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Describe aspects of their outlook and goals *mentioned in the story* here.
Describe aspects of their outlook and goals *mentioned in the story* here.
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==Appearance==
==Appearance==
Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible.
The Old Man is an older black man, who is roughly in his sixties, with a white beard, no hair on the top of his head, but trimmed hair on the sides and back. He wears an earring in one ear.<ref>Behind the bar was a man in his sixties with deep black skin and a white beard, no hair on the top of his head, but trimmed hair at the sides and back.  An earring glinted in one ear.- [[Black 13.8]]</ref>
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==Abilities==
==Abilities==

Revision as of 02:11, April 28, 2019

<infobox> <title source="name"><default>Jonathan Miller</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> The Old Man, aka Jonathan Miller, known to PRT as Case 12, was a gang leader in Wichita, and later the proprietor at The Lodge.

Appearance

The Old Man is an older black man, who is roughly in his sixties, with a white beard, no hair on the top of his head, but trimmed hair on the sides and back. He wears an earring in one ear.<ref>Behind the bar was a man in his sixties with deep black skin and a white beard, no hair on the top of his head, but trimmed hair at the sides and back. An earring glinted in one ear.- Black 13.8</ref>

Abilities

He receives memories from people who have consumed part of his tissues or bodily fluids, including blood, spit, and flesh. He receives these memories when they go to sleep.

History

Background

Gold Morning

Survived the event.

Early-Ward

Opened a new bar on the outskirts of civilization and arranged alliance with Marquis.

Post-Time Bubble Pop

During Victoria and Tattletales investigation, the Old Man was outed.<ref>Black 13.8</ref>

Trivia

References

<references/>