The Flock: Difference between revisions
FossilLord (talk | contribs) No edit summary |
No edit summary |
||
| Line 13: | Line 13: | ||
== ''Modus operandi'' == | == ''Modus operandi'' == | ||
The team helps Valkyrie fight the giant threats that not many others can handle. Selecting from her pool of capes is based on stringent criteria, usually those with clout, easily influenced and self-controlled.<ref name=Flock/> | The team helps Valkyrie fight the giant threats that not many others can handle. Selecting from her pool of capes is based on stringent criteria, usually those with clout, easily influenced and self-controlled.<ref name=Flock/><ref>“I ask them,” Valkyrie replied in her faint chorus of haunted voices, indicating Sarah.<br><br>“She asked me before bringing me back,” Sarah confirmed. - [https://www.parahumans.net/2019/10/05/sundown-17-2/ Excerpt] from [[Sundown 17.2]]</ref> | ||
A lot of them are not in the best place mentally, suffering either from [[shard]]-influences, usually with some form of personality erosion due to the way they survived,<ref name=Care/><ref>There were others. Some had more extreme touches than others. A consequence of how information was stored. Longer-term storage reduced things down more, put information such as what people wore on their skin into the same categories as the skin itself.<br><br>And there was no storage longer-term than death. - [https://www.parahumans.net/2018/10/20 Excerpt] from [[Interlude 9 II]]</ref> or the trauma of dying.<ref name=Flock>Her flock was in step behind her, their feet scuffing in the fine sand. Her shadows were likewise in step, but they made no sound, left no tracks. They had their own boons, but some had decided to wear the gas masks regardless. They wore no uniforms, but there was a commonality that tied them together, because their clothes had all come from the same stores at the same stops, or because they’d all come so close to the foot of the mountain that was her power and then they’d come back.<br><br>Subdued, but not submissive. Quieter, not quieted.<br><br>Each and all of them remembered dying. Many remembered dying at her hands. It was a select few of ''those'' that she had brought into her flock.<br><br>Nineteen individuals, favoring the young and disciplined, the powerful, and the needy.<br><br>Then she’d been forced to stop. The umber horse Disaster had reared her ugly head and made her imminent presence known. - [https://www.parahumans.net/2018/10/20 Excerpt] from [[Interlude 9 II]]</ref> | A lot of them are not in the best place mentally, suffering either from [[shard]]-influences, usually with some form of personality erosion due to the way they survived,<ref name=Care/><ref>There were others. Some had more extreme touches than others. A consequence of how information was stored. Longer-term storage reduced things down more, put information such as what people wore on their skin into the same categories as the skin itself.<br><br>And there was no storage longer-term than death. - [https://www.parahumans.net/2018/10/20 Excerpt] from [[Interlude 9 II]]</ref> or the trauma of dying.<ref name=Flock>Her flock was in step behind her, their feet scuffing in the fine sand. Her shadows were likewise in step, but they made no sound, left no tracks. They had their own boons, but some had decided to wear the gas masks regardless. They wore no uniforms, but there was a commonality that tied them together, because their clothes had all come from the same stores at the same stops, or because they’d all come so close to the foot of the mountain that was her power and then they’d come back.<br><br>Subdued, but not submissive. Quieter, not quieted.<br><br>Each and all of them remembered dying. Many remembered dying at her hands. It was a select few of ''those'' that she had brought into her flock.<br><br>Nineteen individuals, favoring the young and disciplined, the powerful, and the needy.<br><br>Then she’d been forced to stop. The umber horse Disaster had reared her ugly head and made her imminent presence known. - [https://www.parahumans.net/2018/10/20 Excerpt] from [[Interlude 9 II]]</ref> | ||
They are intentionally kept away from their previous contacts,<ref name=Care>Listen, they’re fragile. There’s stuff wrong with them. In their heads, in their bodies. She apparently fixes them or she lets other people fix them. But until she gives the word, we’re supposed to leave them alone, we avoid putting them anywhere near their old loved ones, teammates, whatever. If you see any, try to ignore them or keep interactions light. You’ll hurt yourselves if you don’t. - [https://www.parahumans.net/2019/07/13/dying-15-3/ Excerpt] from [[Dying 15.3]]</ref> until they're well enough, ostensibly. | They are intentionally kept away from their previous contacts,<ref name=Care>Listen, they’re fragile. There’s stuff wrong with them. In their heads, in their bodies. She apparently fixes them or she lets other people fix them. But until she gives the word, we’re supposed to leave them alone, we avoid putting them anywhere near their old loved ones, teammates, whatever. If you see any, try to ignore them or keep interactions light. You’ll hurt yourselves if you don’t. - [https://www.parahumans.net/2019/07/13/dying-15-3/ Excerpt] from [[Dying 15.3]]</ref> until they're well enough, ostensibly.<ref name="reuniting"/> | ||
