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Included that he was outed along with the rest of E88
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Citation indicates no mention of being unpowered pit fighters, so I've deleted that mention in the "Background" subsection.
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{{Infobox character
{{Infobox character
|image = Stormtiger by ieatedanimation.png
|imagecaption = Image by [https://ieatedanimation.tumblr.com/post/190675697183/more-spidertaylor-still-havent-found-a-name-i ieatedanimation]
|alias = Stormtiger
|alias = Stormtiger
|gender = Male
|gender = Male
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|post-timeskip = <!-- age after the Timeskip  -->
|post-timeskip = <!-- age after the Timeskip  -->
|occupation = Pit Fighter (Formerly)
|occupation = Pit Fighter (Formerly)
|classification = [[Shaker]] [[Mover]] (speculative)
|classification = [[Shaker]]<ref>All capes ‘break’ physics to some extent. Breakers break the rules as the rules pertain to ''them'' (and maybe their immediate surroundings/possessions).<br><br>Grue, Labyrinth, Shatterbird, Lady Photon/Laserdream/Shaker, Fog, Stormtiger, Cricket, Rune, Burnscar, Narwhal and Skidmark are shakers. You might be able to divine the common theme, there. - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/#comment-10379 Comment] by Wildbow on [[Queen 18.5]]</ref><br/>[[Mover]] (Speculative)
|alignment = [[Villain]]
|alignment = [[Villain]]
|team = [[Fenrir's Chosen]]
|team = [[Fenrir's Chosen]]
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An aerokinetic, Stormtiger has developed several unique applications for his abilities. His signature technique is to condense air into hard ‘claws’ that he can use for [https://en.wikipedia.org/wiki/Close_quarters_combat CQC] or to launch as projectiles; he can then release the condensed air in explosive blasts.<ref name="Cast2"/> The more time he has to draw air into the claws, the larger the resulting explosion.<ref name="7.8"/><ref name="I11e"/>
An aerokinetic, Stormtiger has developed several unique applications for his abilities. His signature technique is to condense air into hard ‘claws’ that he can use for [https://en.wikipedia.org/wiki/Close_quarters_combat CQC] or to launch as projectiles; he can then release the condensed air in explosive blasts.<ref name="Cast2"/> The more time he has to draw air into the claws, the larger the resulting explosion.<ref name="7.8"/><ref name="I11e"/>


Another of Stormtiger's techniques involves drawing sounds and smells towards himself, effectively enhancing his senses.<ref name="7.8 e2">“Stormtiger, find the others of her group.” Hookwolf snarled, apparently not considering my words worth responding to.<br><br>“Can’t,” Stormtiger spoke, from where he stood above me. “Not smelling them.”<br><br>“You smelled her.”<br><br>“And I smelled the two uniforms from the ambulance. Other one’s bleeding, sitting near the ambulance somewhere over there. Darkness boy isn’t around anymore or I’d be able to smell him.”<br><br>[...]<br><br>“Gun oil,” Stormtiger called out, whipping around to face Grue. “I smell gun oil.” - [https://parahumans.wordpress.com/2012/02/11/buzz-7-8/ Excerpt] from [[Buzz 7.8]]</ref><ref name="Cast2"/> His ability to sense air currents helped him to detect incoming projectiles.<ref name="9.6 e1"/>
Another of Stormtiger's techniques involves drawing sounds and smells towards himself, effectively enhancing his senses.<ref name="7.8 e2">“Stormtiger, find the others of her group.” Hookwolf snarled, apparently not considering my words worth responding to.<br/><br/>“Can’t,” Stormtiger spoke, from where he stood above me. “Not smelling them.”<br/><br/>“You smelled her.”<br/><br/>“And I smelled the two uniforms from the ambulance. Other one’s bleeding, sitting near the ambulance somewhere over there. Darkness boy isn’t around anymore or I’d be able to smell him.”<br/><br/>[...]<br/><br/>“Gun oil,” Stormtiger called out, whipping around to face Grue. “I smell gun oil.” - [https://parahumans.wordpress.com/2012/02/11/buzz-7-8/ Excerpt] from [[Buzz 7.8]]</ref><ref name="Cast2"/> His ability to sense air currents helped him to detect incoming projectiles.<ref name="9.6 e1"/>


