, low rating, mediocre rating, low rating… A Shaker 12? Seriously?” “The girl has cognitive deficiencies that reduce the effective threat she poses, but yes. Again, that group is not an imminent threat. In the current situation, I might suggest you leave them be if you cross paths, conserve your group’s strength for the priority opponents. The Merchants and Hookwolf’s group.” - [https://parahumans.wordpress.com/2012/04/03/cell-9-1/ Sentinel 9.1] </ref> |Has the ability to manipulate her immediate environment almost completely.<ref><strong>Labyrinth</strong> – Retains the ability to manipulate her immediate environment almost completely. While this only extends a relatively short distance around her, her influence gradually radiates outward as she remains in one place for a time. One of the more extreme examples of how powers can affect one mentally, she veers between lucidity and a dissociative fugue state. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Lady Photon]] |Blaster 4, Mover 3, Shaker 3<ref name=":9">[http://worm.wikia.com/wiki/Lady_Photon?oldid=4171 Edit by wildbow]</ref> |Can raise forcefield bubbles around herself.<ref name=":10">Lady Photon’s daughter and niece were in the air with her. Laserdream and Glory Girl. Mother and daughter shared the same general powers; flight, the ability to raise forcefield bubbles around themselves, and the ability to project lasers from their hands. As a consequence, their fight with Purity was something of a light show. - [https://parahumans.wordpress.com/2012/02/14/buzz-7-9/ Buzz 7.9]</ref> |- |[[Laserdream]] |Blaster, Mover, Shaker<ref name=":10" /><ref name=":9" /> |Has the same powers as [[Lady Photon]], with less facility with forcefields.<ref><strong>Laserdream</strong> – Eldest child of Lady Photon and Manpower. Has the same powers as her mother, with less facility with forcefields and stronger flight/laser blasts. Wore a white bodysuit with a comet motif in a gradient of ruby red and magenta, with a red hairband and a coquettish sweep of blond hair over one side of her face. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Lightslinger]] |Blaster/Shaker 8<ref name=":16">◈ LIGHTSLINGER; Camden Ito<br> Classification: Blaster/Shaker 8 Turns nearby light sources into weapon emplacements. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.5rrzcxqt95aq PRT Quest (Anchorage)]</ref> |Turns nearby light sources into weapon emplacements.<ref name=":16" /> |- |[[Marquis]] |Shaker, Changer<ref name=":11"><strong>Marquis</strong> – Amy Dallon’s father, an osteokinetic, capable of manipulating bones, including his and any exposed bone of his enemy. A powerful Shaker and Shifter, once leader of a villain group in Brockton Bay’s ‘bad old days’, Marquis heads a cell block in the men’s wing. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |Capable of manipulating bones, including his and any exposed bone of his enemies.<ref name=":11" /> |- |[[Mockshow]] |Master/Shaker 6<ref>“Be advised,” I reported, my hand to my ear, “They’re attempting retreat in vehicles. Original plan may hit a snag. Topsy’s got a newbie supervillain working for him. Mockshow. If I’m remembering right, she’s a master-slash-shaker six.” - [https://parahumans.wordpress.com/2013/07/06/scarab-25-3/ Scarab 25.3]</ref> |Creates telekinetically animated servants, typically with the size, clout and general strategy of a grown rhino.<ref>I noted Mock, but I couldn’t see much of what she was doing. Her power, though, put her in the same general category as Rachel. She empowered minions. They even fit into the same general weight class as Rachel’s dogs. The difference, though, was that they were inanimate. Loose, telekinetically animated servants, typically with the size, clout and general strategy of a grown rhino. Charge things, hit them hard, repeat. - [https://parahumans.wordpress.com/2013/07/06/scarab-25-3/ Scarab 25.3]</ref> |- |[[Mokosh]] |Blaster/Shaker<ref name=":19">“The only other one we can identify by name is Mokosh. She’s a Blaster-Shaker hybrid. She ‘blasts’ something very much like