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- [https://www.parahumans.net/2018/07/17 Excerpt] from [[Beacon 8.5]]</ref> attempts to hit her will instead hit team-mates, people will stumble and injure themselves. She likely needs to be able to perceive her targets in order to affect them.<ref>
- [https://www.parahumans.net/2018/07/17 Excerpt] from [[Beacon 8.5]]</ref> attempts to hit her will instead hit team-mates, people will stumble and injure themselves. She likely needs to be able to perceive her targets in order to affect them.<ref>


- [https://www.parahumans.net/2018/07/17 Excerpt] from [[Beacon 8.5]]</ref>
- [https://www.parahumans.net/2018/07/17 Excerpt] from [[Beacon 8.5]]</ref><ref>“Error is a stranger.  She seems to blur perceptions so you lose coordination and lose track of who’s on the battlefield and where.  That includes whoever you’re trying to hit, I think.  She seemed to have an always-on effect surrounding her at low strength and a concentrated, magnified use that seemed to require her eyes and focus to be on the victim.  She uses it to take people out of the fight.  If it affects you, don’t do anything, or people that aren’t Trial and Error might get hurt.”
- [https://www.parahumans.net/2018/07/21 Excerpt] from [[Beacon 8.6]]</ref>


While compareable to [[Shamrock]] the mechanisms are diffrent and Error has a much larger area of effect with a lack of fine control.
While compareable to [[Shamrock]] the mechanisms are diffrent and Error has a much larger area of effect with a lack of fine control.

Revision as of 03:19, July 22, 2018

[[Category:{{#switch:|File=Files|Template=Templates|articles}} in need of completion]]

<infobox> <title source="name"><default>Error</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
{{{status}}}
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>Error is a villain with a troublesome power.

Appearance

Error's low quality costume is mostly white-themed, with a common red X-motif. She wears a hospital mask with an X drawn on it, her black hat has a white X stuck on the front.<ref>Error had a costume with red ‘x’ icons across it, in a motif that recurred like spikes did on a punk rocker. She wore a medical mask with a red ‘x’ on it, and a flat-top hat with the same above the bill, and I could see a white outline where it had been cut imprecisely from whatever the source material was. The non-red parts of the costume mixed khaki green and black. Nothing about it was even B-.

Error. She made people fuck up. Right. - Excerpt from Beacon 8.5</ref>

Abilities

Error has a Stranger power. The specifics are unclear, but seem to involve inflicting bad luck on both specific targets and in a general area;.<ref>You can’t hit Error! She picks one person and they’re fucked. There’s a general fucked effect around her too!

- Excerpt from Beacon 8.5</ref> attempts to hit her will instead hit team-mates, people will stumble and injure themselves. She likely needs to be able to perceive her targets in order to affect them.<ref>

- Excerpt from Beacon 8.5</ref><ref>“Error is a stranger. She seems to blur perceptions so you lose coordination and lose track of who’s on the battlefield and where. That includes whoever you’re trying to hit, I think. She seemed to have an always-on effect surrounding her at low strength and a concentrated, magnified use that seemed to require her eyes and focus to be on the victim. She uses it to take people out of the fight. If it affects you, don’t do anything, or people that aren’t Trial and Error might get hurt.” - Excerpt from Beacon 8.6</ref>

While compareable to Shamrock the mechanisms are diffrent and Error has a much larger area of effect with a lack of fine control.

History

Background

Unknown

Post-Fallen fall

Error, together with Trial, attempted to steal two trucks filled with livestock and equipment, to be foiled by a combination of Advance Guard and Breakthrough.

References

<references/>