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{{stub}}<!-- remove this only when the page is complete --> | {{stub}}<!-- remove this only when the page is complete -->{{Sequel}} | ||
{{Infobox character | {{Infobox character | ||
| Image = | | Image = | ||
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| post-timeskip = <!-- age after the Timeskip --> | | post-timeskip = <!-- age after the Timeskip --> | ||
| sequel = <!-- age in the sequel --> | | sequel = <!-- age in the sequel --> | ||
| alignment = | | alignment = [[Hero]] | ||
| occupation = <!-- civilian job, if any --> | | occupation = <!-- civilian job, if any --> | ||
| team = [[Advance Guard]] | | team = [[Advance Guard]] | ||
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| classification = [[Mover]] | | classification = [[Mover]] | ||
| family = | | family = | ||
| web serial = [[Ward]], [[Daybreak 1.1]] | | web serial = [[Ward]], [[Daybreak 1.1]]<br>[[Ward]], [[Flare 2.3]](named) | ||
}} | }} | ||
'''{{PAGENAME}}''' is a superhero with an attitude problem, how new. | '''{{PAGENAME}}''' is a superhero with an attitude problem, how new. | ||
==Personality== | ==Personality== | ||
Could take things badly sometimes.<ref name="1.1e2">“Nice response time,” I said.<br><br>He turned my way and raised an eyebrow.<br><br>“You showed up quick. It was impressive.”<br><br>He nodded, studying me as if trying to find the catch. “It’s what I do.”<br><br>I wanted to say something more, but I didn’t want to push my luck. It would have been nice if he’d been less dismissive when I was throwing him a bone.<br><br>“Take care,” he said. “Cops are on their way. I’ll go let them know what’s up.”<br><br>“Thanks,” I said. “You take care too.” - [https://www.parahumans.net/2017/09/11/daybreak-1-1/ excerpt] from [[Daybreak 1.1]]</ref><ref name=" | Could take things badly sometimes.<ref name="1.1e2">“Nice response time,” I said.<br><br>He turned my way and raised an eyebrow.<br><br>“You showed up quick. It was impressive.”<br><br>He nodded, studying me as if trying to find the catch. “It’s what I do.”<br><br>I wanted to say something more, but I didn’t want to push my luck. It would have been nice if he’d been less dismissive when I was throwing him a bone.<br><br>“Take care,” he said. “Cops are on their way. I’ll go let them know what’s up.”<br><br>“Thanks,” I said. “You take care too.” - [https://www.parahumans.net/2017/09/11/daybreak-1-1/ excerpt] from [[Daybreak 1.1]]</ref><ref name="2.3e1" /> | ||
===Relationships=== | ===Relationships=== | ||
====Victoria==== | ====Victoria==== | ||
| Line 29: | Line 27: | ||
==Appearance== | ==Appearance== | ||
Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible. | Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible. | ||
Superpowers go here. Be specific and include citations. | Superpowers go here. Be specific and include citations. --> | ||
--> | |||
==Abilities and Powers== | ==Abilities and Powers== | ||
Workable mover power.<ref name="1.1e1">Behind me, it seemed. A man in costume. It was a good outfit, too, more in the dollars that had been put into it than in terms of looks, but that was personal opinion. Partial discs of metal seemed to intersect his body, forming a look where he looked like a blender caught mid-whirl, axe blades and metal rings jutting from his breastplate, armguards, leg armor, and even his face, with blades running along one brow and cheekbone to frame one eye.<br><br>There were heavier blades at his hands and feet, such that it looked like he shouldn’t be able to walk or even stand without difficulty. As it was, he had one end of his long-handled axe resting on the ground, the length of it bowing beneath his weight as he perched on it, one arm outstretched to one side, hand gripping the head. He was crouching on the thing while it rested at a diagonal, in a way that looked like he’d wipe out if the end of the weapon lost traction on the roadtop. - [https://www.parahumans.net/2017/09/11/daybreak-1-1/ excerpt] from [[Daybreak 1.1]]</ref> | Workable mover power that seems to be a type of controlled spatial distortion,<ref name="1.1e3">He stepped down from the pole of his battleaxe and set foot on the road. Pavement splashed as if he’d stepped in a puddle. More splashed and rippled as he moved his axe in a circle around him.<br><br>When he took a step and moved, it was faster than I could track. I could see the splash that followed behind, a cresting wave that quickly settled, leaving only a faint wavy pattern in the road as it dissipated. - [https://www.parahumans.net/2017/09/11/daybreak-1-1/ excerpt] from [[Daybreak 1.1]]</ref> this spatial warping was accomplished by drawing out circles with his polearm and then stepping on the affected space to propel him forward.<ref>Moose stepped forward, and Shortcut took a step to meet him. The road distorted, space rippling and appearing like water, spray and all, and he leaped forth at Moose’s side. Shortcut was there, pole in motion, the blade at the end making the end heavy even as he used the dull side to connect with the back of Moose’s leg.<br><br>Moose didn’t go down, and swatted in Shortcut’s direction. Shortcut disappeared, appeared again, swinging. This time the blade was more apparent. Moose was forced to take a step back. - [https://www.parahumans.net/2018/03/06/shadow-5-4/ Excerpt] from [[Shadow 5.4]]</ref> | ||
