Intimidating the Mayor: Difference between revisions
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|side2= *[[Triumph]] | |side2= *[[Triumph]] | ||
*[[Prism]] | *[[Prism]] | ||
|forces1= | |forces1=5uyb4tvr | ||
|forces2= | |forces2=y5btrve | ||
|casual1= * | |casual1= * | ||
|casual2= *Prism injured | |casual2= *Prism injured | ||
Revision as of 17:18, August 2, 2019
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Intimidating the Mayor marks the battle between Skitter, Trickster, and Genesis and Triumph and Prism after the villains invade Mayor Christner's house.<ref>Colony 15.8</ref>
Prelude
The battles that Brockton Bay had seen led serious credence to the idea of having the entire city declared a hive of scum and villainy and evacuated. Coil got wind of this and decided to interfere and convince him otherwise.
Battle
Three vs. Two becomes one vs. Two.<ref>Colony 15.9</ref> Still almost kills people.
Aftermath
SKitter saves Triumph's life, after putting it in danger in the first place.<ref>Colony 15.10</ref>
Trickster successfully recorded information on how Skitter controlled her swarms. <ref name="16.13> When you went to convince the Mayor of our way of thinking, Trickster carried the devices Leet designed to record the particular signals you use to command your bugs. - Excerpt from Monarch 16.13</ref>
References
<references/>