razor wire, spearing it into surfaces or people. Each shot is connected to the previous shot, and once she’s landed a hit on someone, she can sever limbs, heads, or deliver deep gouges with the follow-up fire. A series of shots can riddle an area with nearly invisible wires that are sharp enough to slice into flesh. We’re reasonably confident that she’s done this to trap hostages within the buildings. Move carefully.” - [https://forums.spacebattles.com/threads/prt-department-sixty-four-thread-ii-worm-quest.294250/page-32#post-14187184 PRT: Department Sixty Four, thread II [Worm Quest] - Page 32]</ref> |Shoots something very much like razor-wire, spearing it into surfaces or people. Each shot is connected to the previous shot.<ref name=":19" /> |- |[[Narwhal]] |Shaker<ref name=":8" /> |An unparalleled wielder of forcefields.<ref><strong>Narwhal</strong> – Leader of both ‘The Guild’ and of the Protectorate station in Toronto, Ontario. Narwhal is an unparalleled wielder of forcefields. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Ogun]] |Shaker/Tinker<ref name=":13">◈ OGUN; Mulatu Desalegn<br> Classification: Tinker-Shaker Tinker produces devices by passively altering surroundings, without active tinkering. - [https://docs.google.com/document/d/11Mj6LykIKPlkaMg3uDbjBKHEkBJVNvX8bH7RRp-IFes/edit#heading=h.kal6lx6pzeu6 WD Helena], document by wildbow. </ref> |Produces devices by passively altering surroundings, without active tinkering.<ref name=":13" /> |- |[[Romp]] | colspan="2" |See: Mockshow. |- |[[Rune]] |Shaker<ref name=":8" /> |Can touch an object to attune to it, after which point she can manipulate it using telekinesis.<ref><strong>Rune</strong> – The youngest member of Empire Eighty-Eight at present, a teenage girl, Rune can touch an object to attune to it, after which point she has the ability to telekinetically manipulate it. These objects can weigh several tons each. Rune wears a robe in black and red. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Shatterbird]] |Shaker<ref name=":8" /> |Has the ability to manipulate glass at will over a wide area.<ref><strong>Shatterbird</strong> <strong>(Missing)</strong> – Typically the one that heralds the arrival of the Slaughterhouse Nine at a new city, Shatterbird is a silicakinetic with the ability to manipulate glass at will over a wide area. She was born in the Arab Emirates and dosed with a Cauldron formula, prompting the manifestation of her powers and the deaths of thousands. Eventually made her way to London, then America, joining the Slaughterhouse Nine. She was kidnapped by the Undersiders and controlled by Regent for some time, escaped in the Echidna Arc, and is expected to have died in the collapse of Coil’s base. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Shielder]] |Blaster <=3, Mover <=2, Shaker >=4<ref>[http://worm.wikia.com/wiki/Eric_Pelham?oldid=4600 Edit by wildbow]</ref> |Can create forcefields stronger than [[Lady Photon]].<ref><strong>Shielder</strong> <strong>(Deceased) </strong>– Youngest child of Lady Photon and Manpower. The inverse of his sister, was a very strong forcefield user, with little to no flight and weak laser blasts. Wore a white costume with a blue shield motif, with blue dyed hair. Slain by Leviathan. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Skidmark]] |Shaker 2<ref>Weld took the folders and opened the one for the Wards, glanced through it to memorize the faces of his new team. Then he went to the next file, “Then the top priority as far as opposition goes is… the Archer’s Bridge Merchants? Superpowered drug dealers. A Shaker 2, Tinker 2/Mover 3 and a Shifter 4. These aren’t big numbers. Am I missing something?” - [https://parahumans.wordpress.com/category/stories-arcs-1-10/arc-9-sentinel-interludes/9-1/ Sentinel 9.1]</ref> |Capable of creating an effect that coats an area and pushes things in one direction.<ref><strong>Skidmark</strong> <strong>(Deceased) </strong>– Leader of the Merchants, Skidmark was a meth addict in a serious state of physical decline and ill health. Capable of creating an effect that coated an area and pushed things in one direction. Killed by the Nine. