Bamet: Difference between revisions
FossilLord (talk | contribs) Redirected page to Parahuman Characters#Bamet |
No edit summary |
||
| Line 1: | Line 1: | ||
{{stub}}<!-- remove this only when the page is complete --> | |||
{{Infobox character | {{Infobox character | ||
| Image = | | Image = | ||
| imagecaption = | | imagecaption = <!-- image attribution --> | ||
| name = | | name = | ||
| alias = | | alias = Bamet | ||
| gender = | | gender = Male | ||
| age = <!-- age at the beginning of the story -- | | age = <!-- age at the beginning of the story --> | ||
| post-timeskip = <!-- age after the Timeskip -- | | post-timeskip = <!-- age after the Timeskip --> | ||
| sequel = <!-- age in the sequel -- | | sequel = <!-- age in the sequel --> | ||
| alignment = | | alignment = Villain | ||
| occupation = <!-- civilian job, if any -- | | occupation = <!-- civilian job, if any --> | ||
| team = | | team = [[The Fallen]] | ||
| previous team = | | previous team = | ||
| base of operations = | | base of operations = | ||
| classification = | | classification = | ||
| family = | | family = | ||
| web serial = | | web serial = [[Pitch 6.4]] | ||
}} | }} | ||
A high ranking member of the Mathers clan. | |||
<!-- | <!-- | ||
==Personality== | ==Personality== | ||
| Line 31: | Line 30: | ||
--> | --> | ||
==Appearance== | ==Appearance== | ||
Wore all white, with a pale leather mask.<ref>The color coding of Fallen came to mind- two were in white, with Mama Mathers being one, held up by two people at the treeline. Another wore white and hung even further back, peering through the woods while wearing a pale leather animal mask. | |||
--> | - [https://www.parahumans.net/2018/04/24/pitch-6-4/ Excerpt] from [[Pitch 6.4]]</ref> | ||
==Abilities and Powers== | ==Abilities and Powers== | ||
Had the ability to imbue animals with human traits, at the expense of stealing them from human subjects. These changes are permanent.<ref> amet mutates with a touch. Permanent physical mental change. Uses stolen features to alter animals and make them smarter. Would be near stables. from [[Pitch 6.2]]</ref> | |||
<!-- | <!-- | ||
| Line 45: | Line 41: | ||
Any tools and weapons they carried on them go here. | Any tools and weapons they carried on them go here. | ||
--> | --> | ||
==History== | ==History== | ||
===Early-[[Ward]]=== | |||
Attempted to help defend the Fallen compound from invaders. | |||
===Post-[[Mathers Compound Assault|Fallen fall]]=== | |||
Was presumably imprisoned alongside the other captured Fallen. | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Revision as of 12:45, February 17, 2019
<infobox>
<title source="name"><default>Bamet</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> A high ranking member of the Mathers clan.
Appearance
Wore all white, with a pale leather mask.<ref>The color coding of Fallen came to mind- two were in white, with Mama Mathers being one, held up by two people at the treeline. Another wore white and hung even further back, peering through the woods while wearing a pale leather animal mask.
- Excerpt from Pitch 6.4</ref>
Abilities and Powers
Had the ability to imbue animals with human traits, at the expense of stealing them from human subjects. These changes are permanent.<ref> amet mutates with a touch. Permanent physical mental change. Uses stolen features to alter animals and make them smarter. Would be near stables. from Pitch 6.2</ref>
History
Early-Ward
Attempted to help defend the Fallen compound from invaders.
Post-Fallen fall
Was presumably imprisoned alongside the other captured Fallen.
References
<references/>