Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Worm Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
The Wardens
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Incomplete}} {{Sequel}} {{Infobox/Worm/Team |name = The Wardens |image = |imagecaption = <!-- image attribution --> |leader(s) = [[Chevalier]]<br>[[Legend]]<br>[[Valkyrie]] |alignment = [[Heroes]] |allies = | status = Active |alliedOrg = See Below |web serial = [[Teneral e.1]] |ward = [[Glow-worm P.2]] (Mentioned)<br>[[Flare 2.1]] }} '''{{PAGENAME}}''' are a superhero organization based in [[The City|New York Central]], that was formed out of the remnants of the [[Protectorate]] following [[Gold Morning]]. ==''Modus operandi''== Some considered them a successor to the [[PRT]].<ref name="E.1 e1">“I don’t have any superiors,” the therapist said. “The PRT is done. There are groups trying to cobble together a replacement, but it’s looking shaky at best. I’m here because I was invited, and because I want to help people. I’d like to help you. I think everyone would be much happier if we found you a path that isn’t following in his footsteps.” - [https://parahumans.wordpress.com/2013/11/02/teneral-e-1/ Excerpt] from [[Teneral e.1]]</ref><ref name="P.1e1">Let’s not ignore that the PRT is gone, we no longer have non-capes in charge of them, and they have more proportional power than ever. Let’s not ignore that they’re making a new PRT without any of the key rules that defined the last one. Less communication, no oversight. - [[Glow-worm P.1]]</ref><ref>According to Moonsong, the Wardens are the 'PRT-Like' group from before. They're bringing 'lots of teams' under their general umbrella, but moonsong is skeptical if it's working. - [https://www.reddit.com/r/Parahumans/comments/7ckqaj/request_for_a_synopsis_of_glowworm/dpqpym6/ Summary of Glow-worm] by Wildbow</ref><ref name="P.2e1"/> Although a large and powerful group, they were not a government-sponsored national team in the same way the [[Protectorate]] was.<ref>We have no national cape team or licensed heroes. - [https://parahumans.wordpress.com/2017/11/04/glow-worm-p-8/ Excerpt] from [[Glow-worm P.8]]</ref> They did not have civilian oversight, and were arguably less transparent than the PRT.<ref name="P.1e1"/> They would certify certain cape groups and lend support.<ref name="II2.1 e1" /> They provide coordination between the teams, and likely organized the lottery to determine which hero teams would deal with which district.<ref>[[Shadow 5.4]]</ref> Compared to PRT, the Wardens seem to provide their affiliated capes with a degree of autonomy,<!--indirect evidence?--> staking on their own experience and competency, but dipping into semi-autonomous subgroups when situation demands.<ref>Narwhal’s group were some of the more experienced heroes around, hand-picked from teams like Foresight, the Shepherds, and Advance Guard. They were veterans with years of experience, many of them ex-Wards who had grown up with their powers.- [[Pitch 6.2]]</ref> It was compared to the PRT accreditation of other teams.<ref>“I spent most of my childhood watching my mom balance the books, I did the events, the photoshoots, the merchandising as a PRT-acknowledged team. I have something of a sense of what you’re probably going for.” - [https://www.parahumans.net/2017/12/09/flare-2-1/ Excerpt] from [[Flare 2.1]]</ref> Direct Wardens members usually prioritize threats from the higher-end of the spectrum, such as [[Ogun]], [[Sleeper]] and [[Machine Army]], leaving mid- and low-level threat to affiliated teams.<ref>[[Beacon 8.2]]</ref> As an organization they have been on guard for conspiracy and internal feuding, while counterintuitive over the short term it is meant to help achieve their long term goals.<ref>“Anything works,” Egg said. “You might have to explain how you’re working under Legend, technically.”<br><br>“I can do that,” Weld said. “That’s easier than some questions. It’s pretty obvious he isn’t around as much as he was when he was in the PRT. He’s not doing the same jobs.”<br><br>“Almost a Figurehead?” Slician suggested.<br><br>“Almost,” Weld said. “We’ve been on guard for Cauldron-like behavior since the Wardens were founded. It makes us weaker, slower, but… I think I can explain that.” - [https://www.parahumans.net/2020/01/01 Excerpt] from [[Interlude 19.a II]]</ref> ==Structure== The Wardens included a number of teams under their banner, including some that were not originally a part of the Protectorate.