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Snaptrap]] |Shaker 7, Mover 1<ref name=":17">◈ SNAPTRAP; Ryan Murray<br> Classification: Shaker 7, Mover 1 Gravity traps with optional cutting edges and crushing offensive applications. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.8x0zmng0eiyt PRT Quest (Anchorage)] </ref> |Can create gravity traps with optional cutting edges and crushing offensive applications.<ref name=":17" /> |- |[[Sploosh]] |Shaker 6/Blaster 4/Brute 6/Mover 5/Stranger 2<ref name=":3">➥ SPLOOSH; Real name unknown Disposition: Villain (B) Classification: Shaker 6/Blaster 4/Brute 6/Mover 5/Stranger 2 Last known location: Anchorage Sploosh is a subordinate in the Anchorage faction of Tuurngait. Apparent crimes include assault and murder. Sploosh takes the form of a living being of condensation, drawing all available, airborne or liquid moisture to him and reshaping himself as he wills. Solidity (so to speak; he varies between mist and a gel-like liquid form) varies from moment to moment. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit# PRT Quest (Anchorage)] </ref> |Takes the form of a living being of condensation, drawing all available, airborne or liquid moisture to him and reshaping himself as he wills.<ref name=":3" /> |- |[[Starlet]] |Blaster/Shaker 4<ref name="23.2"/> |Can shoot exploding darts of light.<ref>Bambina landed atop the wall. Her teammates landed beside her, each holding one hand. They looked a little worse for wear. Starlet was firing darts of light at Rime, the darts exploding mid-way through the air to block Rime’s path when she tried to advance. Between Starlet and the sniper, she wasn’t able to advance. - [https://parahumans.wordpress.com/2013/05/28/drone-23-2/ Drone 23.2]</ref> |- |[[Stormtiger]] |Shaker<ref name=":8" /> |Has the ability to manipulate the air around him.<ref><strong>Stormtiger</strong> – A contestant in the same underground fighting tournaments as Hookwolf, Stormtiger has aerokinesis, the ability to manipulate the air around him. He has two known special techniques: the ability to compress air into claw shaped forms around his hands and detonate it explosively, and the ability to use his aerokinesis to carry scents to his nose, giving him the ability to sniff out opponents. Goes shirtless, with loose fitting pants and chains, and a white tiger mask. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Tecton]] |Tinker (Shaker)<ref><em>The Wards, their powers</em>, <em>how to use them? </em>I thought<em>.</em> If I went by the PRT classifications, Tecton was a tinker with shaker capabilities. - [https://parahumans.wordpress.com/2013/06/08/crushed-24-1/ Crushed 24.1]</ref>, Thinker<ref name=":12">“Tinker and thinker both. Architecture and geology sense. Armor lets me ‘ground’ kinetic energy like you might do with electricity. <em>These</em> are piledriver gauntlets,” he patted one gauntlet, “For creating fissures, generating localized earthquakes and other controlled demolition.” - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Queen 18.5]</ref> |Has a specialization in architecture and seismic technology.<ref>Defiant has the 'tinker up efficiency/hybrid/minimized technology' skill tree. Stinger has the 'missile' skill tree. Tecton has the 'Seismic and Architecture' skill trees. - [https://forums.spacebattles.com/threads/bobtheninja-reacts-to-worm-the-final-countdown-interlude-26-no-freaking-spoilers.291825/page-95#post-13876454 Spacebattles comment] by wildbow</ref> |- |[[Tōng Líng Tǎ]] |Shaker<ref name=":14">Tong Ling Ta/Ziggurat '''Produced shaker waves that altered terrain within their scope, raising, restructuring, or leveling buildings.''' - [https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/htmlview parahumanList], Bolded edit by wildbow.</ref> |Produces waves that altered terrain within their scope, raising, restructuring, or leveling buildings.<ref name=":14" /> |- |[[Snaptrap|Trapper]] | colspan="2" |See: Snaptrap.