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| alignment= [[Hero]]
| alignment= [[Hero]]
| occupation =
| occupation =
| team = [[Protectorate]]
| team = Partnership
| previous team =
| previous team =[[Protectorate]]  
| base of operations =  
| base of operations =Stafford, New Hampshire
| classification = [[Master]]<ref name="list"/>
| classification = [[Master]]<ref name="list"/>
| web serial = [[Interlude 16 (Donation Bonus 2)|Interlude 16.x]]  
| web serial = [[Interlude 16 (Donation Bonus 2)|Interlude 16.x]] (mentioned)
| family = [[Licit]] (Partner) <br> 2 underage children
| family = [[Licit]] (Cape partner, sometime boyfriend) <br> 2 underage children
}}
}}
'''Edict''' is an independent hero that works alongside [[Licit]].
'''Edict''' was an independent [[hero]] working with [[Licit]] in Stafford, New Hampshire.
<!--<ref name="Reddit2">[https://www.reddit.com/r/Parahumans/comments/42tso6/what_does_a_state_without_the_prt_look_like/ Another comment by Wildbow on Reddit]</ref>=-->
<!--<ref name="Reddit2">[https://www.reddit.com/r/Parahumans/comments/42tso6/what_does_a_state_without_the_prt_look_like/ Another comment by Wildbow on Reddit]</ref>=-->


<!-- After a brief career as ‘Tongue-Tie’, Edict decided she didn’t have it in her to be a committed heroine, especially with her unreliable master power.  Now a Protectorate hero in a three-cape town, she keeps an eye on things, ready to deliver a warning word.-->
<!-- After a brief career as ‘Tongue-Tie’, Edict decided she didn’t have it in her to be a committed heroine, especially with her unreliable master power.  Now a Protectorate hero in a three-cape town, she keeps an eye on things, ready to deliver a warning word.-->
==Abilities and Powers:==
==Abilities and Powers==
Edict can give one-word commands, if they're generally actions that can be carried out in the span of three seconds. If the commands aren't something the can be done that quickly, it prompts or can be canceled out by starting the action. Failing to obey Edict's command causes mental grief, minor stroke-like symptoms, hallucinations, amnesia, compulsive tics, an inability to speak, etc. The form of 'penalty' is unpredictable and sometimes foes can plow through a series of "stops!" with nothing more than a headache or red-green colorblindness in one eye.
Edict can give one-word commands to any targets within earshot. If the commands are actions that take three seconds or less, failure to obey causes a variety of consequences, while if the commands can't be done that quickly, they can be canceled out by starting the action.<ref name="playtest" />
<ref name="playtest">[https://docs.google.com/document/d/1hxYrt2d6b_LAaMPphcZEzwAruiSHQaiaBa3x2WMsGvA/edit# Playtest Capes]</ref>


These effects tend to lay off in a couple hours<ref name="list">[https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0 Wildbow's Parahuman List]</ref>, with a few notable and dangerous exceptions.
Failure to obey Edict's commands can cause colorblindness, hiccups, sneezing fits, tics, mutism, a temporary wound, falling, clumsiness, a disabled limb, paranoia, hallucinations, confusion, amnesia, blindness, mental deficits, general malaise, a [[trigger event]] or power flaw,<ref name="playtest" /> mental grief, minor stroke-like symptoms, hallucinations, amnesia, compulsive tics, etc.<ref name="WoW" /> The form of "penalty" is unpredictable.<ref name="playtest">[https://docs.google.com/document/d/1hxYrt2d6b_LAaMPphcZEzwAruiSHQaiaBa3x2WMsGvA/edit# Playtest Capes]</ref>
 
These effects tend to fade after a few hours,<ref name="list">[https://docs.google.com/spreadsheets/d/1pgn9rgYutpBqJg1lSBP3NHnq9WK4ToLq9K4ys_I4cRc/edit#gid=0 Wildbow's Parahuman List]</ref> with some notable and dangerous exceptions.
==History==
==History==
===Background===
===Background===
Protectorate cape whose career fell through
Edict had a brief career as a [[Protectorate]] [[cape]] named Tongue-Tie, but she decided her unreliable power and personality made her unfit to be a heroine. After her career fell through, she turned to becoming an independent hero with her partner Licit in Stafford, New Hampshire.<ref name="playtest" />


Edict is stuck with two very young kids (stemming from a teen pregnancy) to raise, making patrols and general cape life hard.
Edict has two very young children stemming from a teen pregnancy, one of whom is mentally disabled,<ref name="playtest" /> making patrols and general cape life hard.<ref name="WoW">[https://forums.spacebattles.com/posts/15078112/ Comment by Wildbow on Spacebattles]</ref>
<ref name="WoW">[https://forums.spacebattles.com/posts/15078112/ Comment by Wildbow on Spacebattles]</ref>.
===Story Start===
===Story Start===
Edict and Licit eventually began an on-again, off-again romance.<ref name="playtest" />
===Post-[[Echidna]]===
===Post-[[Echidna]]===
Failed in preventing the [[Slaughterhouse Nine]] from corrupting and recruiting [[Damsel of Distress]].
When the [[Slaughterhouse Nine]] visited Stafford, Edict and Licit were unable to stop them from recruiting [[Damsel of Distress]].


==References:==
==References:==

Revision as of 03:01, November 11, 2016

<infobox> <title source="name"><default>Edict</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Edict was an independent hero working with Licit in Stafford, New Hampshire.

Abilities and Powers

Edict can give one-word commands to any targets within earshot. If the commands are actions that take three seconds or less, failure to obey causes a variety of consequences, while if the commands can't be done that quickly, they can be canceled out by starting the action.<ref name="playtest" />

Failure to obey Edict's commands can cause colorblindness, hiccups, sneezing fits, tics, mutism, a temporary wound, falling, clumsiness, a disabled limb, paranoia, hallucinations, confusion, amnesia, blindness, mental deficits, general malaise, a trigger event or power flaw,<ref name="playtest" /> mental grief, minor stroke-like symptoms, hallucinations, amnesia, compulsive tics, etc.<ref name="WoW" /> The form of "penalty" is unpredictable.<ref name="playtest">Playtest Capes</ref>

These effects tend to fade after a few hours,<ref name="list">Wildbow's Parahuman List</ref> with some notable and dangerous exceptions.

History

Background

Edict had a brief career as a Protectorate cape named Tongue-Tie, but she decided her unreliable power and personality made her unfit to be a heroine. After her career fell through, she turned to becoming an independent hero with her partner Licit in Stafford, New Hampshire.<ref name="playtest" />

Edict has two very young children stemming from a teen pregnancy, one of whom is mentally disabled,<ref name="playtest" /> making patrols and general cape life hard.<ref name="WoW">Comment by Wildbow on Spacebattles</ref>

Story Start

Edict and Licit eventually began an on-again, off-again romance.<ref name="playtest" />

Post-Echidna

When the Slaughterhouse Nine visited Stafford, Edict and Licit were unable to stop them from recruiting Damsel of Distress.

References:

<references/>