<ref name="P.2e1">[A18 11:46:14] Moonsong: A lot of teams are gathering under the Wardens. PRT-like. They’re walking a fine line between emulating PRT and being PRT. Lots of teams under the umbrella. I’m not sure it’s working. I don’t know if I want to get on board with that. - [https://parahumans.wordpress.com/2017/10/24 Excerpt] from [[Glow-worm P.2]]</ref> These sub-teams were sometimes known as "cells", and had their own individual leaders.<ref>He was extended an offer to join the Wardens as a leader of one of the group’s cells, and he accepted. - [[Glow-worm P.9]]</ref> The Wardens continue to employ group of [[Guild]]-supported exPRT-veterans – [[Dragon's Teeth]].<ref>[[Teneral e.5]]</ref> ===Direct Members=== {| class="wikitable sortable" border="1"|-|-|- ! scope="col"|Name: ! scope="col"|Position: |- |[[Chevalier]] |Leader |- |[[Legend]] |Second-in-command |- |[[Valkyrie]] |Key member |- |[[Narwhal]] |Key member |- |[[Cinereal]] |Key member |- |[[Stonewall]] |Key member |- |[[Topflight]] |Key member |- |[[Miss Militia]] |Key member |- |[[Weld]] |Team leader |- |[[Balk]] | Member |- |[[Canary]] | Member |- |[[Vista]] |Junior Wardens |- |[[Golem]] |Junior Wardens |- |[[Cuff]] |Junior Wardens |- |[[Slician]] |Junior Wardens |- |[[Gundeck]] | |- |[[Solarstare]] | |- |[[Reed III]] |Junior Wardens |- |[[Naphtha]] |Junior Wardens |- |[[Bullet Time]] | |- |[[Megan]] |Employee<ref name="II17.4">[[Sundown 17.4]]</ref> |- |[[Ysmine]] |Employee<ref name="II17.4"/> |- |[[Bijou]] |Undercover agent<ref>“I’m working for the Wardens, was working,” Bijou said. “Undercover. Can’t give away my face.” - [https://www.parahumans.net/2020/01/01/interlude-19-a/ Excerpt] from [[Interlude 19.a II]]</ref> |- |[[Thunderdome]] | |- |[[Slicksilver]] |Working under Chevalier |} <!-- *[[Fluke]] *[[Bay]] direct members? unclear 25 parahumans int total at Breaking arc --> ===Affiliated Teams=== ====Main Teams==== *[[Advance Guard]] *[[Foresight]] *[[The Attendant]]/[[The Shepherds]] *[[The Flock]] ====Lesser Teams==== *[[Kings of the Hill]]<ref name="G3.6"/> *[[The Wayfarers|Wayfinders]]<ref name="G3.6"/><!-- assumed typo in the text, keep both spellings--> *[[The Navigators]]<ref name="G3.6">There were larger display boards set up around the edges of the lobby, much like the maps that were stationed around malls, but these showed off the icons for each of the teams under the Wardens’ umbrella. They might have been touchscreens. There were screens for Advance Guard, Foresight, the Attendant, the Shepherds, and smaller teams like the Kings of the Hill, the Wayfinders, and the Navigators. The screen for the Attendant was still up, but it was dark, only the faint outline of the Attendants’ icon on the screen. The Shepherd’s screen had been moved forward and to a position of more prominence. - [https://www.parahumans.net/2018/01/23/glare-3-6/ Excerpt] from [[Glare 3.6]]</ref> *[[Breakthrough]]<ref>We were drawing a stipend from the local government now, through Citrine’s husband - [https://www.parahumans.net/2019/04/02/black-13-1/ Excerpt] from [[Black 13.1]]</ref> *[[Auzure]] *[[PRTCJ]] *[[The Huntsmen]] *[[Rooftop Champs]] *[[Girls at Bat]] *[[Super Magic Dream Parade]] *[[Erring Right]] <!--*[[Clip Kidz]]?--> ==History== ===Background=== [[Eden]] envisioned a [[List of Possible Futures|possible future]] where the Wardens were the enemies of the [[Shepherds]], who they believed had created powerful "superweapons". In reality, Eden herself was influencing them both to prevent peace. However, this future never came to pass and Eden was slain.<ref>[[Eden|It]] could see the reaction among the gathered heroes of the Wardens. - [https://parahumans.wordpress.com/2013/10/12/interlude-29/ Excerpt] from [[Interlude 29]]</ref> ===Post-[[Gold Morning]]=== The Wardens were established and became one of the many groups that was trying to fill the gap that the Protectorate left with its collapse. Several ex-villains eventually joined.<ref>'''Article: No Witnesses Remain''' & '''Forum Thread'''<br> The article identifies three villains who we know about in heroic groups – two with the Wardens and one with Shelter. They committed crimes, we have some limited information or scraps of wiki articles, but the witnesses of those past crimes are either dead or yet to establish themselves. We established standards for amnesty, but sometimes those standards can’t be met. The ex-villains find places on the team with nobody to naysay. - [https://parahumans.wordpress.com/2017/10/26/glow-worm-p-3/ Excerpt] from [[Glow-worm P.3]]</ref> The Wardens provided minor support for [[Goddess' Cluster]], two of them became Warden employees, two other receive financial support on a regular basis.