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'''Brockton Bay Protectorate Headquarters / Wards Base'''
'''Brockton Bay Protectorate Headquarters / Wards Base'''


A fair sized steel and glass building in the Downtown section of Brockton Bay and situationed near Arcadia High School. Appears to have a helipad and parking area on the grounds outside the building. Inside the building is the several different locations (some of which match a modern police station), a gift shop and very secure access to the Wards 'home base' in a domed section up near the top.
This is a fair sized steel and glass building in the Downtown section of[[ Brockton Bay]] , situated near [[Arcadia High School]] . It appears to have a helipad and parking area on the grounds outside the building. Inside the building are several different locations (some of which match a modern police station), a gift shop and very secure access to the [[The Protectorate|Protectorate ]] and [[Wards ]] local 'home base' in a domed section up near the top.


Utilizes many Tinker made devices for security.
Utilizes many Tinker made devices for security, including a very powerful forcefield that is always on.


The Wards Base which is high up (top levels?) is a large domed area with easy to adjust and movable walls. These can be used to rearrange things if need be for new quarters.
The Wards Base which is high up (top levels?) is a large domed area with easy to adjust and movable walls. These can be used to rearrange things if need be for new quarters.


Armsmaster was incarcerated on a special, secluded floor up near this area as part of his sentence while he continued to work on his Tinker inventions.
[[Armsmaster ]] was incarcerated on a special, secluded floor up near this area as part of his sentence while he continued to work on his Tinker inventions.
[[Category:Places]]
[[Category:Places]]

Revision as of 23:57, March 31, 2014

Brockton Bay Protectorate Headquarters / Wards Base

This is a fair sized steel and glass building in the Downtown section ofBrockton Bay , situated near Arcadia High School . It appears to have a helipad and parking area on the grounds outside the building. Inside the building are several different locations (some of which match a modern police station), a gift shop and very secure access to the Protectorate and Wards local 'home base' in a domed section up near the top.

Utilizes many Tinker made devices for security, including a very powerful forcefield that is always on.

The Wards Base which is high up (top levels?) is a large domed area with easy to adjust and movable walls. These can be used to rearrange things if need be for new quarters.

Armsmaster was incarcerated on a special, secluded floor up near this area as part of his sentence while he continued to work on his Tinker inventions.