Quarantine Sites: Difference between revisions
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The PRT is known to give problematic capes Quarantine Site duty, either as punishment or as a way of channeling their problems into a beneficial activity (eg. Sending a trigger-happy lunatic to fight the Machine Army). | The PRT is known to give problematic capes Quarantine Site duty, either as punishment or as a way of channeling their problems into a beneficial activity (eg. Sending a trigger-happy lunatic to fight the Machine Army). | ||
== == Known Quarantine Sites == == | |||
== Known Quarantine Sites == | |||
Gary - Q1 - Site evacuated and abandoned after riots and established villain presence | Gary - Q1 - Site evacuated and abandoned after riots and established villain presence | ||
Revision as of 00:23, October 30, 2019
<infobox> <title source="name"><default>Quarantine Sites</default></title>
<image source="image"><default>File:Placeholder location.png</default></image> <header>Basic Information</header> <image source="map"></image> <label>Type</label> <label>Location</label> <label>Teams</label> <label>Inhabitants</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> Quarantine Sites are designated areas with ongoing S-class or otherwise problematic parahuman effects that neccesitate constant monitoring and containment. The PRT is known to give problematic capes Quarantine Site duty, either as punishment or as a way of channeling their problems into a beneficial activity (eg. Sending a trigger-happy lunatic to fight the Machine Army).
== Known Quarantine Sites ==
Gary - Q1 - Site evacuated and abandoned after riots and established villain presence Freedom - Q2 - Site evacuated after Pastor event, patrols and guards Eagleton - Q3 - Site evacuated after Machine Army event, specialized patrols Ellisburg - Q4 - Site evacuated and sealed after Nilbog event, guards Flint - Q5 - [Redacted] Gallup - Q6 - Site evacuated and abandoned after established villain presence. Madison - Q7 - Site evacuated and sealed after Simurgh event, all measures in effect
Story Start
Gold Morning
Early-Ward
References
<references/>