Labyrinth: Difference between revisions
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By touch she can "anchor" people<ref name="5.7">[[Hive 5.7]]</ref> to be excluded from the worlds she brings in, letting them see and pass through any obstacle rendering them oblivious to her power<ref name="11.c">[https://parahumans.wordpress.com/category/stories-arcs-11/arc-11-infestation-stories-arcs-11/11-c/ Interlude 11c (Anniversary Bonus)]</ref><ref name="11.7"> [[Infestation 11.7]]</ref>. <!--It is unknown if she could anchor people into other realities.--> | By touch she can "anchor" people<ref name="5.7">[[Hive 5.7]]</ref> to be excluded from the worlds she brings in, letting them see and pass through any obstacle rendering them oblivious to her power<ref name="11.c">[https://parahumans.wordpress.com/category/stories-arcs-11/arc-11-infestation-stories-arcs-11/11-c/ Interlude 11c (Anniversary Bonus)]</ref><ref name="11.7"> [[Infestation 11.7]]</ref>. <!--It is unknown if she could anchor people into other realities.--> | ||
==History== | [[Link title]]==History== | ||
===Background=== | ===Background=== | ||
After triggering, Labyrinth was put into a unidentified mental asylum where she met [[Burnscar]]<ref name="11.c">[https://parahumans.wordpress.com/category/stories-arcs-11/arc-11-infestation-stories-arcs-11/11-c/</ref>. Elle was used by asylum attendants to control Burnscar, keeping her from good behavior | After triggering, Labyrinth was put into a unidentified mental asylum where she met [[Burnscar]]<ref name="11.c">[https://parahumans.wordpress.com/category/stories-arcs-11/arc-11-infestation-stories-arcs-11/11-c/</ref>. Elle was used by asylum attendants to control Burnscar, keeping her from good behavior | ||
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===Story Start=== | ===Story Start=== | ||
She is deployed against the ABB drug den where she shows her capabilities when helping to disable on li. She shows concern when she learns that Newter has been injured. | |||
===Post-[[Battle against Leviathan|Leviathan]]=== | |||
She participates in the assault on the [[Merchants]], anchoring Gregor against her abilites. | |||
She would later be paid a visit from an unwelcome friend. | |||
===Post-[[Echidna]]=== | |||
she would start creating quite a few portals. | |||
==References== | ==References== | ||
{{scroll Box | {{scroll Box | ||
Revision as of 04:52, July 4, 2016
<infobox> <title source="name"><default>Labyrinth</default></title>
<image source="Image"></image> <header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Age</label><default>Unknown</default> <label>Relations</label> <label>Family</label> <header>Professional Status</header> <label>Occupation</label><default>Mercenary</default> <label>Occupation</label> <label>Alignment</label><default>Villain</default> <label>Classification</label> <label>Status</label> <label>Location</label> <label>Teams</label><default>Faultline’s Crew</default> <label>Previous Team</label> <label>Base of Operations</label> <header>First Appearence</header> <label>Web Serial</label><default>Unknown</default> </infobox> Elle is a member of Faultline's Crew.
Personality
Like others with powers manifesting at an early age Elle's personality is obfuscated by her ability. Though many would initially label her as a low functioning autistic she is far more astute than she first appears.
The is that elle needs to actively explore the worlds she connects to and creates, in order to be able to draw objects and structures into her current reality, therefore she does not come across as lucid to others. This is heavily tied to her emotional state which plays a factor in how much time she decides to spend looking through her world. The world she finds and creates very in features based on her mental state.
Appearance
Labyrinth wears a simple dark green robe with a maze drawn on it and a mask. Out of costume, she has platinum-white blonde hair<ref name="5.x">Interlude 5</ref>.
Abilities and Powers
Labyrinth is an incredibly powerful Shaker, able to alter her surroundings at will. However, her power comes with several limitations. While moving, her power's range decreases to only a few feet around her; she must remain still for it to extend to its full reach. Further, her power's scope changes in response to her lucidity. The less lucid she becomes, the faster she is able to affect the world around her<ref name="5.x"/><ref name="11.c"/>.
By touch she can "anchor" people<ref name="5.7">Hive 5.7</ref> to be excluded from the worlds she brings in, letting them see and pass through any obstacle rendering them oblivious to her power<ref name="11.c">Interlude 11c (Anniversary Bonus)</ref><ref name="11.7"> Infestation 11.7</ref>.
Link title==History==
Background
After triggering, Labyrinth was put into a unidentified mental asylum where she met Burnscar<ref name="11.c">[https://parahumans.wordpress.com/category/stories-arcs-11/arc-11-infestation-stories-arcs-11/11-c/</ref>. Elle was used by asylum attendants to control Burnscar, keeping her from good behavior
Elle was eventually rescued from the asylum by Faultline's crew.
Story Start
She is deployed against the ABB drug den where she shows her capabilities when helping to disable on li. She shows concern when she learns that Newter has been injured.
Post-Leviathan
She participates in the assault on the Merchants, anchoring Gregor against her abilites.
She would later be paid a visit from an unwelcome friend.
Post-Echidna
she would start creating quite a few portals.
References
<references/>