Nursery: Difference between revisions
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Describe aspects of the character's outlook and goals *mentioned in the story* here. | Describe aspects of the character's outlook and goals *mentioned in the story* here. | ||
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===Relationships=== | ===Relationships=== | ||
In a mercenary group with [[Lord of Loss]], [[Blindside]], [[Snag]], and [[Kingdom Come]]. | In a mercenary group with [[Lord of Loss]], [[Blindside]], [[Snag]], and [[Kingdom Come]]. | ||
==Appearance== | ==Appearance== | ||
She has a soft voice. | She has a soft voice. | ||
==Abilities and Powers== | ==Abilities and Powers== | ||
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Any tools and weapons they carried on them go here. | Any tools and weapons they carried on them go here. | ||
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==History== | ==History== | ||
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== Trivia == | == Trivia == | ||
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<references/> | <references/> | ||
}} | }} | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Villains]] | [[Category:Villains]] | ||
Revision as of 00:01, November 23, 2017
<infobox> <title source="name"><default>Nursery</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>
A hum-dinger of a villainess.
Relationships
In a mercenary group with Lord of Loss, Blindside, Snag, and Kingdom Come.
Appearance
She has a soft voice.
Abilities and Powers
She can hum a lullaby which blurs an area and opens a window into another world. This pocket dimension can overlay an indoor setting complete with beds and walls that don’t line up with the environment. During the humming, a music box sort of chiming begins and the humming is picked up elsewhere, with the music box noises intensifying, new notes and a higher tempo.
Once she and others are through this window, the humming and chiming fades and the window begins to close.
References
<references/>