Khonsu: Difference between revisions
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Khonsu stands somewhere between [[Leviathan]] and [[Behemoth]] in height.<ref name="25.4 e2">It stood somewhere between Leviathan and Behemoth in height, if I ballparked by the number of stories in the adjacent buildings. I waited patiently for the view to clear, revealing more details. Clues, as if there was a solution to what we faced here. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> He is also broad, looking like a feral Buddha. Khonsu is jet-black with something white or silver bordering the edges of his various features. Although Khonsu does not wear clothes, he has features somewhere between leaves and fins that curl away from elbows, wrists, fingers, and around his legs. These features have elaborate designs at the edges: they make his fingers/toes resemble claws and leave dangerous looking blades elsewhere.<ref name="25.4 e3">I pegged him as a he before I saw too much else. He was broad, a Buddha in physique, if more feral in appearance. He was as black as night, with something white or silver giving definition around the edges of his various features. He didn’t wear clothes, but he had features somewhere between leaves and fins, with elaborate designs at the edges, curling away from elbows, his wrist, his fingers and around his legs. It made his fingers and toes into claws, and left dangerous looking blades elsewhere. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> | Khonsu stands somewhere between [[Leviathan]] and [[Behemoth]] in height.<ref name="25.4 e2">It stood somewhere between Leviathan and Behemoth in height, if I ballparked by the number of stories in the adjacent buildings. I waited patiently for the view to clear, revealing more details. Clues, as if there was a solution to what we faced here. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> He is also broad, looking like a feral Buddha. Khonsu is jet-black with something white or silver bordering the edges of his various features. Although Khonsu does not wear clothes, he has features somewhere between leaves and fins that curl away from elbows, wrists, fingers, and around his legs. These features have elaborate designs at the edges: they make his fingers/toes resemble claws and leave dangerous looking blades elsewhere.<ref name="25.4 e3">I pegged him as a he before I saw too much else. He was broad, a Buddha in physique, if more feral in appearance. He was as black as night, with something white or silver giving definition around the edges of his various features. He didn’t wear clothes, but he had features somewhere between leaves and fins, with elaborate designs at the edges, curling away from elbows, his wrist, his fingers and around his legs. It made his fingers and toes into claws, and left dangerous looking blades elsewhere. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> | ||
Khonsu's face is fixed with a permanent snarl, his teeth silvery white behind ebony lips. He also has tendrils like the whiskers of a catfish that mark the | Khonsu's face is fixed with a permanent snarl, his teeth silvery white behind ebony lips. He also has tendrils like the whiskers of a catfish that mark the corners of his mouth.<ref name="25.4 e4">His face was a permanent snarl, frozen in place, his teeth silvery white behind the ebon lips. Tendrils like the whiskers of a catfish marked the corners of his mouth. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> Khonsu is also covered in gill-like gaps that have a white glimmer, reminiscent of a tiger. He has a perfect sphere making up the center of his body;<ref name="25.4 e5">All across the exterior of his body, there were gaps, like the gills of a fish, and that brilliant white or silver glimmered from beneath, a stark contrast to the absolute black that marked the rest of him. It made me think of a tiger. And at the center of it all, quite literally, there was a perfect sphere of that same material, a marble or a crystal ball, his body perched on the upper half and his legs attached to the lower half. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> his upper body can rotate on this sphere.<ref name="25.4 e7">The Endbringer stopped and extended a hand. His arms weren’t long enough to reach around his girth, but his upper body rotated on the sphere that formed his midsection, giving him the freedom of movement needed. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> | ||
