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{{Template: Worm Wiki: Character Template (Faultline's Crew)
{{Worm Wiki: Character Template (Faultline's Crew)
| alias = Eraser <br> Scrub
| alias = Eraser <br> Scrub
| gender = Male
| gender = Male
Line 7: Line 7:
| occupation = Transportation specialist  
| occupation = Transportation specialist  
| team = [[Faultline’s Crew]]
| team = [[Faultline’s Crew]]
| previous team = [[Merchants]]
| previous team =
* [[Merchants]]
* [[Ballistic]]'s crew
| base of operations = Mobile, [[Brockton Bay]]
| base of operations = Mobile, [[Brockton Bay]]
| classification = [[Nuker]]<ref name="R1"> In this case we're talking blaster-shaker, a 'nuker' that uses a blast (projectile) with an area element. The rocket-launcher, fireball, grenade type of blaster. The trigger involved mingled environmental and physical threat. - [https://www.reddit.com/r/Parahumans/comments/5yrjdl/how_would_one_get_gravity_powers/devtges/ excIRC Reddit Comment] by Wildbow.</ref>([[Blaster]]/[[Shaker]])<ref name="playtest">[https://docs.google.com/document/d/1hxYrt2d6b_LAaMPphcZEzwAruiSHQaiaBa3x2WMsGvA/edit#heading=h.bqxafjd4682k Playtest Capes]</ref><ref name="SB1"> [22:10] Lexicon Oh, wait, breaker makes sense for Scrub, too. I'd thought of that before, but I'd never connected the two lines of thought.<br><br>[22:14] ~Wildbow I had scrub down as a shaker, not a breaker. He's always on, so to speak - [https://forums.spacebattles.com/posts/30573286 IRC comments] by Wildbow, archived on Spacebattles</ref> <ref name="R2">Consistency - Is the power accurate? Does it always do what you want it to when it's used? Scrub was a powerful shaker/blaster but couldn't really control where the blasts hit with any degree of accuracy. At most he spammed a general area. - [https://www.reddit.com/r/Parahumans/comments/5mo3yk/designing_weak_powers/dc5hy4z/?context=3 Reddit Comment] by Wildbow.</ref> 8 - 10,<ref name="18.5e1">“Uncontrolled matter-annihilation bursts in his immediate vicinity,” I said.  “Ex-member of the Merchants, a local gang of dealers and users.”<br><br>“Blaster-eight, easy, if not a straight ten, despite his relatively short range,” Tattletale supplied, “But I’m not sure he does what Skitter thinks he does, and that’s why I want to talk to him.” - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Excerpt] from [[Queen 18.5]]</ref> [[Trump]] (low)<ref name="R3"/>
| classification =
* [[Nuker]]<ref name="R1"> In this case we're talking blaster-shaker, a 'nuker' that uses a blast (projectile) with an area element. The rocket-launcher, fireball, grenade type of blaster. The trigger involved mingled environmental and physical threat. - [https://www.reddit.com/r/Parahumans/comments/5yrjdl/how_would_one_get_gravity_powers/devtges/ excIRC Reddit Comment] by Wildbow.</ref><ref name="R2">[https://www.reddit.com/r/Parahumans/comments/6d8lwj/worm_spoilers_in_story_triggers_and_the_resulting/di2z43s/?context=3 Reddit Comment] by Wildbow.</ref> ([[Blaster]]/[[Shaker]])<ref name="playtest">[https://docs.google.com/document/d/1hxYrt2d6b_LAaMPphcZEzwAruiSHQaiaBa3x2WMsGvA/edit#heading=h.bqxafjd4682k Playtest Capes]</ref><ref name="SB1"> [22:10] Lexicon Oh, wait, breaker makes sense for Scrub, too. I'd thought of that before, but I'd never connected the two lines of thought.<br><br>[22:14] ~Wildbow I had scrub down as a shaker, not a breaker. He's always on, so to speak - [https://forums.spacebattles.com/posts/30573286 IRC comments] by Wildbow, archived on Spacebattles</ref> <ref name="R3">Consistency - Is the power accurate? Does it always do what you want it to when it's used? Scrub was a powerful shaker/blaster but couldn't really control where the blasts hit with any degree of accuracy. At most he spammed a general area. - [https://www.reddit.com/r/Parahumans/comments/5mo3yk/designing_weak_powers/dc5hy4z/?context=3 Reddit Comment] by Wildbow.</ref> 8 - 10<ref name="18.5e1">“Uncontrolled matter-annihilation bursts in his immediate vicinity,” I said.  “Ex-member of the Merchants, a local gang of dealers and users.”<br><br>“Blaster-eight, easy, if not a straight ten, despite his relatively short range,” Tattletale supplied, “But I’m not sure he does what Skitter thinks he does, and that’s why I want to talk to him.” - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Excerpt] from [[Queen 18.5]]</ref>
* [[Trump]] (low)<ref name="R4"/>
| family =
| family =
| web serial = [[Infestation 11.6]]
| web serial = [[Infestation 11.6]]
Line 15: Line 19:
}}
}}