== Appearance == | |||
A lot of them have power-related alterations to their bodies. | |||
The members of the flock use modified variants of their original costumes, often incorporating [[Valkyrie]]'s wing on their emblems.<ref>[[Sundown 17.2]]</ref> | |||
== Warden Response == | == Warden Response == | ||
| Line 23: | Line 29: | ||
While they gave their tacit approval and resources, they do not seem to provide any special secrecy beyond general hand-waving of uncomfortable details that comes with a cape lifestyle.{{cite}} Neither have they been shown any attempts to insulate Valkyrie from possible dissenters. | While they gave their tacit approval and resources, they do not seem to provide any special secrecy beyond general hand-waving of uncomfortable details that comes with a cape lifestyle.{{cite}} Neither have they been shown any attempts to insulate Valkyrie from possible dissenters. | ||
Later they suggested reuniting the resurrected parahumans with their friends and relatives<ref name="reuniting"/> | |||
==History== | ==History== | ||
===Post-[[Gold Morning]]=== | ===Post-[[Gold Morning]]=== | ||
After the events of Gold Morning, Valkyrie joined the Wardens. It was here that she started working on the nuances of her ability, and attempting to resurrect some of her spirits.<ref>[[Teneral e.1]]</ref> | After the events of Gold Morning, Valkyrie joined the Wardens. It was here that she started working on the nuances of her ability, and attempting to resurrect some of her spirits.<ref>[[Teneral e.1]]</ref> | ||
There was an early success.<ref name="IEc1"/><ref>[[Interlude: End]]</ref> | There was an early success.<ref name="IEc1"/><ref>[[Interlude: End]]</ref> | ||
===[[Ward]]=== | ===[[Ward]]=== | ||
They had some unspecified losses<ref name="numbers"/> which caused Valkyrie to curb how many she supported.<ref name=Flock/> | They had some unspecified losses<ref name="numbers"/> which caused Valkyrie to curb how many she supported.<ref name=Flock/> | ||
| Line 39: | Line 49: | ||
===Post-[[Time Bubble Pop]]=== | ===Post-[[Time Bubble Pop]]=== | ||
Some of them were dispersed among heroes during [[The Wardens]]' assault on the [[Teacher]]'s Compound.<ref>[[Dying 15.3]]</ref> Some stayed by Valkyrie's side, protecting her from [[Ingenue]] and her thralls.<ref name="15.yII">[[Interlude 15.y II]]</ref> | Some of them were dispersed among heroes during [[The Wardens]]' assault on the [[Teacher]]'s Compound.<ref>[[Dying 15.3]]</ref> Some stayed by Valkyrie's side, protecting her from [[Ingenue]] and her thralls.<ref name="15.yII">[[Interlude 15.y II]]</ref> | ||
===Post-[[Attack on Teacher]]=== | |||
On the Wardens' suggestion Valkyrie started introducing the members of [[The Flock]] to their friends and relatives.<ref name="reuniting">The Wardens wanted their families and teammates to meet them and acclimatize to things before they started appearing in a more active capacity.”- [https://www.parahumans.net/2019/10/05/sundown-17-2/ Excerpt] from [[Sundown 17.2]]</ref> | |||
== Members == | == Members == | ||
Revision as of 00:24, October 6, 2019
[[Category:{{#switch:|File=Files|Template=Templates|articles}} in need of completion]]
<infobox>
<title source="name"> <default>The Flock</default> </title>
<image source="Image"></image> <image source="image"></image> <header>Information</header> <label>Alignment</label> <label>Leader(s)</label> <label>Leader(s)</label> <label>Allies</label> <label>Allies</label> <label>Status</label> <label>Location</label> <label>First Appearance</label> <header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label> </infobox> The Flock are a group of capes who have been resurrected from death. Previously a part of Valkyrie's hoard of ghosts, they have been brought back by combined powers of Valkyrie, Bonesaw, and Nilbog.
Modus operandi
The team helps Valkyrie fight the giant threats that not many others can handle. Selecting from her pool of capes is based on stringent criteria, usually those with clout, easily influenced and self-controlled.<ref name=Flock/><ref>“I ask them,” Valkyrie replied in her faint chorus of haunted voices, indicating Sarah.
“She asked me before bringing me back,” Sarah confirmed. - Excerpt from Sundown 17.2</ref>
A lot of them are not in the best place mentally, suffering either from shard-influences, usually with some form of personality erosion due to the way they survived,<ref name=Care/><ref>There were others. Some had more extreme touches than others. A consequence of how information was stored. Longer-term storage reduced things down more, put information such as what people wore on their skin into the same categories as the skin itself.
And there was no storage longer-term than death. - Excerpt from Interlude 9 II</ref> or the trauma of dying.<ref name=Flock>Her flock was in step behind her, their feet scuffing in the fine sand. Her shadows were likewise in step, but they made no sound, left no tracks. They had their own boons, but some had decided to wear the gas masks regardless. They wore no uniforms, but there was a commonality that tied them together, because their clothes had all come from the same stores at the same stops, or because they’d all come so close to the foot of the mountain that was her power and then they’d come back.