<ref name="GMates">Because of the danger Goddess had posed, and because her cluster was paranoid about being targets and about being weak, her cluster had asked for protection. The Wardens hadn’t been able to provide a safehouse and around-the-clock bodyguard, but they had provided some guidance. Three members of the cluster were gone, Goddess included. Two had joined the Wardens, becoming employees. Two more had slipped through the cracks, maintaining a stipend if they would call in or visit on a regular basis. - [https://www.parahumans.net/2018/12/25/blinding-11-3/ Excerpt] from [[Blinding 11.3]]</ref> Some other Shin parahumans also applied to Wardens for a refugee status. They located their heavily fortified headquarters in New York Central area of [[The City]] near the largest cluster of inter-dimensional portals.<ref name="II3.6">[[Glare 3.6]]</ref> ===[[Glow-Worm]]=== Over two years after Gold Morning the Wardens had become an umbrella organization with numerous other hero teams working under their certification and supervision. When [[Weld]] returned, he was given a position as the leader of a [[Wardens]] team.<ref>To start with, today was the day Weld returned to Gimel after some time elsewhere. We’ve been told he was doing a combination of work in Earth Bet and spending some time touring other worlds in the company of the mass-murderer codenamed ‘Garotte’ and a pair of unnamed capes the two were friendly with. He was extended an offer to join the Wardens as a leader of one of the group’s cells, and he accepted. - [[Glow-worm P.8]]</ref> ===Early [[Ward]]=== The Wardens were spread thin. Numerous comparisons to the PRT were drawn and the damage from Gold Morning was felt dearly.<ref name="II2.1 e1">''“The Wardens are cooperating with seven major cape teams and, last I checked, ten minor teams. We are not a monolithic entity. We are not an authority. We are not the bad guys, Julia.”''<br><br>[...]<br><br>''“I can tell you this: all we want to do is help. We want to find the right capes for the major crises and we want to equip the teams out there with information and resources. “''<br><br>[...]<br><br>''“No, wait, hold on, Julia. You told me when you asked me to have a chat with you on camera that you wanted to have a conversation. Let me say this.”''<br><br>I looked at the little TV in the corner of the kitchen.<br><br>''“…that people are going to draw on what they know to fill the blanks, when they don’t have enough information. I understand that the closest parallel that many Americans draw to the Wardens is the PRT. Give us time to make our impression and show how we operate,” Chevalier said.'' - [https://www.parahumans.net/2017/12/09/flare-2-1/ Excerpt] from [[Flare 2.1]]</ref> The legal wing of the Wardens participates heavily in forming the new government and law structure.<ref name="II3.6" /> ===Post-[[Mathers Compound Assault|Fallen fall]]=== The Wardens Headquarters got demolished by portals. Personnel loss was not specified. Despite ensuing strain on resources, they continue to deal with the outside threats to [[The City]] and its settlements.<ref>[[Interlude 9 II]]</ref> [[Valkyrie]] and her flock were deployed against numerous threats the wardens had to deal with. ===Post-[[Goddess' Takeover]]=== The displaced headquarters was located.<ref>[[Interlude 9 II]]</ref> Some Wardens under [[Narwhal]]s command were mobilised to protect [[Brockton Bay]] and its time bubbles from [[March]] and her [[March's Megacluster|team]]. ===Post-[[Assault on the Time Bubbles|Time Bubble Pop]]=== New headquarters was organized, the Bunker, hidden on uninhabited Earth. The Wardens agreed to banish uncontainable parahumans to another Earth. Necessary portal-creating equipment was provided by [[Lookout]] and placed in their new HQ. Assisted in arresting [[Orchard]].<ref>[[Black 13.11]]</ref> The Wardens rallied a response to [[Teacher]]'s attack on [[The City]]'s infrastructure. They also accepted assistance of [[Tattletale]] and started hiding at-risk parahumans at their bunker.