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Glenn Chambers is the [[Parahuman Response Team|PRT]] head of Image. He handled both public perception and relations for PRT heroes, both the [[The Protectorate|Protectorate]] and the [[The Wards|Wards]]. These duties not only included how heroes presented themselves in the field and public appearances (e.g. interviews), but also merchandising.
{{Template: Worm Wiki: Character Template
|Image = Glenn C.jpg
|imagecaption = Image by Raza
|name=Glenn Chambers
|gender=Male
|alignment=Hero
|occupation=Director of public image
|team=[[Protectorate]]
|previous team=
|base of operations=[[New York]]
|classification=Civilian
|web serial=[[Drone 23.1]]
}}
'''Glenn Chambers''' is the [[Parahuman Response Team]]s head of Image. He handled both public perception and relations for PRT heroes, both [[The Protectorate]] and [[The Wards]]. These duties not only included how heroes presented themselves in the field and public appearances (e.g. interviews), but also merchandising.


==Physical Appearance==
==Physical Appearance==
He is noticeably obese, his clothing unflattering, and hair normally in a style disconnected with his overall appearance, "not quite cut into a mohawk, but gelled into something resembling one." He wore rectangle-framed glasses that highlighted his perpetual squint, a result of long eyelashes.<ref>[[Drone 23.1]]</ref><ref>Despite himself, he was a little stung.  He’d cultivated his image to demand attention.  Even his weight was calculated, to make it clear he was not one of them, that he was someone with power, presence.  His clothes were admittedly awful.  They were intended to be awful.  But they didn’t diminish his sense of pride in the least.
[https://parahumans.wordpress.com/2013/06/25 Excerpt] from [[Interlude 24.y]]</ref>


Chambers is not personally invested in his own image, despite handling the perception of PRT heroes. He is noticeably obese, his clothing unflattering, and hair normally in a style disconnected with his overall appearance.<ref>Drone 23.1</ref>
Chambers does not appear personally invested in his own image, despite handling the perception of PRT heroes. This is calculated on his part.


This seeming lack of control speaks to a high degree of control on his part.
==Personality==
==Personality==
Like [[Skidmark]], Chambers is seen as physically unattractive, yet had the capability to draw people around him with his charisma. These were mostly college students who sought a career in marketing, but were still swept into Chamber's own casual narcissism and self-delusions.<ref> Drone 23.3</ref>
Chambers is seen as physically unattractive, yet had the capability to draw people around him with his charisma. These were mostly college students who sought a career in marketing, but were still swept into Chamber's own casual narcissism and self-delusions.<ref>[[Drone 23.3]]</ref>


==References==
[[Weaver]] compared his behavior to [[Skidmark]] constantly seeking to shape public perception.<ref>[[Drone 23.3]]</ref>
===Relationships===
====[[Weaver]]====
Saw the new hero as a needed force and went out of his way to protect and educate her.<ref>[[Interlude 24.y]]</ref>
==History==
===Background===
Long time worker in the image field.
<!--The character's history before the story.


<references/>
===Story Start===
 
===Post-[[Battle against Leviathan|Leviathan]]===
 
===Post-[[Slaughterhouse Nine]]===
-->
===Post-[[Battle against Echidna|Echidna]]===
Released Weaver's camera footage of the [[Behemoth]] fight, in order to promote [[Chevalier]]'s new Protectorate and support Weaver as a harbinger of change. Helped Weaver avoid losing her spot on the Wards and being returned to prison by giving her advice on how to proceed after the battle with Behemoth, and again shortly after by advocating for her in the subsequent meeting with the directors. Ensured that he took the fall for releasing the video and was fired as a consequence.<ref>[[Interlude 24.y]]</ref>
 
Months later he was called by Weaver when she was first going on public television.<ref>[[Scarab 25.4]]</ref> He was already starting his own private company.
 
===Post-[[Timeskip]]===
Presumably tried to adapt to the private sector.
 
===[[Gold Morning]]===
Worked with [[Quinn Calle]] to get parahumans into the fight.<ref>[[Cockroaches 28.6]]</ref>
 
==Chapter Appearances==
{{Appearance/Glenn Chambers Worm}}
 
{{Reflist}}
 
==Site Navigation==
{{PRT Navibox}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Males]]
[[Category:Males]]
[[Category:PRT]]
[[Category:Civilians]]
[[Category:Worm Characters]]

Latest revision as of 23:41, October 3, 2021

<infobox> <title source="name"><default>Glenn Chambers</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Glenn Chambers is the Parahuman Response Teams head of Image. He handled both public perception and relations for PRT heroes, both The Protectorate and The Wards. These duties not only included how heroes presented themselves in the field and public appearances (e.g. interviews), but also merchandising.