Stormtiger could also generate simple blasts of wind.<ref>Stormtiger raised one hand in the direction he’d come and created a blast of wind to clear a path through Grue’s darkness and reveal Hookwolf and Cricket. - [[Buzz 7.8]] </ref> He could deflect projectiles, including bullets, through his manipulation of air currents.<ref name="9.6 e1">Stormtiger could deflect projectiles by sensing and adjusting air currents. With the right timing, so her shots came out of the shadow state as they arrived to make contact with him? Maybe. But he was engaged in a fist fight with Assault, and she’d be risking tagging the hero. - [https://parahumans.wordpress.com/2012/04/21/sentinel-9-6/ Excerpt] from [[Sentinel 9.6]]</ref><ref>Stormtiger raised one arm as if to protect himself, but the bullets were already veering off before they could hit him, leaving a trio of hazy trails in the air where they had turned. - [[Buzz 7.8]] </ref>
Stormtiger could also generate simple blasts of wind.<ref>Stormtiger raised one hand in the direction he’d come and created a blast of wind to clear a path through Grue’s darkness and reveal Hookwolf and Cricket. - [[Buzz 7.8]] </ref> He could deflect projectiles, including bullets, through his manipulation of air currents.<ref name="9.6 e1">Stormtiger could deflect projectiles by sensing and adjusting air currents. With the right timing, so her shots came out of the shadow state as they arrived to make contact with him? Maybe. But he was engaged in a fist fight with Assault, and she’d be risking tagging the hero. - [https://parahumans.wordpress.com/2012/04/21/sentinel-9-6/ Excerpt] from [[Sentinel 9.6]]</ref><ref>Stormtiger raised one arm as if to protect himself, but the bullets were already veering off before they could hit him, leaving a trio of hazy trails in the air where they had turned. - [[Buzz 7.8]] </ref>
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==History==
==History==
===Background===
===Background===
Stormtiger knew Hookwolf back when they were both un-powered pit fighters and then parahuman pit fighters.<ref name="Cast1">'''Stormtiger''' – A white supremacist and one of Hookwolf’s subordinates, once a member of parahuman fighting rings.  Wears loose-fitting pants and a white tiger mask.  An aerokinetic, his techniques include drawing sounds and smells to himself, or condensing air into hard ‘claws’ that he then releases in explosive blasts. -
Stormtiger knew Hookwolf back when they were both parahuman pit fighters.<ref name="Cast1">'''Stormtiger''' – A white supremacist and one of Hookwolf’s subordinates, once a member of parahuman fighting rings.  Wears loose-fitting pants and a white tiger mask.  An aerokinetic, his techniques include drawing sounds and smells to himself, or condensing air into hard ‘claws’ that he then releases in explosive blasts. -
  [https://parahumans.wordpress.com/cast-spoiler-free/ Cast (spoiler free)]</ref>
  [https://parahumans.wordpress.com/cast-spoiler-free/ Cast (spoiler free)]</ref>


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Toyed with [[Skitter]] and [[Grue]] before being blinded and needing to escape.<ref name="7.8">[[Buzz 7.8]]</ref>
Toyed with [[Skitter]] and [[Grue]] before being blinded and needing to escape.<ref name="7.8">[[Buzz 7.8]]</ref>
===Post-[[Battle against Leviathan|Leviathan]]===
===Post-[[Battle against Leviathan|Leviathan]]===
Was able to interfere with [[Shatterbird]]'s powers when she came to tell Hookwolf of his nomination.<ref name="I11e">[[Interlude 11e]]</ref>
Was able to interfere with [[Shatterbird]]'s powers when she came to tell Hookwolf of his nomination.<ref name="I11e">[[Interlude 11e]]</ref>


===Post-[[Slaughterhouse Nine]]===
===Post-[[Slaughterhouse Nine]]===
Would later interfere with [[Accord]] as part of [[Menja|Menja's]] new mobile Chosen.
Would later destroy [[Blasto|Blasto's]] lab and come into conflict with [[Accord]] as part of [[Menja|Menja's]] new mobile Chosen.


