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m such lovley stuff to add if only i had more time
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''Coin toss as to whether a given member believes what the cult is saying or not, that humanity deserves to be wiped out, so-and-so deserved to die at the hands of Behemoth, or the world would be a paradise if the Simurgh were to achieve full influence, if we only let it. It's telling, perhaps, that they don't actively interfere when the Endbringers come rolling around, though they might celebrate from the sidelines and try to get media attention.''<br>
''Coin toss as to whether a given member believes what the cult is saying or not, that humanity deserves to be wiped out, so-and-so deserved to die at the hands of Behemoth, or the world would be a paradise if the Simurgh were to achieve full influence, if we only let it. It's telling, perhaps, that they don't actively interfere when the Endbringers come rolling around, though they might celebrate from the sidelines and try to get media attention.''<br>
''They're loosely based on the Westboro Baptist Church - they want attention and the Endbringers are a sore spot for the vast majority of people around the world, an easy target. Depending on the family and the area, the approach differs. One might commandeer a radio station and and spewing vitriol over the airwaves, praising the latest Endbringer attack for the casualties. Another might call in another family from another area, then raid a small town with two or so heroes (or bait out a hero) to kidnap the heroes and induct them into the family, so there's more powers running through the bloodline.''<br>
''They're loosely based on the Westboro Baptist Church - they want attention and the Endbringers are a sore spot for the vast majority of people around the world, an easy target. Depending on the family and the area, the approach differs. One might commandeer a radio station and and spewing vitriol over the airwaves, praising the latest Endbringer attack for the casualties. Another might call in another family from another area, then raid a small town with two or so heroes (or bait out a hero) to kidnap the heroes and induct them into the family, so there's more powers running through the bloodline.''<br>
''They're hard to stamp out, unpredictable, and tend to live on the fringes of society, where they're harder to track and heroes need to devote far more effort to squirreling them out. There's also a tendency to give more power to the lunatics and assholes, because it furthers their nebulous agenda. In a more abstract sense, shards love conflict, and the fallen are very good at feeding it, so the fallen get rewarded by the shards. Breadth and depth.'' [https://forums.spacebattles.com/threads/posts/15078112 Comments by Wildbow on information regarding secondary characters, archived on Spacebattles]</ref> powered and un-powered, based in the southern states<ref name="Cast">[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (in depth)]</ref> that essentially function as terrorist cells.<ref name="R1.1">''Keep in mind, though, that many big cities will leech parahumans from surrounding areas. So the top 75 or so cities in the US have more parahumans. The smaller cities have less.
''They're hard to stamp out, unpredictable, and tend to live on the fringes of society, where they're harder to track and heroes need to devote far more effort to squirreling them out. There's also a tendency to give more power to the lunatics and assholes, because it furthers their nebulous agenda. In a more abstract sense, shards love conflict, and the fallen are very good at feeding it, so the fallen get rewarded by the shards. Breadth and depth.'' [https://forums.spacebattles.com/threads/posts/15078112 Comments by Wildbow on information regarding secondary characters, archived on Spacebattles]</ref> powered and un-powered, based in the southern states<ref name="Cast2">'''The Fallen''' – ''Based in Southern states, the Fallen are a gang of alleged Endbringer-worshippers, though many surmise this is simply a way of garnering attention.  Most members tend toward vandalism and petty theft, with only the more prominent, higher-up members actually committing murder or trying higher-end crimes. Allegedly commit incest to better their chances at giving birth to more capes.''---[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (in depth)]</ref>
 