When damaged, he displays visible onionlike layers that alternate between silver and black depending on the part damaged.<ref>Now he stood still, weathering attacks with the same durability the other Endbringers had. Damage to his flesh exposed silver, and damage to the belly or other silver parts showed ebon black. The onionlike layers Tattletale had described, plain to see. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> | When damaged, he displays visible onionlike layers that alternate between silver and black depending on the part damaged.<ref>Now he stood still, weathering attacks with the same durability the other Endbringers had. Damage to his flesh exposed silver, and damage to the belly or other silver parts showed ebon black. The onionlike layers Tattletale had described, plain to see. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> | ||
==Abilities and Powers== | ==Abilities and Powers== | ||
Thanks to his unique [[Endbringers#Biology | Endbringer physiology]], Khonsu has greater natural durability than any other [[Endbringer]]. He has forcefields set between some layers of his body that only disappear after a strong hit; this reinforcement can help prevent an attack from stripping away too many layers of his body at once.<ref name="25.6 e9">And Khonsu, for his part, hadn’t suffered nearly as much as Behemoth had. Five or six layers had been stripped away, and what was left was glimmering with a light that danced around the outside of his body.<br><br>The hue and intensity of it matched the light at the edges of his time fields. It slowly faded.<br>[...]<br>The falling star, such as it was, had broken through more of the exterior. Not a lot, but some. As the dust cleared, I could see glimmers of light, dancing through the space beneath the injury.<br><br>It was the moment I realized that the motherfucker was ''reinforced''. He had forcefields set between layers, so he couldn’t be wiped out in a matter of good hits like Behemoth had been. It was eerily reminiscent of Glory Girl. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> This durability complements a powerset geared towards mobility and attrition warfare; Khonsu can possibly capitalize on the mistakes made by fatigued opponents.<ref name="25.5 e1">Three days.<br><br>Nearly three days and we hadn’t managed to kill him.<br><br>A new target every thirty minutes, give or take. Ten to twenty minutes for the defending forces to get their shit together. The remainder of that time was our capes trying to hurt him. Chipping away at him.<br>[...]<br>They were tired, weary. Everyone was. How could you rest when he could appear where you were? Six or eight hours of sleep meant he’d be changing location twelve to sixteen times, if not more. And at the same time, that fatigue, it made it easier to make mistakes, and he wasn’t an opponent that let mistakes slide. - [https://parahumans.wordpress.com/2013/07/11/scarab-25-5/ Excerpt] from [[Scarab 25.5]]</ref> | |||
Khonsu | ===Time Fields=== | ||
Khonsu possesses the ability to manipulate space and time. He has used this to speed and slow time immensely in the circular fields that orbit him. Given the immense amount of time that can pass in these fields,<ref>Was in the order of 1 year per .5 seconds. Bugs would die for lack of resources, and Khonsu wouldn't cooperate to that extent. - [https://redd.it/32m2bc Reddit comment] by Wildbow</ref> people caught within are reduced to dust, skeletons, or bloody smears.<ref name="25.4">[https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Scarab 25.4]</ref> He can also use the fields on himself to accelerate his healing. He can dismiss, alter, speed up, or reverse the orbit of these circles.<ref name="25.5 e2">A new target every thirty minutes, give or take. Ten to twenty minutes for the defending forces to get their shit together. The remainder of that time was our capes trying to hurt him. Chipping away at him.<br/><br/>Sometimes we made headway.<br/><br/>Sometimes he crushed the bulk of the defending forces and then stood still, drawing those rotating columns of altered time to himself. Not covering himself, but allowing the altered time effects to graze the outer edges of his body. He’d heal, regenerating as much as half of the damage we’d done. - [https://parahumans.wordpress.com/2013/07/11/scarab-25-5/ Excerpt] from [[Scarab 25.5]]</ref> These fields are surrounded by a sparkling cylindrical force field<ref name="25.4" /> that blocks energy and organic matter, but allows some visible light through<ref name="IRC1">Aarik: how does that work actually, the time fields leave the corpses behind as they pass over them, but people can't leave.<br/>Wildbow: Barrier blocks organic matter<br/>Aarik: Ahhh<br/>Aarik: they leave behind the bones, so probably living organic matter specifically.<br/>Aarik: Could Weld just walk out then?<br/>Wildbow: Yep<br/>Aarik: And breaker capes who turn into an inorganic form?<br/>Wildbow: Some<br/>Hierophant: Khonsu is probably my favorite Endbringer and the most dangerous to fight IMO<br/>Hierophant: Mostly because you're so reliant on teleporters - those get killed, you can't do anything<br/>Wildbow: Less likely, the barrier also filters energy. It's why sunlight/heat don't accumulate indefinitely within.<br/>Aarik: So mostly just people who turn into stuff like water/stone/dirt/metal.<br/>Wildbow: Weld is kind of a special case<br/>Hierophant Could Myrddin hide in a pocket dimension<br/>Hierophant: to avoid it<br/>Wildbow: Probably not - [https://forums.spacebattles.com/posts/19718375/ Comments by Wildbow on IRC, archived on Spacebattles]</ref>; [[Taylor]] speculated that he could choose what was able to move through them<ref name="25.4" /> | |||