== Trivia ==
== Trivia ==
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==References==
==Chapter Appearances==
{{scroll Box
{{Appearance/Stormtiger Worm}}
|content=
{{Reflist}}
<references/>
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==Site Navigation==
==Site Navigation==

Latest revision as of 22:47, April 18, 2025

[[Category:{{#switch:|File=Files|Template=Templates|articles}} in need of cleanup]]

<infobox> <title source="name"><default>Stormtiger</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Stormtiger is a member of Empire Eighty-Eight. After the Empire's splintering, he joins Hookwolf's "Fenrir's Chosen".


Appearance[edit]

Stormtiger was pale, tall, and muscle-bound.

For his costume, Stormtiger only wears loose-fitting pants, accented with chains and a white/pale blue tiger mask.<ref name="Cast2">Stormtiger – A contestant in the same underground fighting tournaments as Hookwolf, Stormtiger has aerokinesis, the ability to manipulate the air around him. He has two known special techniques: the ability to compress air into claw shaped forms around his hands and detonate it explosively, and the ability to use his aerokinesis to carry scents to his nose, giving him the ability to sniff out opponents. Goes shirtless, with loose fitting pants and chains, and a white tiger mask. - Cast (in depth)</ref><ref>There was a pale, tall man with the sort of muscle-heavy build you only saw on cons and bodybuilders. He wore black slacks that were in tatters around his feet, had chains wrapped around his forearms, hands and calves, and a blue-white tiger mask. - Buzz 7.7</ref>

Abilities and Powers[edit]

An aerokinetic, Stormtiger has developed several unique applications for his abilities. His signature technique is to condense air into hard ‘claws’ that he can use for CQC or to launch as projectiles; he can then release the condensed air in explosive blasts.<ref name="Cast2"/> The more time he has to draw air into the claws, the larger the resulting explosion.<ref name="7.8"/><ref name="I11e"/>

Another of Stormtiger's techniques involves drawing sounds and smells towards himself, effectively enhancing his senses.<ref name="7.8 e2">“Stormtiger, find the others of her group.” Hookwolf snarled, apparently not considering my words worth responding to.

“Can’t,” Stormtiger spoke, from where he stood above me. “Not smelling them.”

“You smelled her.”

“And I smelled the two uniforms from the ambulance. Other one’s bleeding, sitting near the ambulance somewhere over there. Darkness boy isn’t around anymore or I’d be able to smell him.”

[...]

“Gun oil,” Stormtiger called out, whipping around to face Grue. “I smell gun oil.” - Excerpt from Buzz 7.8</ref><ref name="Cast2"/> His ability to sense air currents helped him to detect incoming projectiles.<ref name="9.6 e1"/>

Stormtiger could also generate simple blasts of wind.<ref>Stormtiger raised one hand in the direction he’d come and created a blast of wind to clear a path through Grue’s darkness and reveal Hookwolf and Cricket. - Buzz 7.8 </ref> He could deflect projectiles, including bullets, through his manipulation of air currents.<ref name="9.6 e1">Stormtiger could deflect projectiles by sensing and adjusting air currents. With the right timing, so her shots came out of the shadow state as they arrived to make contact with him? Maybe. But he was engaged in a fist fight with Assault, and she’d be risking tagging the hero. - Excerpt from Sentinel 9.6</ref><ref>Stormtiger raised one arm as if to protect himself, but the bullets were already veering off before they could hit him, leaving a trio of hazy trails in the air where they had turned. - Buzz 7.8 </ref>

He could also use his aerokinesis to achieve limited flight, essentially floating in place.<ref name="12.2">Plague 12.2</ref>

Equipment[edit]

At one point, his leg was injured and ended up healing incorrectly, requiring a cast.<ref name="I11e"/>

History[edit]

Background[edit]

Stormtiger knew Hookwolf back when they were both parahuman pit fighters.<ref name="Cast1">Stormtiger – A white supremacist and one of Hookwolf’s subordinates, once a member of parahuman fighting rings. Wears loose-fitting pants and a white tiger mask. An aerokinetic, his techniques include drawing sounds and smells to himself, or condensing air into hard ‘claws’ that he then releases in explosive blasts. -

Cast (spoiler free)</ref>

Story Start[edit]