'''Scrub''' is a member of the [[Merchants]]. Following the Slaughterhouse Nine's decimation of the Merchants, he joined [[Faultline’s Crew|Faultline's Crew]].
'''Scrub''' is a member of the [[Merchants]]. Following the [[Slaughterhouse Nine]]'s decimation of the Merchants, he joined [[Faultline’s Crew|Faultline's Crew]].


==Personality==
==Personality==
Line 21: Line 25:


===Relationships===
===Relationships===
Seems to care more for people's actions than their intent, choosing to offer his Cauldron vial to Doug, who tried to pull him out of the melee, over Rick, who did not even try.
Seems to care more for people's actions than their intent, choosing to offer his [[Cauldron vial]] to Doug, who tried to pull him out of the melee, over Rick, who did not even try.


==Appearance==
==Appearance==
Line 29: Line 33:
Scrub's power creates essentially un-aimed spherical holes in his surroundings, cutting through anything they hit, although they seem to leave the ground untouched. [[Tattletale]] speculates that his power works via [http://tvtropes.org/pmwiki/pmwiki.php/Main/PortalCut <u>Portal Cuts</u>] — he chooses spherical volumes, and their contents are replaced with the contents of the corresponding sphere on an alternate Earth with similar geography, architecture, etc.<ref name="19.3">[[Scourge 19.3]]</ref><ref name="Cast2">[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (in depth)]</ref> The blasts created are due to differences in atmospheric pressures between the two worlds.<ref name="playtest"/>  
Scrub's power creates essentially un-aimed spherical holes in his surroundings, cutting through anything they hit, although they seem to leave the ground untouched. [[Tattletale]] speculates that his power works via [http://tvtropes.org/pmwiki/pmwiki.php/Main/PortalCut <u>Portal Cuts</u>] — he chooses spherical volumes, and their contents are replaced with the contents of the corresponding sphere on an alternate Earth with similar geography, architecture, etc.<ref name="19.3">[[Scourge 19.3]]</ref><ref name="Cast2">[https://parahumans.wordpress.com/cast-spoiler-free/cast/ Cast (in depth)]</ref> The blasts created are due to differences in atmospheric pressures between the two worlds.<ref name="playtest"/>  