===Teleporation=== | |||
By extending his arms out to either side,<ref name="25.4 teleport" /><ref name="25.6 e12">Khonsu had apparently had enough, because he extended his hands out to either side, lying with his back to the ground. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> Khonsu can teleport on a global scale; he typically uses this ability to target key locations and installations.<ref name="Rjla e1">'''Khonsu''' produces time-manipulated zones. Three columns (one city block across) that allow entry but no exit, accelerating time for those within to the point that buildings age until they collapse, and people turn to dust. Khonsu teleports on a global scale, targeting key locations and installations. - Wildbow on Reddit</ref><!-- https://www.reddit.com/r/whowouldwin/comments/2sju2u/the_endbringers_worm_vs_the_justice_league/cnqkz88/ --> After his initial attack on [[Japan]], he teleported to Cape Verde all the way in [[Africa]].<ref>The monitors showed him in a different city. A caption on the bottom of the screen showed the words ‘Cape Verde’.<br><br>He’d teleported halfway around the planet. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> His teleportation can also leave behind a massive, tightly contained explosion powerful enough to throw trucks into the air.<ref name="25.4 teleport">Khonsu didn’t pursue. He remained where he was, arms extended out to either side, palms down.<br><br>Then he disappeared in a massive, tightly contained explosion. Trucks and sections of fence were thrown into the air by the movement. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> | |||
Khonsu can slowly float in any direction to put himself and his time fields in reach of more targets.<ref>Khonsu elected to ignore it, floating forward to put himself in reach of more of the defending capes. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> He appears to waddle when moving; he floats in the air as if he were walking on the moon.<ref name="25.4 e6">Arms extended out to either side, he took a step, almost ''waddled''. He floated as though he were walking on the moon. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> Khonsu can also let himself take a sufficiently powerful hit while floating to gain momentum, letting him move at higher speeds than normal.<ref name="25.6 e1">Khonsu allowed himself to be struck by Alexandria, using the impact to float back at a higher speed. The act gave him the positioning he needed to draw his spheres closer to the Jaguars’ contingent. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> | ===Other Abilities=== | ||
Khonsu appears to perceive the world through temporal disturbances.<ref name="28.I e1">The younger siblings are harder to target, but their birthplace is studded with temporal anomalies. Holes in time, wells, echoes, slowed time and accelerated time, from confrontations that have occurred, even confrontations she participated in. She manipulates the wind as she affected the water. A stirring that prompts another stirring, and the temporal effects that can be affected are struck in a particular pattern, strained in a particular order, from the fastest to the slowest. Again, she repeats the process emphasizing the anomalies with individuals trapped within. As communications go, it is crude, but she knows her siblings like she knows any other target. Slow, calm, the subjects. - [[Interlude 28]]</ref> Like other [[Endbringers]], Khonsu is a blind spot to the typical [[Thinker]] precognition,<ref name="II11.4 e1">It wasn’t Jeanne who answered. Cinereal gave me my reply. “Thinkers say no. They’re either drawing blanks or they don’t like what they see.”<br/><br/>“Nothing specific? No details?”<br/><br/>“No,” Cinereal said. “But if you look at some of the other major thinker blind spots, you’re going to find yourself running into topics like Eidolon, Sleeper, the Endbringers, Valkyrie, the Island-state, the Pastor incident…”<br/><br/>“Concentrations of power,” I said.<br/><br/>Jeanne shook her head. “''Complexity'' of power, most often. Whatever thinker powers come into play, with these cases, there’s often too many variables to fully consider, thinkers report that their powers are fuzzy, inconsistent, or blacked out.” - [[Blinding 11.4]]</ref> including [[Contessa]].<ref name="24.2 e1">“Right, that wasn’t my second question. What I want to know is why the hell you haven’t used a power like yours to figure out how to beat the Endbringers.”<br/><br/>“My power is a form of precognition,” she said. “Unlike most such powers, other precognitive abilities do not confuse it. That said, there are certain individuals it does not work against, the Endbringers included.”<br/><br/>“Why?” Tecton asked.<br/><br/>“No way to know for sure,” she said, “But we have theories. The first is that they have a built-in immunity, something their origins granted them.” - [[Crushed 24.2]]</ref> | |||
