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'''Mog''' is the secret financer of the Anchorage faction of [[Tuurngait]]. | '''Mog''' is the secret financer of the Anchorage faction of [[Tuurngait]]. | ||
==Abilities and Powers== | ==Abilities and Powers== | ||
Mog has the ability to absorb impacts | Mog has the ability to absorb impacts, utilizing the energy to induce physical changes including new features, armor and weaponry. | ||
Powers are giving them a form of mental degradation similar to alzheimer's disease. | Powers are giving them a form of mental degradation similar to alzheimer's disease. | ||
==History== | ==History== | ||
Abilites allowed them to create several | Abilites allowed them to create several legitimate identities and business ventures. | ||
With the Elite coming to town Mog was getting scared. | With the Elite coming to town, Mog was getting scared. | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Tuurngait]] | [[Category:Tuurngait]] | ||
Revision as of 22:17, December 6, 2018
[[Category:{{#switch:|File=Files|Template=Templates|articles}} in need of cleanup]]
<infobox> <title source="name"><default>Mog</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Mog is the secret financer of the Anchorage faction of Tuurngait.
Abilities and Powers
Mog has the ability to absorb impacts, utilizing the energy to induce physical changes including new features, armor and weaponry. Powers are giving them a form of mental degradation similar to alzheimer's disease.
History
Abilites allowed them to create several legitimate identities and business ventures.
With the Elite coming to town, Mog was getting scared.
References
<references/>