<ref>The Wardens had expanded their headquarters over the last few days, and yet the number of capes that were housed within had increased by several factors. Each team had made its individual calls on who to inform and who to leave in the dark. [...] There were capes in attendance who were too short-tempered, unreliable, or otherwise prone to break under stress to have out in the city. There were capes who could, but who were sitting this one out, because they had other shit going on, or because the stress of it was too much. - [https://www.parahumans.net/2019/05/21/breaking-14-2/ Excerpt] from [[Breaking 14.2]]</ref> The Wardens deployed against [[Teacher]] at the same time as [[Shin Diplomatic Crisis]] happened. After initial reports of success their main team disappeared without a trace. They gathered the second assault, and put another three teams against Teacher as a last-ditch attempt.<ref>[[Dying 15.1]]</ref> ===Post-[[Attack on Teacher]]=== After the battle Wardens partially moved into the [[Cauldron Compound]] to oversee thralls recovery and make use of leftover equipment and real estate. They started demanding immediate evacuation of [[The City]] and applying pressure on remaining villains staying in the way of it.<ref name="16.1II">[[From Within 16.1]]</ref> The Wardens received a visit from [[Kid Cassandra]] and [[Gary Nieves]], who were heavily questioned about their previous activities and plans.<ref name="16.3II">[[From Within 16.3]]</ref> They started investigation into [[Breakthrough]] and their venture into [[The Shardspace|The Shard Realm]], benching the team and related parahumans, and confiscating their tinker-tech.<ref>[[Sundown 17.1]]</ref> [[The Flock]] were given opportunity to meet with their people.<ref>[[Sundown 17.2]]</ref> Following the invasion of [[Shin Defense Initiative|Shin super-weapon]] into [[The City]] borders and [[The Kronos Titan]] attempt to stop it, Wardens were mobilized and prepared to engage both.<ref name="II17.5">[[Sundown 17.5]]</ref> Kronos was urged to stand down by [[Chevalier]]. And [[The Red Queen]] was persuaded to change the method of attack by [[Victoria Dallon]].<ref name="II17.6">[[Sundown 17.6]]</ref> Wardens' capes stayed to oversee it.<ref name="II17.7">[[Sundown 17.7]]</ref> ===[[The Ice Breaks]]=== Following the Breaking of the Ice the Wardens decided to selectively engage the [[Titans]] for the sake of stalling them and collecting information. They extend mobilization to everyone willing to assist and introduce affiliated capes to the information about [[the Shardspace]]. They decided to assist [[The Kronos Titan]]<ref name="II18.9">[[Radiation 18.9]]</ref> and proceed with [[Victoria Dallon]]'s plan to sent unpowered volunteers into [[The Shardspace]].<ref name="II18.10">[[Radiation 18.10]]</ref> Later, they send [[Case 53]]s together with [[Faultline’s Crew]], [[Breakthrough]], and some others against the [[Titan Fortuna]].<ref name="II19.3">[[Infrared 19.3]]</ref> They continued fighting the growing number of Titans, but were forced to switch priorities to [[The Simurgh]], once she reached the active stages of her plan.<ref name="II19.z">[[Infrared 19.z]]</ref> Ziz quickly brought the fight to the Wardens by invading [[Cauldron Compound|their compound]].<ref name="II20.2">[[Last 20.2]]</ref> The Wardens were eventually pressured into assisting Titan Fortuna and, as a consequence, proceeding with Antares' plague, with [[Defiant]], [[Dragon]], and [[Chevalier]] taking the lead.<ref name="II20.a">[[Last 20.a]]</ref> The Wardens decided to start forcibly administering plague to their most dangerous prisoners and capture [[Chris Elman]] as precautions.<ref name="II20.10">[[Last 20.10]]</ref> Their unpowered personnel was tasked with the dissemination of an escape plan to the refugees.<ref name="II20.b">[[Last 20.b]]</ref> ===Ward Epilogue=== They plan to resurrect [[Fume Hood]] and [[Dauntless]].<ref name="II20.end">[[Last 20.end]]</ref> {{Reflist}} ==Site Navigation== {{The Wardens Navibox}} {{Advance Guard Navibox}} {{Breakthrough Navibox}} {{Foresight Navibox}} {{Kings of the Hill Navibox}} {{The Shepherds Navibox}} {{The Flock Navibox}} {{DEFAULTSORT:Wardens}} [[Category:Groups and Organizations]] [[Category:Heroes]] [[Category:The Wardens| ]]
Summary:
Please note that all contributions to Worm Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Worm Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)