Khonsu can slowly float in any direction to put himself and his time fields in reach of more targets.<ref name="25.6 e3">Khonsu elected to ignore it, floating forward to put himself in reach of more of the defending capes. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> He appears to waddle when moving; he floats in the air as if he were walking on the moon.<ref name="25.4 e6">Arms extended out to either side, he took a step, almost ''waddled''. He floated as though he were walking on the moon. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> Khonsu can also let himself take a sufficiently powerful hit while floating to gain momentum, letting him temporarily move at higher speeds than normal.<ref name="25.6 e1">Khonsu allowed himself to be struck by Alexandria, using the impact to float back at a higher speed. The act gave him the positioning he needed to draw his spheres closer to the Jaguars’ contingent. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> | |||
==History== | ==History== | ||
===Background=== | ===Background=== | ||
Birthed in a place of temporal anomalies. | Birthed in a place of temporal anomalies.<ref name="28.I e1" /> | ||
===Post-[[Echidna]]=== | ===Post-[[Echidna]]=== | ||
Some months after the death of [[Behemoth]], Khonsu appeared from a dust cloud in plain sight on January 20, 2012<ref name="25.6 | Some months after the death of [[Behemoth]], Khonsu appeared from a dust cloud in plain sight on January 20, 2012<ref name="25.6 e13" /> to attack [[Japan]].<ref name="25.4 e1">There were tall buildings, neon signs glowing in the late evening. Somewhere in Asia.<br><br>“Japan,” Wanton said.<br><br>The camera was shaking, and the view on the screen reacted in kind.<br><br>Dust rose in clouds, billowing, until they obscured the camera’s view.<br><br>The audience was reacting. Moans, cries of alarm and despair. They knew what was going on.<br>[...]<br>The fourth, it seemed, was appearing in plain sight.<br><br>The dust took forever to clear. But for a few mutters here and there, small animal sounds of despair from the audience and studio employees who were watching, the studio had plunged into quiet horror. - [https://parahumans.wordpress.com/2013/07/09/scarab-25-4/ Excerpt] from [[Scarab 25.4]]</ref> He [[Battle against Khonsu|battled]] the assembled heroes of the world for three days before [[Cauldron]] [[Khonsu Meeting|negotiated with]] the major powers, persuading powerful cape groups and warlords such as the [[Thanda]] and [[Moord Nag]] to help battle him.<ref name="25.5">[https://parahumans.wordpress.com/2013/07/11/scarab-25-5/ Scarab 25.5]</ref> Credit for his initial defeat went to [[Moord Nag]] and [[Scion]].<ref name="25.6 e13"> | ||
'''Indiscriminate''', January 20th, 2012 // Khonsu<br/>Notes: First appearance. Scion/Moord Nag victory. List of all one hundred and sixty three targets and casualty numbers '''here'''. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> | '''Indiscriminate''', January 20th, 2012 // Khonsu<br/>Notes: First appearance. Scion/Moord Nag victory. List of all one hundred and sixty three targets and casualty numbers '''here'''. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> | ||
===[[Timeskip]]=== | ===[[Timeskip]]=== | ||
Khonsu showed up again and was driven away much more easily.<ref name="25.6 | Khonsu showed up again and was driven away much more easily.<ref name="25.6 e14"> | ||
'''Indiscriminate''', February 5th, 2013 // Khonsu<br/>Notes: Victory by Eidolon/The Guild. List of the twenty-nine targets '''here'''. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> | '''Indiscriminate''', February 5th, 2013 // Khonsu<br/>Notes: Victory by Eidolon/The Guild. List of the twenty-nine targets '''here'''. - [https://parahumans.wordpress.com/2013/07/13/scarab-25-6/ Excerpt] from [[Scarab 25.6]]</ref> | ||
Revision as of 15:36, April 6, 2021
<infobox> <title source="name"><default>Khonsu</default></title>
<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>
<label>Status</label><format><label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox> Khonsu is the fourth Endbringer to appear.
