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Dispatch wears a white costume with steel points rising from his shoulders and his brows. His mask, sculpted into a frown, covers the top half of his face.<ref name="23.1"/>
Dispatch wears a white costume with steel points rising from his shoulders and his brows. His mask, sculpted into a frown, covers the top half of his face.<ref name="23.1"/>


optimally Dispatch will carry around oxygen to extend the time he and others can spend in his field. But when deployed against threats like [[Behemoth]] this is not advisable.<ref name="24.4c1">[https://parahumans.wordpress.com/2013/06/18/crushed-24-4/#comment-28582 Comment by Wildbow on][[Crushed 24.4]]</ref>
Dispatch normally carries oxygen to extend the time that he and others can spend in his field, but when deployed against fire-based threats like [[Behemoth]], he does not.<ref name="24.4c1">[https://parahumans.wordpress.com/2013/06/18/crushed-24-4/#comment-28582 Comment by Wildbow on][[Crushed 24.4]]</ref>


==Abilities and Powers==
==Abilities and Powers==
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=== [[New Delhi]] ===
=== [[New Delhi]] ===
He was instrumental in wounding [[Behemoth]], with his power giving Weaver time to plan and [[Eidolon]] time to find and develop appropriate powers.<ref name="24.4">[[Crushed 24.4]]</ref>
He was instrumental in wounding Behemoth, with his power giving Weaver time to plan and [[Eidolon]] time to find and develop appropriate powers.<ref name="24.4">[[Crushed 24.4]]</ref>


<!-- Weaver thinking about Dispatch:
<!-- Weaver thinking about Dispatch:

Revision as of 19:28, October 22, 2016

<infobox> <title source="name"><default>Dispatch</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Dispatch is the second-in-command of the Houston Protectorate.

Personality

Weaver remarks that Dispatch seemingly disliked her with no reason.<ref name="23.1">Drone 23.1</ref>

Appearance & Equipment

Dispatch wears a white costume with steel points rising from his shoulders and his brows. His mask, sculpted into a frown, covers the top half of his face.<ref name="23.1"/>

Dispatch normally carries oxygen to extend the time that he and others can spend in his field, but when deployed against fire-based threats like Behemoth, he does not.<ref name="24.4c1">Comment by Wildbow onCrushed 24.4</ref>

Abilities and Powers

Dispatch has the ability to create bubbles of accelerated time that can last as long as their inhabitants have oxygen, as well as enhanced strength, durability, and super speed. In combat, he rushes to his targets and encloses himself with them in his bubbles, taking only a few seconds to "dispatch" them with the equivalent of minutes or hours inside. To outside observers, the bubbles he creates with his power are irregular areas of violent color and space distortion.<ref>Crushed 24.3</ref>

History

Dispatch suggested confronting the Adepts to test Weaver's field ability in a team environment, although he did not participate in the subsequent fight.<ref name="23.1" />

New Delhi

He was instrumental in wounding Behemoth, with his power giving Weaver time to plan and Eidolon time to find and develop appropriate powers.<ref name="24.4">Crushed 24.4</ref>

References

<references/>

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