Grumman: Difference between revisions
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==Personality== | ==Personality== | ||
Liked by all his teammates. He still feels regret over his father's death. | |||
==Appearance== | ==Appearance== | ||
Eric is described as a short, mildly overweight | Eric is described as a short, mildly overweight man with features typical to trisomy 21 with dark hair. | ||
==Abilities and Powers== | ==Abilities and Powers== | ||
Eric can toggle between two Breaker states; one granting exceedingly maneuverable flight abilities, the other turning him into an immobile artillery platform.<ref name="PRT Quest">[https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.1x68bg9w7rc5 PRT Quest document]</ref><ref name="list">[https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0 Wildbow's Parahuman List]</ref> | Eric can toggle between two Breaker states; one granting exceedingly maneuverable flight abilities, the other turning him into an immobile artillery platform.<ref name="PRT Quest">[https://docs.google.com/document/d/1Swjz8BZZNE4bq6lTkHanTK4sJ-K_xVlFudxA16mYjH4/edit#heading=h.1x68bg9w7rc5 PRT Quest document]</ref><ref name="list">[https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0 Wildbow's Parahuman List]</ref> | ||
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In his mover state, Eric can effectively turn on a dime, moving at roughly eighty kilometers an hour. In one power test, he collected twenty-four of thirty flags in dense four-acre woods in three minutes, losing track of the remainder only when they were moved from their pre-set locations by the force of his wake. He can fly through solid concrete or meet bullets head-on without being harmed. | In his mover state, Eric can effectively turn on a dime, moving at roughly eighty kilometers an hour. In one power test, he collected twenty-four of thirty flags in dense four-acre woods in three minutes, losing track of the remainder only when they were moved from their pre-set locations by the force of his wake. He can fly through solid concrete or meet bullets head-on without being harmed. | ||
As a blaster | As a blaster Eric is fixed in place but can project vast numbers of missile-projections. He can level a ten-story building in eight seconds, taken one floor at a time. | ||
==History== | ==History== | ||
===Background=== | ===Background=== | ||
Erics trigger event accidentally killed his father, trying to get out of a lake after swimming he misunderstood when his | Erics trigger event accidentally killed his father, trying to get out of a lake after swimming he misunderstood when his father stopped him. When he switched into his breaker state for the first time he tore through his father.<ref name="SB2">[https://forums.spacebattles.com/posts/12851263 Comment by Wildbow on Spacebattles (scrolldown)]</ref> | ||
=== Story Start === | === Story Start === | ||
He has been looking for a change in venue for some time.<ref name="PRT Quest"/> | He has been looking for a change in venue for some time.<ref name="PRT Quest"/> | ||
== Trivia == | == Trivia == | ||
* His shard is known as ''Cross'' | * His shard is known as ''Cross'' or Mein. <ref name="SB2"/> | ||
* May well be the first original hero with Down syndrome.{{cite}} | * May well be the first original hero with Down syndrome.{{cite}} | ||
Revision as of 14:56, October 9, 2016
<infobox> <title source="name"><default>Grumman</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Eric Stodt<ref name="PRT Quest"/>, aslo known as Grumman, is a member of The Protectorate<ref name="SB1">Wildbow on Spacebattles</ref>.
Personality
Liked by all his teammates. He still feels regret over his father's death.
Appearance
Eric is described as a short, mildly overweight man with features typical to trisomy 21 with dark hair.
Abilities and Powers
Eric can toggle between two Breaker states; one granting exceedingly maneuverable flight abilities, the other turning him into an immobile artillery platform.<ref name="PRT Quest">PRT Quest document</ref><ref name="list">Wildbow's Parahuman List</ref>
In his mover state, Eric can effectively turn on a dime, moving at roughly eighty kilometers an hour. In one power test, he collected twenty-four of thirty flags in dense four-acre woods in three minutes, losing track of the remainder only when they were moved from their pre-set locations by the force of his wake. He can fly through solid concrete or meet bullets head-on without being harmed.
As a blaster Eric is fixed in place but can project vast numbers of missile-projections. He can level a ten-story building in eight seconds, taken one floor at a time.
History
Background
Erics trigger event accidentally killed his father, trying to get out of a lake after swimming he misunderstood when his father stopped him. When he switched into his breaker state for the first time he tore through his father.<ref name="SB2">Comment by Wildbow on Spacebattles (scrolldown)</ref>
Story Start
He has been looking for a change in venue for some time.<ref name="PRT Quest"/>
Trivia
- His shard is known as Cross or Mein. <ref name="SB2"/>
- May well be the first original hero with Down syndrome.[citation needed]
References
<references/>