The amount of capes around him when Scrub triggers contributed to him manifesting a mild trump aspect to his power, able to negate many power-based defences.<ref name="R3">https://www.reddit.com/r/Parahumans/comments/5lniwb/rules_on_triggering_next_to_a_cape/dbxlw14/?context=3</ref> <!-- == Equipment == -->
The amount of capes around him when Scrub triggers contributed to him manifesting a mild trump aspect to his power, able to negate many power-based defenses.<ref name="R4">[https://www.reddit.com/r/Parahumans/comments/5lniwb/rules_on_triggering_next_to_a_cape/dbxlw14/?context=3 Reddit Comment] by Wildbow.</ref> <!-- == Equipment == -->
==History==
==History==
===Post-[[Battle against Leviathan|Leviathan]]===
===Post-[[Battle against Leviathan|Leviathan]]===
Attended a party at the dilapidated mall and [[Trigger Event|triggered]] in the midst of one of the gladiatorial combat orchestrated by [[Skidmark]]<ref name="11.6">[[Infestation 11.6]]</ref><ref name="Cast1"/>. He did not have control of his abilities after triggering and this was not helped by being suddenly attacked by [[Shamrock]] as part of Faultline's assault on the Merchants.
Attended a party at the dilapidated mall and [[Trigger Event|triggered]] in the midst of one of the gladiatorial combat orchestrated by [[Skidmark]]<ref name="11.6">[[Infestation 11.6]]</ref><ref name="Cast1"/>. He did not have control of his abilities after triggering and this was not helped by being suddenly attacked by [[Shamrock]] as part of Faultline's assault on the Merchants.


He survived the Merchant massacre and was able to wound [[Crawler]]<ref name="!12">[[Interlude 12]]</ref>, but he still had not gained control of his abilities.<ref name="I12C1">Also, reworded from ‘blasts’. It’s a word I’m using too much, and it misleads, as you suggest. He still doesn’t have consistent control/accuracy with his power. - [https://parahumans.wordpress.com/2012/07/24/interlude-12/#comment-3151 Wildblow's comment] on [[Interlude 12]]</ref>
He survived the Merchant massacre and was able to disable [[Crawler]]<ref name="!12">[[Interlude 12]]</ref>, but he still had not gained control of his abilities.<ref name="I12C1">Also, reworded from ‘blasts’. It’s a word I’m using too much, and it misleads, as you suggest. He still doesn’t have consistent control/accuracy with his power. - [https://parahumans.wordpress.com/2012/07/24/interlude-12/#comment-3151 Wildblow's comment] on [[Interlude 12]]</ref>


===Post-[[Slaughterhouse Nine]]===
===Post-[[Slaughterhouse Nine]]===
After this, Scrub fell in with [[Ballistic]]'s crew, indirectly serving Coil. With the [[Coil's Betrayal|falling out]] between balistic's employer and the Undersiders, and the subsequent release of the Travelers fifth member things turned out badly, Scrub was captured by the PRT. eventually during the crisis Tattletale convinced him to work with Labyrinth to provide a solution to the [[Battle against Echidna|Echidna Crisis]].
After this, Scrub fell in with [[Ballistic]]'s crew, indirectly serving Coil. With the [[Coil's Betrayal|falling out]] between Ballistic's employer and the [[Undersiders]], and the subsequent release of the Travelers fifth member things turned out badly, Scrub was captured by the PRT. eventually during the crisis Tattletale convinced him to work with [[Labyrinth]] to provide a solution to the [[Battle against Echidna|Echidna Crisis]].


===Post-[[Echidna]]===
===Post-[[Echidna]]===
Started opening several portals with [[Labyrinth]] as part of a duo<ref name="19.7">[[Scourge 19.7]]</ref>. His time with Faultline's crew seems to have been becoming a long-term enterprise <ref name="Cast2"/>.
Started opening inter-dimensional portals with [[Labyrinth]] as part of a duo<ref name="19.7">[[Scourge 19.7]]</ref>. His time with Faultline's crew seems to have been becoming a long-term enterprise.<ref name="Cast2"/>


===Post-[[Timeskip]]===
===Post-[[Timeskip]]===
Joined Faultline's crew on a more permanent basis
Joined Faultline's crew on a more permanent basis.


