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A group of time manipulators from [[Seattle]] that make recurrent nuisances of themselves.
A group of time manipulators from [[Seattle]] that make recurrent nuisances of themselves.
== Modus operandi ==
== Modus operandi ==
Their operations are limited by their powers, they generally operated every twenty days originally due to their reliance on their powers being boosted by tinker tech.<ref>[[Shade 4.3]]</ref>
Their operations are limited by their powers, they generally operated only once every twenty days or so, and the batteries on their technology would run out during long engagements.<ref>“Why are they B-list?” Tristan asked.  Not the first time he’d touched on that.<br>
== Structure ==
“Because the tinker stuff is limited.  The batteries take time to charge,” I said.  “When they were active in Seattle, they had something like twenty days between the jobs they pulled, and they had weaknesses.  The batteries ran out if engagements were prolonged and once that happens they lose a lot of their muscle.” - [https://www.parahumans.net/2018/02/03/shade-4-3/ excerpt] from [[Shade 4.3]]</ref>
Group does hit and run tactics over a clock do to their constrained abilities.<!-- What is the groups composition, its leaders etc.
<!--== Structure ==
-->
What is the groups composition, its leaders etc.
 
== PRT Response ==
== PRT Response ==
It is unknown what specialized tactics [[The Protectorate]] may have used against them.
It is unknown what specialized tactics [[The Protectorate]] may have used against them.
<!-- How does the PRT deal with this group.
How does the PRT deal with this group.
-->
-->
==History==
===Background===
The group used to operate out of [[Seattle]]. It is unknown how much success they met with there.
<!--
List events in the story they participated in. Delete subheadings as appropriate.
-->
===[[Gold Morning]]===
Seemingly survived the event with not fatalities.
===Early-[[Ward]]===
Moved to Hollow Point where they worked as security.


Were decisive in making people.<ref>[[Shadow 5.12]]</ref>
==Members==
==Members==
{|class="mw-collapsible article-table" style="width:100%"
{|class="mw-collapsible article-table" style="width:100%"
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|New addition to the team, he shunts people into a dark dimension for a few seconds.
|New addition to the team, he shunts people into a dark dimension for a few seconds.
|}
|}
==History==
===Background===
The group used to operate out of [[Seattle]]. It is unknown how much success they met with there.
<!--
List events in the story they participated in. Delete subheadings as appropriate.
-->
===[[Gold Morning]]===
Seemingly survived the event with no fatalities.
===Early-[[Ward]]===
Moved to Hollow Point where they worked as security.
Were decisive in making people.<ref>[[Shadow 5.12]]</ref>
== Trivia ==
== Trivia ==
*Speedrunning is the term for trying to get through a videogame in as little time as possible.
*Speedrunning is the term for trying to get through a videogame in as little time as possible.

Revision as of 13:30, April 12, 2018

[[Category:{{#switch:|File=Files|Template=Templates|articles}} in need of completion]]

<infobox>

 <title source="name">
   <default>Speedrunners</default>
 </title>

<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> A group of time manipulators from Seattle that make recurrent nuisances of themselves.

Modus operandi

Their operations are limited by their powers, they generally operated only once every twenty days or so, and the batteries on their technology would run out during long engagements.<ref>“Why are they B-list?” Tristan asked. Not the first time he’d touched on that.
“Because the tinker stuff is limited. The batteries take time to charge,” I said. “When they were active in Seattle, they had something like twenty days between the jobs they pulled, and they had weaknesses. The batteries ran out if engagements were prolonged and once that happens they lose a lot of their muscle.” - excerpt from Shade 4.3</ref>

Members

Name Description
Secondhand Possibly the tinker.
Final Hour the Heavy able to slow down targets in a small area along with other goodies/
Last Minute most probably the tinker.
End of Days New addition to the team, he shunts people into a dark dimension for a few seconds.

History

Background

The group used to operate out of Seattle. It is unknown how much success they met with there.

Gold Morning

Seemingly survived the event with no fatalities.

Early-Ward

Moved to Hollow Point where they worked as security.

Were decisive in making people.<ref>Shadow 5.12</ref>

Trivia

  • Speedrunning is the term for trying to get through a videogame in as little time as possible.

References

<references/>