Physical Appearance[edit]

He is noticeably obese, his clothing unflattering, and hair normally in a style disconnected with his overall appearance, "not quite cut into a mohawk, but gelled into something resembling one." He wore rectangle-framed glasses that highlighted his perpetual squint, a result of long eyelashes.<ref>Drone 23.1</ref><ref>Despite himself, he was a little stung. He’d cultivated his image to demand attention. Even his weight was calculated, to make it clear he was not one of them, that he was someone with power, presence. His clothes were admittedly awful. They were intended to be awful. But they didn’t diminish his sense of pride in the least. Excerpt from Interlude 24.y</ref>

Chambers does not appear personally invested in his own image, despite handling the perception of PRT heroes. This is calculated on his part.

This seeming lack of control speaks to a high degree of control on his part.

Personality[edit]

Chambers is seen as physically unattractive, yet had the capability to draw people around him with his charisma. These were mostly college students who sought a career in marketing, but were still swept into Chamber's own casual narcissism and self-delusions.<ref>Drone 23.3</ref>

Weaver compared his behavior to Skidmark constantly seeking to shape public perception.<ref>Drone 23.3</ref>

Relationships[edit]

Weaver[edit]

Saw the new hero as a needed force and went out of his way to protect and educate her.<ref>Interlude 24.y</ref>

History[edit]

Background[edit]

Long time worker in the image field.

Post-Echidna[edit]

Released Weaver's camera footage of the Behemoth fight, in order to promote Chevalier's new Protectorate and support Weaver as a harbinger of change. Helped Weaver avoid losing her spot on the Wards and being returned to prison by giving her advice on how to proceed after the battle with Behemoth, and again shortly after by advocating for her in the subsequent meeting with the directors. Ensured that he took the fall for releasing the video and was fired as a consequence.<ref>Interlude 24.y</ref>

Months later he was called by Weaver when she was first going on public television.<ref>Scarab 25.4</ref> He was already starting his own private company.

Post-Timeskip[edit]

Presumably tried to adapt to the private sector.

Gold Morning[edit]

Worked with Quinn Calle to get parahumans into the fight.<ref>Cockroaches 28.6</ref>

Chapter Appearances[edit]

Worm Chapter Appearances
{{#if:Drone|{{#if:Drone|Drone|Drone}}|Drone}}
1. Drone 23.1 {{#switch:debut debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Drone 23.2 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Drone 23.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Drone 23.4 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Drone 23.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 23 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Crushed|{{#if:Crushed|Crushed|Crushed}}|Crushed}}
1. Crushed 24.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Crushed 24.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Crushed 24.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Crushed 24.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Crushed 24.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 24.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 24.y {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Scarab|{{#if:Scarab|Scarab|Scarab}}|Scarab}}
1. Scarab 25.1 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Scarab 25.2 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Scarab 25.3 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Scarab 25.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Scarab 25.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Scarab 25.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 25 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Cockroaches|{{#if:Cockroaches|Cockroaches|Cockroaches}}|Cockroaches}}
1. Cockroaches 28.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Cockroaches 28.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Cockroaches 28.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Cockroaches 28.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Cockroaches 28.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Cockroaches 28.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 28 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Venom|{{#if:Venom|Venom|Venom}}|Venom}}
1. Venom 29.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Venom 29.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Venom 29.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Venom 29.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Venom 29.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Venom 29.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Venom 29.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Venom 29.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Venom 29.9 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 29 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}

References[edit]

<references/>

Site Navigation[edit]

Parahuman Response Team
Chief Directors Rebecca Costa-Brown {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • West

Directors Alfred CarrDan SenecaEmily Piggot {{#switch: former deceased= noncanon= former= unknown=* #DEFAULT=

}} • HearthrowJames Tagg {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Kamil ArmstrongThomas Calvert {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • West {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Wilkins

Staff Glenn Chambers (Director of Public Image)Jessica Yamada (Parahuman Psychologist)Renick (Deputy Director)Sean GilpatrickMorgan Keene (Parahuman Liasion)