Hookline: Difference between revisions
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{{Infobox character | {{Infobox character | ||
| Image = | | Image = | ||
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| family = | | family = | ||
| web serial = [[Ward]], [[Daybreak]], [[Interlude 1 II]] | | web serial = [[Ward]], [[Daybreak]], [[Interlude 1 II]] | ||
}} | }} | ||
Hookline is a villain in Ward. | Hookline is a villain in Ward. | ||
==Personality== | ==Personality== | ||
Described as violent and bloodthirsty. Was willing to attack a child. | |||
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===Relationships=== | ===Relationships=== | ||
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Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible. | Costume and distinguishing features go here. Worm descriptions tend to be sparse, so include as much as possible. | ||
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==Abilities and Powers== | ==Abilities and Powers== | ||
Has a hundred foot long cable with a hook on the end that he telekinetically controls. Only he can control of influence it. It could be described as an [[All-or-nothing]] ability, as the cable cannot be broken or damaged.<ref>“He’s in the company of Hookline. Minor mover, has a hundred-foot long cable he telekinetically controls. It can’t be broken or damaged, short of some very select powers, and it will shake off or slip free of a lot of things that would snag or impede another weapon. Frost, hands that try to grab it. So don’t try. It moves faster and acts like a whip, so be super careful if a fight happens. There’s a hook on the end, and he’s most dangerous if you’re at or just inside that hundred foot limit of his range where the hook is flying around. Which brings me to my next point.”<br><br> | |||
- | “They’re willing to hurt people?” Houndstooth asked.<br><br> | ||
“Kitchen Sink and Hookline are. They’re part of one clique in Cedar Point that’s more violent than the others. Aggressive, violent, even borderline bloody. They might be acting as enforcers for others.”- [[Shade 4.5]] </ref> | |||
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== Equipment == | == Equipment == | ||
Revision as of 08:45, January 23, 2019
<infobox> <title source="name"><default>Hookline</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Hookline is a villain in Ward.
Personality
Described as violent and bloodthirsty. Was willing to attack a child.
Abilities and Powers
Has a hundred foot long cable with a hook on the end that he telekinetically controls. Only he can control of influence it. It could be described as an All-or-nothing ability, as the cable cannot be broken or damaged.<ref>“He’s in the company of Hookline. Minor mover, has a hundred-foot long cable he telekinetically controls. It can’t be broken or damaged, short of some very select powers, and it will shake off or slip free of a lot of things that would snag or impede another weapon. Frost, hands that try to grab it. So don’t try. It moves faster and acts like a whip, so be super careful if a fight happens. There’s a hook on the end, and he’s most dangerous if you’re at or just inside that hundred foot limit of his range where the hook is flying around. Which brings me to my next point.”
“They’re willing to hurt people?” Houndstooth asked.
“Kitchen Sink and Hookline are. They’re part of one clique in Cedar Point that’s more violent than the others. Aggressive, violent, even borderline bloody. They might be acting as enforcers for others.”- Shade 4.5 </ref>
References
<references/>