<ref name="Cast">[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (in depth)]</ref> that essentially function as terrorist cells.<ref name="R1.1">''Keep in mind, though, that many big cities will leech parahumans from surrounding areas. So the top 75 or so cities in the US have more parahumans. The smaller cities have less.
Kansas City (#36 in the US) has a higher population, helped by the fact that it's drawing in more people. I wouldn't call it one of the 'smaller cities' for parahuman numbers, as a result. Only St. Louis and Wichita are sorta-kinda bringing in the random parahumans from nearby regions.''<br>
Kansas City (#36 in the US) has a higher population, helped by the fact that it's drawing in more people. I wouldn't call it one of the 'smaller cities' for parahuman numbers, as a result. Only St. Louis and Wichita are sorta-kinda bringing in the random parahumans from nearby regions.''<br>
''I would peg it as being around the same numbers as Brockton Bay pre-Leviathan fight. Maybe a few more. There's a population of Fallen nearby to blame for the 'few more' - primarily Valefor's mom & that family branch.''<br>
''I would peg it as being around the same numbers as Brockton Bay pre-Leviathan fight. Maybe a few more. There's a population of Fallen nearby to blame for the 'few more' - primarily Valefor's mom & that family branch.''<br>

Revision as of 23:19, December 5, 2016

<infobox>

 <title source="name">
   <default>The Fallen</default>
 </title>

<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> The Fallen are a supervillain group who worship the Endbringers, they are estimated to be the fourth largest cape group in North America.<ref name="R1.2">From the PRT Case Files...
◈ The Fallen are a criminal group that exists primarily in the Southeastern United States, but possess reach and influence well beyond these locations. The group has openly committed virtually every crime on the book, with an emphasis toward kidnapping, property damage, assault and murder. The group achieved international notoriety with its apparent worship and adulation of the Endbringers, high media visibility, cult-like tactics and periodic kidnapping of notable figures. The Fallen remain in the top five of the PRT’s priority targets and in the top fifteen targets for organized superhero groups worldwide. It is estimated as fourth largest parahuman organization in North America.
The Fallen are organized into a loose family structure, with three primary branches. Each branch devolves into sub-families and extended families, and due to a combination of parahuman powers, a very loose cell structure and diehard loyalty, tracing down and eliminating the core leadership has proved fruitless. Splinter groups and offshoots are common, and when recruitment doesn’t prioritize the young and impressionable (see kidnapping, below), it favors the ultraviolent, anti-establishment, and unhinged.
...
◈ Currently [As of timeskip] the Fallen maintain three family branches, hereafter referred to as the McVeay, Crowley, and the Mathers families. Each of the families (very) loosely affiliates themselves with one of the three Endbringers, likely with their meetings, rituals, or inter-family language playing into this and reinforcing it. Valefor's family branch, the Mathers (led by his mom), is the sort to use master powers to control others. They're the 'Simurgh' branch.-- Wildbow on Reddit</ref>

Goals and Methods

The Fallen are an interrelated group of families<ref name="SB1">-The Fallen ( A gang of Endbringer cultists. I love the idea of a cult in the Wormverse ) Similar to the Herren Clan, they're a group of families with some members having powers, based around the southern states. They figured out that people with powers tend to have kids with powers, and are making the most of it. This leads to families with strong threads of a particular power type running through them.
Coin toss as to whether a given member believes what the cult is saying or not, that humanity deserves to be wiped out, so-and-so deserved to die at the hands of Behemoth, or the world would be a paradise if the Simurgh were to achieve full influence, if we only let it. It's telling, perhaps, that they don't actively interfere when the Endbringers come rolling around, though they might celebrate from the sidelines and try to get media attention.
They're loosely based on the Westboro Baptist Church - they want attention and the Endbringers are a sore spot for the vast majority of people around the world, an easy target. Depending on the family and the area, the approach differs. One might commandeer a radio station and and spewing vitriol over the airwaves, praising the latest Endbringer attack for the casualties. Another might call in another family from another area, then raid a small town with two or so heroes (or bait out a hero) to kidnap the heroes and induct them into the family, so there's more powers running through the bloodline.
They're hard to stamp out, unpredictable, and tend to live on the fringes of society, where they're harder to track and heroes need to devote far more effort to squirreling them out. There's also a tendency to give more power to the lunatics and assholes, because it furthers their nebulous agenda. In a more abstract sense, shards love conflict, and the fallen are very good at feeding it, so the fallen get rewarded by the shards. Breadth and depth. Comments by Wildbow on information regarding secondary characters, archived on Spacebattles</ref> powered and un-powered, based in the southern states<ref name="Cast2">The FallenBased in Southern states, the Fallen are a gang of alleged Endbringer-worshippers, though many surmise this is simply a way of garnering attention. Most members tend toward vandalism and petty theft, with only the more prominent, higher-up members actually committing murder or trying higher-end crimes. Allegedly commit incest to better their chances at giving birth to more capes.---Cast (in depth)</ref>