Subdued, but not submissive. Quieter, not quieted.
Each and all of them remembered dying. Many remembered dying at her hands. It was a select few of those that she had brought into her flock.
Nineteen individuals, favoring the young and disciplined, the powerful, and the needy.
Then she’d been forced to stop. The umber horse Disaster had reared her ugly head and made her imminent presence known. - Excerpt from Interlude 9 II</ref>
They are intentionally kept away from their previous contacts,<ref name=Care>Listen, they’re fragile. There’s stuff wrong with them. In their heads, in their bodies. She apparently fixes them or she lets other people fix them. But until she gives the word, we’re supposed to leave them alone, we avoid putting them anywhere near their old loved ones, teammates, whatever. If you see any, try to ignore them or keep interactions light. You’ll hurt yourselves if you don’t. - Excerpt from Dying 15.3</ref> until they're well enough, ostensibly.<ref name="reuniting"/>
Appearance
A lot of them have power-related alterations to their bodies.
The members of the flock use modified variants of their original costumes, often incorporating Valkyrie's wing on their emblems.<ref>Sundown 17.2</ref>
Warden Response
While initially extremely cautious of any collaboration or even contact between, Nilbog , Bonesaw, and Valkyrie.<ref> - Excerpt from Teneral e.1</ref> They came around
While they gave their tacit approval and resources, they do not seem to provide any special secrecy beyond general hand-waving of uncomfortable details that comes with a cape lifestyle.[citation needed] Neither have they been shown any attempts to insulate Valkyrie from possible dissenters.
Later they suggested reuniting the resurrected parahumans with their friends and relatives<ref name="reuniting"/>
History
Post-Gold Morning
After the events of Gold Morning, Valkyrie joined the Wardens. It was here that she started working on the nuances of her ability, and attempting to resurrect some of her spirits.<ref>Teneral e.1</ref>
There was an early success.<ref name="IEc1"/><ref>Interlude: End</ref>
Ward
They had some unspecified losses<ref name="numbers"/> which caused Valkyrie to curb how many she supported.<ref name=Flock/>
Post-Fallen fall
Valkyrie and her flock take on a world-ending threat in the form of an enormous tinker tower that could potentially strip the entire earth of its atmosphere.<ref name="9II">Interlude 9 II</ref>
Weeks later they deal with the tyrant kings trying to take what is left of Africa.<ref name="9II"/>
Post-Time Bubble Pop
Some of them were dispersed among heroes during The Wardens' assault on the Teacher's Compound.<ref>Dying 15.3</ref> Some stayed by Valkyrie's side, protecting her from Ingenue and her thralls.<ref name="15.yII">Interlude 15.y II</ref>
Post-Attack on Teacher
On the Wardens' suggestion Valkyrie started introducing the members of The Flock to their friends and relatives.<ref name="reuniting">The Wardens wanted their families and teammates to meet them and acclimatize to things before they started appearing in a more active capacity.”- Excerpt from Sundown 17.2</ref>
Members
- Valkyrie
- Milk
- Cleo (Naja Haje)
- Voltrage (Third Execution)
- Edgeless (Forward Facing)
- Unnamed birdcage-outcast
- Grue<ref>A handsome black man had a mark on his face, akin to vitiligo, but not quite the albino white that came with vitiligo. A loose representation of a skull, drawn on his face in a lighter brown. - Excerpt from Interlude 9 II</ref><ref name="15.zII">Interlude 15.z</ref>
- Photon
- Furcate
- Roucouler the Liar<ref>Roucouler, the Liar. [...] A man appeared behind Ciara’s seat, his leering grin stretched into a caricature, a mockery of what he’d worn in life. His teeth had no divides between them, making them one bony shelf, and his eyes were stretched into slants by the too-wide grin. A cartoonish appearance.
Roucouler leaned over the top of the chair, and she could hear his whispers, in a French accent. He pitched his voice to distinguish between the two. - Excerpt from Teneral e.1</ref> - Clockblocker<ref name="IEc1">A red haired young man that was donning a white bodysuit. - Comment by Wildbow on Interlude: End</ref><ref name="15.zII"/>
- Kid Win<ref>The two boys remained near Swansong for a few more minutes, and then they walked away.
“Kid,” the one in white said. “Can you make heads or tails of this?”
“Looks like a camera with some broadcast tech.” - Excerpt from Interlude 15.z II</ref> - Unnamed Needle Thrower (killed)
- Unnamed Torches-Wielder (killed)
- Unnamed Paper Manipulator (killed)
- Unnamed Lightning Blaster
~12-25<ref name=Flock/> in total<ref name="numbers">She started with a dozen, increased to twenty-five. Then a few died [...] She recently made more. Sent them on this mission. - Excerpt from Dying 15.3</ref>
References
<references/>