Corona Pollentia: Difference between revisions
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remember bone saws speech | remember bone saws speech | ||
parahumans.wordpress.com | <ref> - [https://parahumans.wordpress.com/2012/08/25/snare-13-09/ Excerpt] from [[Snare 13.9]]</ref> be careful using information zion vision | ||
zion vision | |||
https://parahumans.wordpress.com/2013/02/28/interlude-19-donation-bonus-1/ | https://parahumans.wordpress.com/2013/02/28/interlude-19-donation-bonus-1/ | ||
<ref name="R88">''If a shard can give any power classification, depending on the trigger,''<br>Wildbow:For the record, some shards can, but not all. Some shards are almost always going to just trigger Master, for example, and you just won't trigger unless you're in a state of mind that lends itself into a frequency match for the scan-manton snap (as Bonesaw [[Interlude 11h|describes in 11.h]]). - [https://redd.it/6h99v0 Alternative powers.] [[Wildbow]], Reddit.com, 2017-06-??</ref> | |||
WOG of warped CPs | WOG of warped CPs | ||
khepri | khepri | ||
the lobe grows first and from then on the shard observes and notes the environment which informs on the power given | the lobe grows first and from then on the shard observes and notes the environment which informs on the power given | ||
Revision as of 18:13, November 22, 2017
The Corona Pollentia is the part of the brain that adapts to and controls the supernatural powers that parahumans develop and display.
Overview
Corona Pollentia
The Corona Pollentia is the part of the brain that adapts to and controls the powers that come from individual Entity Shards.
Gemma
The Gemma is the part of the Corona Pollentia that controls the active use of a parahumans' abilities and powers, the same way there are parts of the brain that allow regular humans to coordinate and move their hands.
Size and Location
The size, shape and location of the Corona and the Gemma changes from parahuman to parahuman, but it tends to sit between the frontal and the parietal lobe. It is because of the size and location of the Corona Pollentia and Gemma that prevents people from lobotomizing people as, most of the time, trial and error doesn't work.