<ref name="Cast">Cast (in depth)</ref> that essentially function as terrorist cells.<ref name="R1.1">Keep in mind, though, that many big cities will leech parahumans from surrounding areas. So the top 75 or so cities in the US have more parahumans. The smaller cities have less. Kansas City (#36 in the US) has a higher population, helped by the fact that it's drawing in more people. I wouldn't call it one of the 'smaller cities' for parahuman numbers, as a result. Only St. Louis and Wichita are sorta-kinda bringing in the random parahumans from nearby regions.
I would peg it as being around the same numbers as Brockton Bay pre-Leviathan fight. Maybe a few more. There's a population of Fallen nearby to blame for the 'few more' - primarily Valefor's mom & that family branch.
In my notes for Kansas City, the Fallen raided the city to pull off a distraction and then another contingent kidnapped a group of Wards, with intention of marrying them into the Fallen. International attention ensues. This could be a background event or event for the players to deal with.-- Wildbow on Reddit</ref> They are divided between three branches each roughly corresponding to the "worship" of a specific endbringer.

Many of the rank-and-file focus on petty larceny and similar, it s only the higher up members that engage in actual felonies like murder.<ref name="Cast"/> Unpredictable members are known to do things like hijack radio broadcasts to praise the endbringers for killing unbelievers. Kidnap heroes to try and induct them into the family.<ref name="SB1"/>

Are allegedly incestuous, supposedly to increase the possibility of having powered children<ref name="Cast"/>, regardless they have several vary powerful members in their group<ref name="SB1"/>

Whether or not all of them actually believe in things like, "humanity deserves to be wiped out, so-and-so deserved to die at the hands of Behemoth, or the world would be a paradise if the Simurgh were to achieve full influence". Varies between each member.<ref name="R1.3">Powers are more diverse than that for a family unit. Lots of intermarriage and cross-budding.
See the Fallen of Wichita here - a background information document for a Weaverdice player who was playing a recently triggered member of the family. Gives a sense of who they are, how they operate, lots of inter-family politics, etc. Some of the stuff there is based on stuff they shared about personality (reaction to Rosier), other stuff written with the fact that the character is a teenager in mind (focus on girls).
Heavy undercurrent of energy manipulation for this subset of the McVeays, but there's some emotion manipulation, teleportation, master stuff, and other stuff in the midst of it.
This particular family, who has thus far just been a bunch of dealers and heavy-hitting troublemakers on the periphery of Wichita, is undergoing a shift in leadership and consequently, a shift in methodology. What he's seeing going on in the background is a lot of the old deals re: marriage being invalidated, and shuffled around. Brother being proposed for marriage with sister (Gressil and Rosier, for example) - and if the families don't like that... they can step up and kidnap prospective husbands and wives for the kids. Sights thus fall on the local junior heroes as the family starts to talk themselves into this.
Not sharing Valefor's mom's power, as she's interesting enough I want to keep her in my back pocket.-- Wildbow on Reddit</ref>

Known Members

Name Status
Valefor Unknown
Eligos Active

History

Background

Took to worshiping endbringers, driving conflict that nets them benefits form their shards<ref name="SB1"/>.

Story Start

No member has actually tried to break the Unwritten Rules by attacking drug an endbringer attack, nor have they fought against one however<ref name="SB1"/>.

Kidnapped a group of Wards with the intention of marrying them off to members of the Fallen.<ref name="R1.1"/>

Post-Echidna

Two members of the Fallen split off to come to Brockton Bay, newly under the regency of The Undersiders.<ref>Interlude 20.y</ref>

They badly failed.

Trivia

  • The group is somewhat based on the Westborro Baptist church<ref name="SB1"/> thriving on the hate that others feel for them.

References

<references/>