Foresight: Difference between revisions
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Describe how the group operates. | Describe how the group operates. | ||
https://www.parahumans.net/2017/12/01/daybreak-1-8/ [[Daybreak 1.8]] | <ref>More news articles. Some capes were taking on roles as icons and iconoclasts for the various movements in the civilian sectors. Four hero teams led the ‘icon’ groups. Advance Guard, Foresight, the Shepherds and the Attendant. - [https://www.parahumans.net/2017/12/01/daybreak-1-8/ Excerpt] from [[Daybreak 1.8]]</ref> | ||
https://www.parahumans.net/2017/12/09/flare-2-1/ [[Flare 2.1]] | <ref name="II2.1 e2">“I know you want to move forward, you’re interested in helping the little guys, tackling the right issues, and take decisive, needed action in a calculated, smart way.” - [https://www.parahumans.net/2017/12/09/flare-2-1/ Excerpt] from [[Flare 2.1]]</ref> | ||
<ref name="II2.1 e1">Foresight had a strong aesthetic running through their costumes. Primary among those things was a mask or helmet design where each of the members of the team lacked eyeholes. Helmets with opaque visors, masks without eyes. The aesthetic involved lots of paneled body armor and loose fabric elsewhere, with iconography worked into the panels. It made me think of ninjas from movies, with the mix of lightweight costumes and armor, but without the Eastern style.<br><br>Their team symbol was a stylized eye, sans pupil, with a wildly exaggerated ‘4’ struck out in bold lines that extended well past the curved lines of the eye. - [https://www.parahumans.net/2017/12/09/flare-2-1/ Excerpt] from [[Flare 2.1]]</ref> | |||
I looked over my shoulder. The two at the side of the room were Effervescent and Relay.<br><br> | |||
Effervescent was an emotion manipulator with an emphasis on stunning people. Relay was capable of some complex moves with teleportation I wasn’t sure I had a grasp on, most of which seemed to amount to them teleporting to where others were, shunting that person to a random position elsewhere, and he also had some ability to communicate without words, both sending and receiving.<br><br> | |||
“Can I ask?” I asked.<br><br> | |||
“Ask?” Countenance asked me.<br><br> | |||
I indicated the pair. “I get the impression they’re communicating something to you, and you sound like you’re winding up to tell me no. Both took some shifts at the portals, watching the refugees as they came in to make sure there was no trouble, which makes me think they’re thinkers, they read people, and they’re reading me.” | |||
Revision as of 19:18, December 19, 2017
<infobox>
<title source="name"> <default>Foresight</default> </title>
<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Foresight were a hero team active after Gold Morning.
Structure
The team seems to have a big proportion of thinkers.
Members
History
Background
Formed from progressive members
Post-Gold Morning
References
<references/>