Appearance
Khonsu stands somewhere between Leviathan and Behemoth in height.<ref name="25.4 e2">It stood somewhere between Leviathan and Behemoth in height, if I ballparked by the number of stories in the adjacent buildings. I waited patiently for the view to clear, revealing more details. Clues, as if there was a solution to what we faced here. - Excerpt from Scarab 25.4</ref> He is also broad, looking like a feral Buddha. Khonsu is jet-black with something white or silver bordering the edges of his various features. Although Khonsu does not wear clothes, he has features somewhere between leaves and fins that curl away from elbows, wrists, fingers, and around his legs. These features have elaborate designs at the edges: they make his fingers/toes resemble claws and leave dangerous looking blades elsewhere.<ref name="25.4 e3">I pegged him as a he before I saw too much else. He was broad, a Buddha in physique, if more feral in appearance. He was as black as night, with something white or silver giving definition around the edges of his various features. He didn’t wear clothes, but he had features somewhere between leaves and fins, with elaborate designs at the edges, curling away from elbows, his wrist, his fingers and around his legs. It made his fingers and toes into claws, and left dangerous looking blades elsewhere. - Excerpt from Scarab 25.4</ref>
Khonsu's face is fixed with a permanent snarl, his teeth silvery white behind ebony lips. He also has tendrils like the whiskers of a catfish that mark the corners of his mouth.<ref name="25.4 e4">His face was a permanent snarl, frozen in place, his teeth silvery white behind the ebon lips. Tendrils like the whiskers of a catfish marked the corners of his mouth. - Excerpt from Scarab 25.4</ref> Khonsu is also covered in gill-like gaps that have a white glimmer, reminiscent of a tiger. He has a perfect sphere making up the center of his body;<ref name="25.4 e5">All across the exterior of his body, there were gaps, like the gills of a fish, and that brilliant white or silver glimmered from beneath, a stark contrast to the absolute black that marked the rest of him. It made me think of a tiger. And at the center of it all, quite literally, there was a perfect sphere of that same material, a marble or a crystal ball, his body perched on the upper half and his legs attached to the lower half. - Excerpt from Scarab 25.4</ref> his upper body can rotate on this sphere.<ref name="25.4 e7">The Endbringer stopped and extended a hand. His arms weren’t long enough to reach around his girth, but his upper body rotated on the sphere that formed his midsection, giving him the freedom of movement needed. - Excerpt from Scarab 25.4</ref>
When damaged, he displays visible onionlike layers that alternate between silver and black depending on the part damaged.<ref>Now he stood still, weathering attacks with the same durability the other Endbringers had. Damage to his flesh exposed silver, and damage to the belly or other silver parts showed ebon black. The onionlike layers Tattletale had described, plain to see. - Excerpt from Scarab 25.4</ref>
Abilities and Powers
Thanks to his unique Endbringer physiology, Khonsu has greater natural durability than any other Endbringer. He has forcefields set between some layers of his body that only disappear after a strong hit; this reinforcement can help prevent an attack from stripping away too many layers of his body at once.<ref name="25.6 e9">And Khonsu, for his part, hadn’t suffered nearly as much as Behemoth had. Five or six layers had been stripped away, and what was left was glimmering with a light that danced around the outside of his body.