===[[Golden Morning]]===
===[[Golden Morning]]===
Was important in the final hours of the Golden Morning.{{cite}}
Was important in the final hours of the Golden Morning.{{cite}}


==References==
{{Reflist}}
{{scroll Box
 
|content=
{{The Merchants}}
<references/>
}}{{The Merchants}}
{{Faultline's Crew}}
{{Faultline's Crew}}
[[Category:Characters]]
[[Category:Characters]]

Revision as of 19:58, May 28, 2017

<infobox> <title source="name"><default>Scrub</default></title>

<image source="Image"></image> <header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Age</label><default>Unknown</default> <label>Relations</label> <label>Family</label> <header>Professional Status</header> <label>Occupation</label><default>Mercenary</default> <label>Occupation</label> <label>Alignment</label><default>Villain</default> <label>Classification</label> <label>Status</label> <label>Location</label> <label>Teams</label><default>Faultline’s Crew</default> <label>Previous Team</label> <label>Base of Operations</label> <header>First Appearence</header> <label>Web Serial</label><default>Unknown</default> </infobox> Scrub is a member of the Merchants. Following the Slaughterhouse Nine's decimation of the Merchants, he joined Faultline's Crew.

Personality

He fell prey to the strength and protection that the Merchants offered.

Relationships

Seems to care more for people's actions than their intent, choosing to offer his Cauldron vial to Doug, who tried to pull him out of the melee, over Rick, who did not even try.

Appearance

Scrub has white hair that has traces of white smoke coming out of it. This smoke also billows from his eyes, ears, nose, and mouth, along with a glow that emanates from the same.<ref name="Cast1">Cast (spoiler free)</ref><ref name="11.6"/>

Abilities and Powers

Scrub's power creates essentially un-aimed spherical holes in his surroundings, cutting through anything they hit, although they seem to leave the ground untouched. Tattletale speculates that his power works via Portal Cuts — he chooses spherical volumes, and their contents are replaced with the contents of the corresponding sphere on an alternate Earth with similar geography, architecture, etc.<ref name="19.3">Scourge 19.3</ref><ref name="Cast2">Cast (in depth)</ref> The blasts created are due to differences in atmospheric pressures between the two worlds.<ref name="playtest"/>

The amount of capes around him when Scrub triggers contributed to him manifesting a mild trump aspect to his power, able to negate many power-based defenses.<ref name="R4">Reddit Comment by Wildbow.</ref>

History

Post-Leviathan

Attended a party at the dilapidated mall and triggered in the midst of one of the gladiatorial combat orchestrated by Skidmark<ref name="11.6">Infestation 11.6</ref><ref name="Cast1"/>. He did not have control of his abilities after triggering and this was not helped by being suddenly attacked by Shamrock as part of Faultline's assault on the Merchants.

He survived the Merchant massacre and was able to disable Crawler<ref name="!12">Interlude 12</ref>, but he still had not gained control of his abilities.<ref name="I12C1">Also, reworded from ‘blasts’. It’s a word I’m using too much, and it misleads, as you suggest. He still doesn’t have consistent control/accuracy with his power. - Wildblow's comment on Interlude 12</ref>

Post-Slaughterhouse Nine

After this, Scrub fell in with Ballistic's crew, indirectly serving Coil. With the falling out between Ballistic's employer and the Undersiders, and the subsequent release of the Travelers fifth member things turned out badly, Scrub was captured by the PRT. eventually during the crisis Tattletale convinced him to work with Labyrinth to provide a solution to the Echidna Crisis.

Post-Echidna

Started opening inter-dimensional portals with Labyrinth as part of a duo<ref name="19.7">Scourge 19.7</ref>. His time with Faultline's crew seems to have been becoming a long-term enterprise.<ref name="Cast2"/>

Post-Timeskip

Joined Faultline's crew on a more permanent basis.

Golden Morning

Was important in the final hours of the Golden Morning.[citation needed]

References

<references/>

Template:The Merchants Template:Faultline's Crew