Corona Pollentia: Difference between revisions
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https://parahumans.wordpress.com/2013/10/03/venom-29-7/ | https://parahumans.wordpress.com/2013/10/03/venom-29-7/ | ||
Artificial Corona pollentia's were known to give powers that fritzed out during stressful engagements.<ref name="21.x e1">The deviations, the ones who didn’t take to the formula, tended to fall into certain categories. There were those who had some minor physical or mental changes; they were little different from the most extreme deviations that appeared in typical trigger cases. Such deviations occurred a mere eighth of a percent of the time. They weren’t what he was thinking of.<br><br>The formula wasn’t exact. Though they learned more every day, there were still unknowns regarding powers. Whatever connection the agents formed with individuals before or during a trigger event, it didn’t manifest as strongly through the formula. When the subject was stressed, their body engaged by that distress, the connection grew weaker. - | |||
[https://parahumans.wordpress.com/2013/04/27/interlude-21-donation-bonus-1/ Excerpt] from [[21.x (Donation Interlude 1; Number Man)|Interlude 21.x]]</ref> | |||
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[[Category:Terminology]] | [[Category:Terminology]] | ||
Revision as of 05:08, December 14, 2017
The Corona Pollentia is the part of the brain that adapts to and controls the supernatural powers that parahumans develop and display.
Overview
Corona Pollentia
The Corona Pollentia is the part of the brain that adapts to and controls the powers that come from individual Entity Shards.
Gemma
The Gemma is the part of the Corona Pollentia that controls the active use of a parahumans' abilities and powers, the same way there are parts of the brain that allow regular humans to coordinate and move their hands.
Size and Location
The size, shape and location of the Corona and the Gemma changes from parahuman to parahuman, but it tends to sit between the frontal and the parietal lobe. It is because of the size and location of the Corona Pollentia and Gemma that prevents people from lobotomizing people as, most of the time, trial and error doesn't work.