He surfec on the blade that allowed him to move at an unbelievable speed.<ref name="1.1e1">Behind me, it seemed. A man in costume. It was a good outfit, too, more in the dollars that had been put into it than in terms of looks, but that was personal opinion. Partial discs of metal seemed to intersect his body, forming a look where he looked like a blender caught mid-whirl, axe blades and metal rings jutting from his breastplate, armguards, leg armor, and even his face, with blades running along one brow and cheekbone to frame one eye.<br><br>There were heavier blades at his hands and feet, such that it looked like he shouldn’t be able to walk or even stand without difficulty. As it was, he had one end of his long-handled axe resting on the ground, the length of it bowing beneath his weight as he perched on it, one arm outstretched to one side, hand gripping the head. He was crouching on the thing while it rested at a diagonal, in a way that looked like he’d wipe out if the end of the weapon lost traction on the roadtop. - [https://www.parahumans.net/2017/09/11/daybreak-1-1/ excerpt] from [[Daybreak 1.1]]</ref> | |||
He is likely considered one of the more mobile movers on the team considering that when they were retreating he was one of the last to be evacuated. | He is likely considered one of the more mobile movers on the team considering that when they were retreating he was one of the last to be evacuated. | ||
===Equipment=== | ===Equipment=== | ||
Axe blades galore. Uses a pole arm to move around.<ref name="1.1e1"/> | Axe blades galore. Uses a pole arm to move around.<ref name="1.1e1"/> | ||
==History== | ==History== | ||
===Background=== | ===Background=== | ||
It is unknown how long he was a hero. | Possibly a natural trigger. It is unknown how long he was a hero. | ||
===Early-[[Ward]]=== | |||
=== | Met an uppity girl who manipulated an accident scene to her advantage to make him look bad. Then she got into a cape fight of her own. He made sure such a person would not be accepted into Advance Guard.<ref name="2.3e1">“Reaching out and talking,” he said. “I just wanted to make sure there’s no hard feelings.”<br><br>“About you not getting into Advance Guard.”<br><br>I’d emailed, they’d sent a reply a couple of hours later saying no.<br><br>“I didn’t devote a lot of thought to it,” I said. “Sucks, but you guys have to do what you have to do. And so does everyone else, apparently. I’ll figure something out.”<br><br>“They didn’t tell you it was me?”<br><br>“No,” I said. I frowned.<br><br>“I told them to tell you no and to tell you it was me, and why.”<br><br>“Alright,” I said. “They just told me no.”<br><br>“Well fuck that. I thought you needed to know, what you did back there, it was shitty.”<br><br>“Beg pardon?”<br><br>“I realized after your face came up on some of the events about the Norfair community center incident. You went up against Lord of Loss?”<br><br>“I don’t see what the issue is,” I said.<br><br>“You happen to beat me to the scene, and then you use your secret identity, condescension and anti-parahuman shit to take me down a notch? And then you want a place on Advance Guard?”<br><br>“I happened to be there. I’m sorry, it was not my intention to come across that way.” I tried to help you out some. - [https://www.parahumans.net/2017/12/16/flare-2-3/ Excerpt] from [[Flare 2.3]]</ref> | ||
Met an uppity girl who manipulated an accident scene to her advantage to make him look bad. Then she got into a cape fight of her own. He made sure such a person would not be accepted into Advance Guard.<ref name=" | |||
When he heard this rude girl, [[Victoria]], was applying for an interview with Advance Guard he told the team rep to turn her down and to inform her it was he who made the recommendation. Instead Advance Guard never replied. | When he heard this rude girl, [[Victoria]], was applying for an interview with Advance Guard he told the team rep to turn her down and to inform her it was he who made the recommendation. Instead Advance Guard never replied. | ||
| Line 51: | Line 46: | ||
During a Riot, Advance Guard is deployed and Shortcut meets Victoria again. She is being chatted up by [[Spright]] and [[Tandem]]. He relieves Spright and reveals to Victoria his opinion of her. | During a Riot, Advance Guard is deployed and Shortcut meets Victoria again. She is being chatted up by [[Spright]] and [[Tandem]]. He relieves Spright and reveals to Victoria his opinion of her. | ||
Two weeks later, he is with [[Advance Guard]] when they aggressively | Two weeks later, he is with [[Advance Guard]] when they aggressively reconed [[Cedar Point]]. | ||
<!-- | <!-- | ||
== Trivia == | == Trivia == | ||
== Fanart Gallery == | == Fanart Gallery == | ||
--> | --> | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Characters]] | [[Category:Characters]] | ||
Revision as of 23:51, March 9, 2018
<infobox> <title source="name"><default>Shortcut</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Shortcut is a superhero with an attitude problem, how new.
