Healer: Difference between revisions
FossilLord (talk | contribs) Need a place to put all the dang WOG |
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Worrying about power interactions is also a thing. | Worrying about power interactions is also a thing. | ||
As they are able to return wounded and disabled capes to the battlefield they are by definition a force multiplier. | |||
==Named Healers== | ==Named Healers== | ||
*[[Panacea]] | *[[Panacea]] | ||
Revision as of 09:32, July 22, 2018
Healers are rare<ref name="II7.10">“I was a support card. Not a lot of people used me because I couldn’t be summoned into a fight,” Kenzie said. “Kind of a bummer.”
Amy had been a support card for that game, I was pretty sure. The effect had been downplayed a lot, but her card had still been popular, because there weren’t that many heals. - Excerpt from Torch 7.10</ref> type of cape that can alliviate injuries. As no two powers are the same, baring special circumstances, no two methods are the same.
Description
Healing is a horrifically complex process. They could be seen as a "bug" in a power ment for something else.[citation needed]
Worrying about power interactions is also a thing.
As they are able to return wounded and disabled capes to the battlefield they are by definition a force multiplier.
Named Healers
Trivia
- Look into biology and medicine for the wonderful world of
References
<references/>