The hue and intensity of it matched the light at the edges of his time fields. It slowly faded.
[...]
The falling star, such as it was, had broken through more of the exterior. Not a lot, but some. As the dust cleared, I could see glimmers of light, dancing through the space beneath the injury.
It was the moment I realized that the motherfucker was reinforced. He had forcefields set between layers, so he couldn’t be wiped out in a matter of good hits like Behemoth had been. It was eerily reminiscent of Glory Girl. - Excerpt from Scarab 25.6</ref> This durability complements a powerset geared towards mobility and attrition warfare; Khonsu can possibly capitalize on the mistakes made by fatigued opponents.<ref name="25.5 e1">Three days.
Nearly three days and we hadn’t managed to kill him.
A new target every thirty minutes, give or take. Ten to twenty minutes for the defending forces to get their shit together. The remainder of that time was our capes trying to hurt him. Chipping away at him.
[...]
They were tired, weary. Everyone was. How could you rest when he could appear where you were? Six or eight hours of sleep meant he’d be changing location twelve to sixteen times, if not more. And at the same time, that fatigue, it made it easier to make mistakes, and he wasn’t an opponent that let mistakes slide. - Excerpt from Scarab 25.5</ref>
Time Fields
Khonsu possesses the ability to manipulate space and time. He has used this to speed and slow time immensely in the circular fields that orbit him. Given the immense amount of time that can pass in these fields,<ref>Was in the order of 1 year per .5 seconds. Bugs would die for lack of resources, and Khonsu wouldn't cooperate to that extent. - Reddit comment by Wildbow</ref> people caught within are reduced to dust, skeletons, or bloody smears.<ref name="25.4">Scarab 25.4</ref> He can also use the fields on himself to accelerate his healing. He can dismiss, alter, speed up, or reverse the orbit of these circles.<ref name="25.5 e2">A new target every thirty minutes, give or take. Ten to twenty minutes for the defending forces to get their shit together. The remainder of that time was our capes trying to hurt him. Chipping away at him.
Sometimes we made headway.
Sometimes he crushed the bulk of the defending forces and then stood still, drawing those rotating columns of altered time to himself. Not covering himself, but allowing the altered time effects to graze the outer edges of his body. He’d heal, regenerating as much as half of the damage we’d done. - Excerpt from Scarab 25.5</ref> These fields are surrounded by a sparkling cylindrical force field<ref name="25.4" /> that blocks energy and organic matter, but allows some visible light through<ref name="IRC1">Aarik: how does that work actually, the time fields leave the corpses behind as they pass over them, but people can't leave.
Wildbow: Barrier blocks organic matter
Aarik: Ahhh
Aarik: they leave behind the bones, so probably living organic matter specifically.
Aarik: Could Weld just walk out then?
Wildbow: Yep
Aarik: And breaker capes who turn into an inorganic form?
Wildbow: Some
Hierophant: Khonsu is probably my favorite Endbringer and the most dangerous to fight IMO
Hierophant: Mostly because you're so reliant on teleporters - those get killed, you can't do anything
Wildbow: Less likely, the barrier also filters energy. It's why sunlight/heat don't accumulate indefinitely within.
Aarik: So mostly just people who turn into stuff like water/stone/dirt/metal.