His identity was revealed along with the rest of Empire Eighty-Eight.<ref name="7.6">The images displayed on the screen were the same as the ones I had seen in the email, earlier. Max Anders and Kaiser. Kayden Anders and Purity. The blondes as Fenja and Menja. The broadcast flickered through all of them: Hookwolf, Krieg, Night, Fog, Stormtiger, Othala, Cricket, Rune, Victor, Alabaster, the Crusader… - Excerpt from Buzz 7.6</ref>

Staged an ambush on the police barricade during the rampage caused by the E88's identities being revealed.<ref name="7.7">Buzz 7.7</ref>

Toyed with Skitter and Grue before being blinded and needing to escape.<ref name="7.8">Buzz 7.8</ref>

Post-Leviathan[edit]

Was able to interfere with Shatterbird's powers when she came to tell Hookwolf of his nomination.<ref name="I11e">Interlude 11e</ref>

Post-Slaughterhouse Nine[edit]

Would later destroy Blasto's lab and come into conflict with Accord as part of Menja's new mobile Chosen.

Trivia[edit]

  • During World War II the Nazis fielded a heavy infantry support tank informally referred to as a Sturmtiger, literally "Assault Tiger." It is likely this is where his name comes from.

Chapter Appearances[edit]

Worm Chapter Appearances
{{#if:Buzz|{{#if:Buzz|Buzz|Buzz}}|Buzz}}
1. Buzz 7.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Buzz 7.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Buzz 7.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Buzz 7.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Buzz 7.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Buzz 7.6 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Buzz 7.7 {{#switch:debut debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Buzz 7.8 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Buzz 7.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Buzz 7.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
11. Buzz 7.11 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
12. Buzz 7.12 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Extermination|{{#if:Extermination|Extermination|Extermination}}|Extermination}}
1. Extermination 8.1 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Extermination 8.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 8.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Extermination 8.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Extermination 8.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Extermination 8.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Extermination 8.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Extermination 8.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Extermination 8.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 8.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Sentinel|{{#if:Sentinel|Sentinel|Sentinel}}|Sentinel}}
1. Sentinel 9.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Sentinel 9.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Sentinel 9.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Sentinel 9.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Sentinel 9.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Sentinel 9.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Infestation|{{#if:Infestation|Infestation|Infestation}}|Infestation}}
1. Infestation 11.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Infestation 11.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Infestation 11.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Infestation 11.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Infestation 11.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Infestation 11.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Infestation 11.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Infestation 11.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
a. Interlude 11a {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
b. Interlude 11b {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
c. Interlude 11c {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
d. Interlude 11d {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
e. Interlude 11e {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
f. Interlude 11f {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
g. Interlude 11g {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
h. Interlude 11h {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Plague|{{#if:Plague|Plague|Plague}}|Plague}}
1. Plague 12.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Plague 12.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Plague 12.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Plague 12.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Plague 12.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Plague 12.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Plague 12.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Plague 12.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 12 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 12.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Colony|{{#if:Colony|Colony|Colony}}|Colony}}
1. Colony 15.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 15.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Colony 15.2 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Colony 15.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 15.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Colony 15.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Colony 15.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Colony 15.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Colony 15.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 15.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Colony 15.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Colony 15.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Colony 15.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
i. Interlude 15 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Scourge|{{#if:Scourge|Scourge|Scourge}}|Scourge}}
1. Scourge 19.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Scourge 19.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Scourge 19.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 19.x {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Scourge 19.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Scourge 19.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Scourge 19.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Scourge 19.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 19.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 19.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}

References[edit]

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Empire Eighty-Eight
Leader Allfather {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • Kaiser {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}}

Leiutenants Hookwolf {{#switch: former deceased= noncanon= former= unknown=* #DEFAULT=

}} • Krieg {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Purity {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}}

Members Alabaster {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • Cricket {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Crusader {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Fenja {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Fog {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Heith Anders {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Iron Rain {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Menja {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Night {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Othala {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Rune {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Stormtiger {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Victor {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}}

Associates Aster Anders {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • Theo Anders {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}}

Fenrir's Chosen
Leader Hookwolf {{#switch: former deceased= noncanon= former= unknown=* #DEFAULT=

}} • Menja

Members Cricket • Muspelheim • Niflheim • OthalaRuneStormtigerVictor