Healer: Difference between revisions
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Healers are rare<ref name="II7.10">“I was a support card. Not a lot of people used me because I couldn’t be summoned into a fight,” Kenzie said. “Kind of a bummer.”<br><br>Amy had been a support card for that game, I was pretty sure. The effect had been downplayed a lot, but her card had still been popular, because there weren’t that many heals. - [https://www.parahumans.net/2018/06/23 Excerpt] from [[Torch 7.10]]</ref> type of cape that can | Healers are rare<ref name="II7.10">“I was a support card. Not a lot of people used me because I couldn’t be summoned into a fight,” Kenzie said. “Kind of a bummer.”<br><br>Amy had been a support card for that game, I was pretty sure. The effect had been downplayed a lot, but her card had still been popular, because there weren’t that many heals. - [https://www.parahumans.net/2018/06/23 Excerpt] from [[Torch 7.10]]</ref> type of cape that can alleviate injuries of others. As no two powers are the same, baring special circumstances, no two methods are the same. | ||
==Description== | ==Description== | ||
Healing is a horrifically complex process. | Healing is a horrifically complex process. It could be seen as a byproduct in a power meant for something else.{{Cite}} | ||
Worrying about power interactions is also a thing. | Worrying about power interactions is also a thing. | ||
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*[[Bonesaw]] (tinker) | *[[Bonesaw]] (tinker) | ||
*[[Cask]] (tinker) | *[[Cask]] (tinker) | ||
==Trivia== | ==Trivia== | ||
*Look into biology and medicine for the wonderful world of | * In contrast, self-healing is a common feature for [[brute]]s, [[breaker]]s and [[changer]]s. | ||
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*Look into biology and medicine for the wonderful world of | |||
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{{Reflist}} | {{Reflist}} | ||
[[Category:Terminology | [[Category:Terminology]] | ||
Revision as of 17:58, July 22, 2018
Healers are rare<ref name="II7.10">“I was a support card. Not a lot of people used me because I couldn’t be summoned into a fight,” Kenzie said. “Kind of a bummer.”
Amy had been a support card for that game, I was pretty sure. The effect had been downplayed a lot, but her card had still been popular, because there weren’t that many heals. - Excerpt from Torch 7.10</ref> type of cape that can alleviate injuries of others. As no two powers are the same, baring special circumstances, no two methods are the same.
Description
Healing is a horrifically complex process. It could be seen as a byproduct in a power meant for something else.[citation needed]
Worrying about power interactions is also a thing.
As they are able to return wounded and disabled capes to the battlefield they are by definition a force multiplier.
Named Healers
Trivia
References
<references/>