Wildbow: Weld is kind of a special case
Hierophant Could Myrddin hide in a pocket dimension
Hierophant: to avoid it
Wildbow: Probably not - Comments by Wildbow on IRC, archived on Spacebattles</ref>; Taylor speculated that he could choose what was able to move through them<ref name="25.4" />
Teleporation
By extending his arms out to either side,<ref name="25.4 teleport" /><ref name="25.6 e12">Khonsu had apparently had enough, because he extended his hands out to either side, lying with his back to the ground. - Excerpt from Scarab 25.6</ref> Khonsu can teleport on a global scale; he typically uses this ability to target key locations and installations.<ref name="Rjla e1">Khonsu produces time-manipulated zones. Three columns (one city block across) that allow entry but no exit, accelerating time for those within to the point that buildings age until they collapse, and people turn to dust. Khonsu teleports on a global scale, targeting key locations and installations. - Wildbow on Reddit</ref> After his initial attack on Japan, he teleported to Cape Verde all the way in Africa.<ref>The monitors showed him in a different city. A caption on the bottom of the screen showed the words ‘Cape Verde’.
He’d teleported halfway around the planet. - Excerpt from Scarab 25.4</ref> His teleportation can also leave behind a massive, tightly contained explosion powerful enough to throw trucks into the air.<ref name="25.4 teleport">Khonsu didn’t pursue. He remained where he was, arms extended out to either side, palms down.
Then he disappeared in a massive, tightly contained explosion. Trucks and sections of fence were thrown into the air by the movement. - Excerpt from Scarab 25.4</ref>
Other Abilities
Khonsu appears to perceive the world through temporal disturbances.<ref name="28.I e1">The younger siblings are harder to target, but their birthplace is studded with temporal anomalies. Holes in time, wells, echoes, slowed time and accelerated time, from confrontations that have occurred, even confrontations she participated in. She manipulates the wind as she affected the water. A stirring that prompts another stirring, and the temporal effects that can be affected are struck in a particular pattern, strained in a particular order, from the fastest to the slowest. Again, she repeats the process emphasizing the anomalies with individuals trapped within. As communications go, it is crude, but she knows her siblings like she knows any other target. Slow, calm, the subjects. - Interlude 28</ref> Like other Endbringers, Khonsu is a blind spot to the typical Thinker precognition,<ref name="II11.4 e1">It wasn’t Jeanne who answered. Cinereal gave me my reply. “Thinkers say no. They’re either drawing blanks or they don’t like what they see.”
“Nothing specific? No details?”
“No,” Cinereal said. “But if you look at some of the other major thinker blind spots, you’re going to find yourself running into topics like Eidolon, Sleeper, the Endbringers, Valkyrie, the Island-state, the Pastor incident…”
“Concentrations of power,” I said.
Jeanne shook her head. “Complexity of power, most often. Whatever thinker powers come into play, with these cases, there’s often too many variables to fully consider, thinkers report that their powers are fuzzy, inconsistent, or blacked out.” - Blinding 11.4</ref> including Contessa.<ref name="24.2 e1">“Right, that wasn’t my second question. What I want to know is why the hell you haven’t used a power like yours to figure out how to beat the Endbringers.”
“My power is a form of precognition,” she said. “Unlike most such powers, other precognitive abilities do not confuse it. That said, there are certain individuals it does not work against, the Endbringers included.”
“Why?” Tecton asked.
“No way to know for sure,” she said, “But we have theories. The first is that they have a built-in immunity, something their origins granted them.” - Crushed 24.2</ref>
Khonsu can slowly float in any direction to put himself and his time fields in reach of more targets.<ref name="25.6 e3">Khonsu elected to ignore it, floating forward to put himself in reach of more of the defending capes. - Excerpt from Scarab 25.6</ref> He appears to waddle when moving; he floats in the air as if he were walking on the moon.<ref name="25.4 e6">Arms extended out to either side, he took a step, almost waddled. He floated as though he were walking on the moon. - Excerpt from Scarab 25.4</ref> Khonsu can also let himself take a sufficiently powerful hit while floating to gain momentum, letting him temporarily move at higher speeds than normal.<ref name="25.6 e1">Khonsu allowed himself to be struck by Alexandria, using the impact to float back at a higher speed. The act gave him the positioning he needed to draw his spheres closer to the Jaguars’ contingent. - Excerpt from Scarab 25.6</ref>
History
Background
Birthed in a place of temporal anomalies.<ref name="28.I e1" />
Post-Echidna
Some months after the death of Behemoth, Khonsu appeared from a dust cloud in plain sight on January 20, 2012<ref name="25.6 e13" /> to attack Japan.<ref name="25.4 e1">There were tall buildings, neon signs glowing in the late evening. Somewhere in Asia.
