Auroch: Difference between revisions
FossilLord (talk | contribs) No edit summary Tag: sourceedit |
FossilLord (talk | contribs) mNo edit summary Tag: sourceedit |
||
| Line 11: | Line 11: | ||
| occupation = <!-- civilian job, if any --> | | occupation = <!-- civilian job, if any --> | ||
| team = [[Wards]] | | team = [[Wards]] | ||
| previous team = | | previous team = Los Angeles Wards | ||
| base of operations = [[Anchorage]] | | base of operations = [[Anchorage]] | ||
| classification = [[Brute]] 2, [[Shaker]] 3, [[Striker]] 2, [[Mover]] 2 | | classification = [[Brute]] 2, [[Shaker]] 3, [[Striker]] 2, [[Mover]] 2<ref name="PRT Quest"/> | ||
| family = [[Chubster|Ben Cothran]] (Father) | | family = [[Chubster|Ben Cothran]] (Father) | ||
| web serial = [[PRT Quest]] | | web serial = [[PRT Quest]] | ||
| Line 22: | Line 22: | ||
==Personality== | ==Personality== | ||
Charley is friendly, assertive, and was reasonably confident before her psychotic break. She responds well to authority and interacts well with people in positions above or below her, cape or civilian. She consistently under performs in her day to day in school but does well on final examinations and major assignments. She had a good relationship with her father before he died. <!--page 15--><ref name="PRT Quest"/> | Charley is friendly, assertive, and was reasonably confident before her psychotic break. She responds well to authority and interacts well with people in positions above or below her, cape or civilian. She consistently under performs in her day to day in school but does well on final examinations and major assignments. She had a good relationship with her father before he died. <!--page 15--><ref name="PRT Quest"/> | ||
==Appearance== | ==Appearance== | ||
| Line 28: | Line 27: | ||
==Abilities and Powers== | ==Abilities and Powers== | ||
Charley is a second generation cape. | |||
Charley is capable of generating an effect around her that either dampens inertia, protecting and slowing things in the area, or accelerating them to prompt faster, less controlled movement. She can affect herself independently of the general effect, with some benefits of a dampening effect alongside the benefits of acceleration. Machinery tends to fail or work intermittently within her field.<ref name="PRT Quest">[https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.zi3m1bf6j3sj PRT Quest document 15-16]</ref>. | Charley is capable of generating an effect around her that either dampens inertia, protecting and slowing things in the area, or accelerating them to prompt faster, less controlled movement. She can affect herself independently of the general effect, with some benefits of a dampening effect alongside the benefits of acceleration. Machinery tends to fail or work intermittently within her field.<ref name="PRT Quest">[https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.zi3m1bf6j3sj PRT Quest document 15-16]</ref>. | ||
Her field distorts light around it.<ref>[https://forums.spacebattles.com/threads/prt-department-sixty-four-worm-quest.283888/page-79#post-13680774 PRT Quest p79]</ref> | Her field distorts light around it.<ref>[https://forums.spacebattles.com/threads/prt-department-sixty-four-worm-quest.283888/page-79#post-13680774 PRT Quest p79]</ref> | ||
==History== | ==History== | ||
===Background=== | ===Background=== | ||
| Line 45: | Line 47: | ||
==Navigation== | ==Navigation== | ||
{{Wards}} | {{Wards}} | ||
<!-- | <!-- | ||
Classification: Brute 2, Shaker 3, Striker 2, Mover 2. | Classification: Brute 2, Shaker 3, Striker 2, Mover 2. | ||
Inertial alteration effect in an area, somewhat selective, inverse effect for self. Disrupts energy. | Inertial alteration effect in an area, somewhat selective, inverse effect for self. Disrupts energy. | ||
General: | General: | ||
| Line 65: | Line 62: | ||
Auroch generates an effect around her that either dampens inertia, protecting and slowing things in the area, or accelerating them to prompt faster, less controlled movement. Can affect herself independently of the general effect, with some benefits of a dampening effect alongside the benefits of acceleration, justifying her Brute, Striker and Mover classifications. | Auroch generates an effect around her that either dampens inertia, protecting and slowing things in the area, or accelerating them to prompt faster, less controlled movement. Can affect herself independently of the general effect, with some benefits of a dampening effect alongside the benefits of acceleration, justifying her Brute, Striker and Mover classifications. | ||
Machinery tends to fail or work intermittently within the field. | Machinery tends to fail or work intermittently within the field. | ||
Addendum | |||
Director Knox, Note: | Director Knox, Note: | ||
Auroch appears withdrawn, and alternates recklessly between shunning her duties entirely and throwing herself into them. She is clearly attempting to find a means of coping, but more troubling is her rejection of outside aid. Her confidence is failing her, and her ability to lead has been clearly compromised, as she is accepting advice and counsel from teammates who are not qualified to give it. I’ve had a discussion with her, and I’ve mandated psychological counseling. | Auroch appears withdrawn, and alternates recklessly between shunning her duties entirely and throwing herself into them. She is clearly attempting to find a means of coping, but more troubling is her rejection of outside aid. Her confidence is failing her, and her ability to lead has been clearly compromised, as she is accepting advice and counsel from teammates who are not qualified to give it. I’ve had a discussion with her, and I’ve mandated psychological counseling. | ||
Revision as of 00:54, August 23, 2016
<infobox> <title source="name"><default>Auroch</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>
Charley Cothran is a member of the Anchorage Wards.
Personality
Charley is friendly, assertive, and was reasonably confident before her psychotic break. She responds well to authority and interacts well with people in positions above or below her, cape or civilian. She consistently under performs in her day to day in school but does well on final examinations and major assignments. She had a good relationship with her father before he died. <ref name="PRT Quest"/>
Appearance
Charley stands 5’11” with a above average build of 165 pounds, wears her brown hair short.<ref name="PRT Quest"/>
Abilities and Powers
Charley is a second generation cape.
Charley is capable of generating an effect around her that either dampens inertia, protecting and slowing things in the area, or accelerating them to prompt faster, less controlled movement. She can affect herself independently of the general effect, with some benefits of a dampening effect alongside the benefits of acceleration. Machinery tends to fail or work intermittently within her field.<ref name="PRT Quest">PRT Quest document 15-16</ref>.
Her field distorts light around it.<ref>PRT Quest p79</ref>
History
Background
After a seemingly unprovoked nervous breakdown Charley was transferred to Anchorage. <ref name="Wildbow PRT">Wildbow PRT Quest Archive</ref>
Trivia
- The Auroch is a bovine mega-fauna from which all modern cattle descend.
References
<references/>