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Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible.
Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible.
-->==Abilities and Powers==
-->==Abilities and Powers==
A professional mercenary with a [[grab-bag]] of powers that include acute short-range clairvoyance, short-burst superspeed and 'phantom hands' that can reach into people's bodies to do horrible internal damage to organs and/or nerves.<ref name="list">[https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0 Wildbow's Parahuman List]</ref><!-- Intense, short ranged clairvoyance, limited super speed, and the ability to reach through and injure people's arteries, nerves, etc. -->
A professional mercenary with a [[grab-bag]] of powers that include acute short-range clairvoyance, short-burst superspeed and 'phantom hands' that can reach into people's bodies to do horrible internal damage to organs and/or nerves.<!-- Intense, short ranged clairvoyance, limited super speed, and the ability to reach through and injure people's arteries, nerves, etc. -->
==History==
==History==
===Background===
===Background===

Revision as of 07:34, September 15, 2017

<infobox> <title source="name"><default>Watch</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Watch is a professional mercenary.


Abilities and Powers

A professional mercenary with a grab-bag of powers that include acute short-range clairvoyance, short-burst superspeed and 'phantom hands' that can reach into people's bodies to do horrible internal damage to organs and/or nerves.

History

Background

Was part of a group trigger that gave him a variety of powers.<ref name="25.3">Scarab 25.3</ref>

Story Start

Post-Echidna

Got on the bad side of Weaver

References

<references/>

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