“Japan,” Wanton said.
The camera was shaking, and the view on the screen reacted in kind.
Dust rose in clouds, billowing, until they obscured the camera’s view.
The audience was reacting. Moans, cries of alarm and despair. They knew what was going on.
[...]
The fourth, it seemed, was appearing in plain sight.
The dust took forever to clear. But for a few mutters here and there, small animal sounds of despair from the audience and studio employees who were watching, the studio had plunged into quiet horror. - Excerpt from Scarab 25.4</ref> He battled the assembled heroes of the world for three days before Cauldron negotiated with the major powers, persuading powerful cape groups and warlords such as the Thanda and Moord Nag to help battle him.<ref name="25.5">Scarab 25.5</ref> Credit for his initial defeat went to Moord Nag and Scion.<ref name="25.6 e13">
Indiscriminate, January 20th, 2012 // Khonsu
Notes: First appearance. Scion/Moord Nag victory. List of all one hundred and sixty three targets and casualty numbers here. - Excerpt from Scarab 25.6</ref>
Timeskip
Khonsu showed up again and was driven away much more easily.<ref name="25.6 e14">
Indiscriminate, February 5th, 2013 // Khonsu
Notes: Victory by Eidolon/The Guild. List of the twenty-nine targets here. - Excerpt from Scarab 25.6</ref>
Gold Morning
After Eidolon's death, Khonsu imprinted on one of Teacher's minions, who sold his services to Cauldron.<ref name="28.5 e1">“Quite. It was Khonsu. The Endbringer has imprinted on Teacher’s group, and he has offered to sell that squad, along with the Endbringer, to a sufficiently wealthy buyer. We agreed, if only to keep this from becoming a monopoly on Endbringers.” - Excerpt from Cockroaches 28.5</ref>
He participated in the fight against Scion, alongside the other Endbringers.
Chapter Appearances
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Fanart Gallery
-
S-Class Threats by BenswFrenefits
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Pixel Khonsu by Blastweave
Trivia
- Khonsu is the first Endbringer not named after a Biblical/Talmudic creature. He also breaks the pattern of each Endbringer being about 15 feet shorter than the last by being between Leviathan and Behemoth in size.<ref name="25.4 e2" />
- Khonsu's sphere-like body may in fact be a reference to depictions of an ancient Egyptian God of the same name, who helped mark the passage of time.
- Much like the Egyptian god he's named after, Khonsu has some control over time. He is also mainly defensive in nature while his namesake is known as the Defender.
References
<references/>
| Behemoth {{#switch: deceased | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Leviathan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Simurgh • Khonsu {{#switch: unknown |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Tohu {{#switch: unknown |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Bohu {{#switch: unknown |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} |
| Endbringers | Behemoth {{#switch: deceased | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Leviathan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Simurgh • Khonsu {{#switch: unknown |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Tohu {{#switch: unknown |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Bohu {{#switch: unknown |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Titans | The Kronos Titan {{#switch: deceased | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Titan Eve {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Titan Fortuna {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Nemean Titan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Titan Arachne {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Titan Oberon {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Ashen Titan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Titan Skadi {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Ophion Titan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Strange Titan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Auger {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Titaness Amenonuhoko {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Flowing Titan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Drillbit {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • The Liminal Titan {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Pouffe {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Valkyrie {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Morgana {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Yakshini {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Ashoka {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Ghast {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} |
| Groups | The Slaughterhouse Nine {{#switch: former | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT= | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Parahumans | Ash Beast {{#switch: deceased | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Echidna {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Khepri {{#switch: former |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT= | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} • Scion {{#switch: deceased |
deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT= | deceased=† | noncanon=≠ | former=‡ | unknown=* | #DEFAULT=
}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||