<ref>Snaptrap may never qualify as a team leader, despite consistently good performance over a decade of experience. In his previous identity as WRD_TRAPPER, he established habits that may be hard to break. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.8x0zmng0eiyt PRT Quest (Anchorage)]</ref> |- |[[Tunguska]] |Blaster 6 or 8/Shaker 6<ref>“Tunguska and Virago,” McKay reports.<br> <br> “Tunguska, preliminary classification of Blaster Six, Shaker Six,” you report. “Virago, Mover 5, Shaker 4.” - [https://forums.spacebattles.com/threads/prt-department-sixty-four-worm-quest.283888/page-37#post-13143181 <nowiki>PRT: Department Sixty Four [Worm Quest]</nowiki>] - Page 37</ref><ref name=":18">➥ TUNGUSKA; Real name unknown Disposition: Villain (A) Classification: Blaster 8/Shaker 6 Last known location: BC Protectorate Secure Custody Second in command of the Saltykovkoya Bratva. Has established criminal history in Yekaterinburg, has at least nine murders in his file. Tunguska produces large-scale energy blasts with a scope of forty to sixty feet in diameter, but a very low velocity of roughly fifteen miles per hour. One blast can level a building. Blasts have a minimum range, with Tunguska proving unable to form the blasts within four feet of himself. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.yuchwcwswdj0 PRT Quest (Anchorage)]</ref> |Produces large-scale energy blasts with a scope of forty to sixty feet in diameter, but a very low velocity of roughly fifteen miles per hour.<ref name=":18" /> |- |[[Virago]] |Mover 5, Shaker 4, Brute 1<ref name=":5">➥ VIRAGO; Real name unknown Disposition: Villain (B) Classification: Mover 5, Shaker 4, Brute 1 Last known location: Anchorage Subordinate within the Saltykovkoya Bratva. Has established criminal history in Yekaterinburg, has three murders in her file. Virago has short distance teleportation (roughly 30’) and produces disorienting shockwaves in a radius around herself, causing electromagnetic disturbance, shorting out or destroying electronics. Her shockwaves render her more or less immune to conventional ammunition. Is known to wear a cloak tipped with razor blades, utilized with her short distance teleports to slash at her surroundings. - [https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit# PRT Quest (Anchorage)] </ref> |Produces disorienting shockwaves in a radius around herself.<ref name=":5" /> |- |[[Vista]] |Shaker 9<ref>“Clockblocker and Vista are your best assets. Clockblocker is a Striker 7 with touch-based time-stopping. Vista is a Shaker 9. Large scale spatial distortion.” - [https://parahumans.wordpress.com/category/stories-arcs-1-10/arc-9-sentinel-interludes/9-1/ Sentinel 9.1]</ref> |Can bend, stretch, compress and distort non-living matter, effectively warping space.<ref><strong>Vista, Missy</strong> – The youngest member of the local team at thirteen years of age, Vista can bend, stretch, compress and distort non-living matter, effectively warping space. Missy has been heavily affected by the recent, intense and tragic events to strike the city and the local superhero teams, feeling the loss of her first crush and teammate Gallant in particular. Vista wears a teal and green costume with a short dress, leggings and panels of body armor, including a breastplate. Has a green visor across her eyes. - [https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (In Depth)]</ref> |- |[[Wanton]] |Shaker, Breaker, Stranger<ref name=":7">“<em>Wanton,</em>” Tecton said, stressing the pronounciation, “Is a breaker-stranger class cape. He can turn into a localized telekinetic storm. - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Queen 18.5]</ref><ref>Wanton was a breaker, someone who altered themselves or their relation to the world by some characteristic of his power, becoming a shaker effect, a telekinetic storm. - [https://parahumans.wordpress.com/2013/06/08/crushed-24-1/ Crushed 24.1]</ref> |Transforms into a localized telekinetic storm.<ref name=":7" /> |- |[[Ziggurat]] | colspan="2" |See: Tōng Líng Tǎ. |}
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