Personality
Could take things badly sometimes.<ref name="1.1e2">“Nice response time,” I said.
He turned my way and raised an eyebrow.
“You showed up quick. It was impressive.”
He nodded, studying me as if trying to find the catch. “It’s what I do.”
I wanted to say something more, but I didn’t want to push my luck. It would have been nice if he’d been less dismissive when I was throwing him a bone.
“Take care,” he said. “Cops are on their way. I’ll go let them know what’s up.”
“Thanks,” I said. “You take care too.” - excerpt from Daybreak 1.1</ref><ref name="2.3e1" />
Relationships
Victoria
Thought she was a vindictive shrew.
Abilities and Powers
Workable mover power that seems to be a type of controlled spatial distortion,<ref name="1.1e3">He stepped down from the pole of his battleaxe and set foot on the road. Pavement splashed as if he’d stepped in a puddle. More splashed and rippled as he moved his axe in a circle around him.
When he took a step and moved, it was faster than I could track. I could see the splash that followed behind, a cresting wave that quickly settled, leaving only a faint wavy pattern in the road as it dissipated. - excerpt from Daybreak 1.1</ref> this spatial warping was accomplished by drawing out circles with his polearm and then stepping on the affected space to propel him forward.<ref>Moose stepped forward, and Shortcut took a step to meet him. The road distorted, space rippling and appearing like water, spray and all, and he leaped forth at Moose’s side. Shortcut was there, pole in motion, the blade at the end making the end heavy even as he used the dull side to connect with the back of Moose’s leg.
Moose didn’t go down, and swatted in Shortcut’s direction. Shortcut disappeared, appeared again, swinging. This time the blade was more apparent. Moose was forced to take a step back. - Excerpt from Shadow 5.4</ref>
He surfec on the blade that allowed him to move at an unbelievable speed.<ref name="1.1e1">Behind me, it seemed. A man in costume. It was a good outfit, too, more in the dollars that had been put into it than in terms of looks, but that was personal opinion. Partial discs of metal seemed to intersect his body, forming a look where he looked like a blender caught mid-whirl, axe blades and metal rings jutting from his breastplate, armguards, leg armor, and even his face, with blades running along one brow and cheekbone to frame one eye.
There were heavier blades at his hands and feet, such that it looked like he shouldn’t be able to walk or even stand without difficulty. As it was, he had one end of his long-handled axe resting on the ground, the length of it bowing beneath his weight as he perched on it, one arm outstretched to one side, hand gripping the head. He was crouching on the thing while it rested at a diagonal, in a way that looked like he’d wipe out if the end of the weapon lost traction on the roadtop. - excerpt from Daybreak 1.1</ref>
He is likely considered one of the more mobile movers on the team considering that when they were retreating he was one of the last to be evacuated.
Equipment
Axe blades galore. Uses a pole arm to move around.<ref name="1.1e1"/>
History
Background
Possibly a natural trigger. It is unknown how long he was a hero.
Early-Ward
Met an uppity girl who manipulated an accident scene to her advantage to make him look bad. Then she got into a cape fight of her own. He made sure such a person would not be accepted into Advance Guard.<ref name="2.3e1">“Reaching out and talking,” he said. “I just wanted to make sure there’s no hard feelings.”
“About you not getting into Advance Guard.”
I’d emailed, they’d sent a reply a couple of hours later saying no.
“I didn’t devote a lot of thought to it,” I said. “Sucks, but you guys have to do what you have to do. And so does everyone else, apparently. I’ll figure something out.”
“They didn’t tell you it was me?”
“No,” I said. I frowned.
“I told them to tell you no and to tell you it was me, and why.”
“Alright,” I said. “They just told me no.”
“Well fuck that. I thought you needed to know, what you did back there, it was shitty.”
“Beg pardon?”
“I realized after your face came up on some of the events about the Norfair community center incident. You went up against Lord of Loss?”
“I don’t see what the issue is,” I said.
“You happen to beat me to the scene, and then you use your secret identity, condescension and anti-parahuman shit to take me down a notch? And then you want a place on Advance Guard?”
“I happened to be there. I’m sorry, it was not my intention to come across that way.” I tried to help you out some. - Excerpt from Flare 2.3</ref>
When he heard this rude girl, Victoria, was applying for an interview with Advance Guard he told the team rep to turn her down and to inform her it was he who made the recommendation. Instead Advance Guard never replied.
During a Riot, Advance Guard is deployed and Shortcut meets Victoria again. She is being chatted up by Spright and Tandem. He relieves Spright and reveals to Victoria his opinion of her.
Two weeks later, he is with Advance Guard when they aggressively reconed Cedar Point.
References
<references/>