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Created page with "{{Infobox_character |name = Olivia "Olive" Trebilcock |alias = Mockshow/Romp |gender = Female |classification = Master, Striker |align = Hero Villain (Formerl..."
 
Fixed/changed character template
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{{Infobox_character
{{Template: Worm Wiki: Character Template
|name = Olivia "Olive" Trebilcock
| name = Olivia "Olive" Trebilock
|alias = Mockshow/Romp
| Alias = Mockshow/Romp
|gender = Female
| gender = Female
|classification = [[Master]], [[Striker]]
| age =
|align = [[Hero]]
| alignment= [[Hero]], [[Villain]] (Formerly)
[[Villain]] (Formerly)
| occupation =
|status = Alive}}
| team = [[The Protectorate]], [[Cauldron]]
| previous team =
| base of operations =
| classification = [[Master]], [[Striker]]
| web serial =
| family =
|alias = Mockshow/Romp}}


'''Olivia "Olive" Trebilcock '''is a cape.
'''Olivia "Olive" Trebilcock '''is a cape.

Revision as of 20:55, February 12, 2015

<infobox> <title source="name"><default>Romp</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>

Olivia "Olive" Trebilcock is a cape.

Appearance:

Olive is described as fourteen-year-old parahuman wearing a hard mask with a stylized smiley face and a headband with screws sticking out like antennae.

Abilities and Powers:

Olive's power lets her animate discrete objects - trucks for instance - into roughly humanoid minions.

History:

[Coming Soon]