Intimidating the Mayor: Difference between revisions
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== Aftermath == | == Aftermath == | ||
[[Trickster]] successfully recorded information on how [[skitter]] controlled her swarms. <ref> [[Monarch 16.13]]</ref> | [[Trickster]] successfully recorded information on how [[skitter]] controlled her swarms. <ref name="16.13> When you went to convince the Mayor of our way of thinking, Trickster carried the devices Leet designed to record the particular signals you use to command your bugs. - [https://parahumans.wordpress.com/2013/01/05/monarch-16-13/ Excerpt] from [[Monarch 16.13]]</ref> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Fights]] | [[Category:Fights]] | ||
Revision as of 15:03, August 9, 2017
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Intimidating the Mayor marks the battle between Skitter, Trickster, and Genesis and Triumph and Prism after the villains invade Mayor Christner's house.
Prelude
The battles that Brockton Bay had seen led serious credence to the idea of having the entire city declared a hive of scum and villainy and evacuated. Coil got wind of this and decided to interfere and convince him otherwise.
Battle
Aftermath
Trickster successfully recorded information on how skitter controlled her swarms. <ref name="16.13> When you went to convince the Mayor of our way of thinking, Trickster carried the devices Leet designed to record the particular signals you use to command your bugs. - Excerpt from Monarch 16.13</ref>
References
<references/>