Jump to content

Scrub: Difference between revisions

From Worm Wiki
FossilLord (talk | contribs)
mNo edit summary
Tag: visualeditor-wikitext
‎ Update Infobox section. Add quote.
Line 1: Line 1:
{{infobox_character
{{quote|No point in you having a drink of this shit.  Wouldn’t do sweet fuck all.  Pick someone.<br><br>R-Rick!  Doug!  Can…  Can I give it to both?  Can they share it?|[[Skidmark]] and Scrub|[[Infestation 11.6]]}}
| Image= Scrub by ughzubat.png
{{Infobox character
| imagecaption= ''<center>Image by [https://www.reddit.com/r/Parahumans/comments/97pgok/showing_scrub_some_fanart_love/ ughzubat on Reddit]</center>''
| Image = Scrub by ughzubat.png
| alias = Eraser <br/> Scrub
| imagecaption = <center> [https://www.reddit.com/r/Parahumans/comments/97pgok/showing_scrub_some_fanart_love/ Illustration] by ughzubat on Reddit</center>
| civname =
| alias = Eraser<ref>“E-Eraser?” he answered, making it a question.<br><br>“Like the puny pink nipple on the end of a pencil?  Fuck that,” Skidmark snarled. - [https://parahumans.wordpress.com/2012/06/05/infestation-11-6/ Excerpt] from [[Infestation 11.6]]</ref>
| gender = Male
| gender = Male
| age = Teenager
| age = Teenager<ref name="I12 e3" /> (Appears no older than [[Taylor]])<ref>Another flash sparked in the ring, then a second.  Both were in close proximity to a boy no older than I was.  White smoke poured from his eyes, nose, ears and mouth, with smaller traces flowing from his scalp, stirring his hair. - [https://parahumans.wordpress.com/2012/06/05/infestation-11-6/ Excerpt] from [[Infestation 11.6]]</ref>
| family =
| post-timeskip =  
| post-timeskip =  
| alignment = [[Villain]]  
| occupation = Transportation specialist
| occupation = Transportation specialist
| classification = [[Nuker]]<ref name="R2">He'd be a nuker going by the old PRT classifications. - [https://www.reddit.com/r/Parahumans/comments/6d8lwj/worm_spoilers_in_story_triggers_and_the_resulting/di2z43s/?context=3 Comment] by Wildbow on Reddit</ref><ref name="R1"> In this case we're talking blaster-shaker, a 'nuker' that uses a blast (projectile) with an area element. The rocket-launcher, fireball, grenade type of blaster. The trigger involved mingled environmental and physical threat. - [https://redd.it/5yrjdl Comment] by Wildbow on Reddit</ref> ([[Blaster]]/[[Shaker]])<ref name="R3">Consistency - Is the power accurate? Does it always do what you want it to when it's used? Scrub was a powerful shaker/blaster but couldn't really control where the blasts hit with any degree of accuracy. At most he spammed a general area. - [https://redd.it/5mo3yk Comment] by Wildbow on Reddit</ref><ref name="playtest">[https://docs.google.com/document/d/1hxYrt2d6b_LAaMPphcZEzwAruiSHQaiaBa3x2WMsGvA/edit#heading=h.bqxafjd4682k Playtest Capes]</ref><ref name="SB1">Lexicon: Oh, wait, breaker makes sense for Scrub, too. I'd thought of that before, but I'd never connected the two lines of thought.<br><br>Wildbow: I had scrub down as a shaker, not a breaker. He's always on, so to speak - [https://forums.spacebattles.com/posts/30573286 Conversation] with Wildbow on IRC, archived on Spacebattles</ref>
* Blaster 8-10 (Rating by [[Tattletale]])<ref name="18.5e1">“Uncontrolled matter-annihilation bursts in his immediate vicinity,” I said.  “Ex-member of the Merchants, a local gang of dealers and users.”<br><br>“Blaster-eight, easy, if not a straight ten, despite his relatively short range,” Tattletale supplied, “But I’m not sure he does what Skitter thinks he does, and that’s why I want to talk to him.” - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Excerpt] from [[Queen 18.5]]</ref>
[[Trump]] (low)<ref name="R4" />
| unique = [[All-or-Nothing]]<ref name="reddit eAON">Siberian, Damsel, Scrub, Flechette, and Grey Boy are Worm capes at the 'if anything can penetrate that defense, these guys penetrate that defense' level of attack. Eidolon and Glaistig Uaine have such attacks in their toolkits.<br>[...]<br>Alexandria is basically a superman expy with top tier (beaten only by people in the first paragraph) durability and a super brain that's picked up martial arts. - Wildbow on Reddit</ref><!-- https://www.reddit.com/r/whowouldwin/comments/5qnn3s/_/dd0nhco/ -->
| alignment = [[Villain]]<ref>Rogues are, by definition, not heroes or villains. A rogue is someone who doesn't identify with the cops and robbers game, encompassing those who utilize their abilities for business, personal, societal or neutral reasons, and those who strive not to use their abilities at all. To a reasonably strict extent, there is no 'in the field' for rogues.<br><br>I say reasonably strict because there's mercenaries like Faultline's crew, but there's pretty much a 'you fuck ''one'' goat' attitude toward mercenaries who deign to work with villains... they just get the 'villain' label slapped on them and that's that, mostly. - Wildbow on Reddit, archived on Spacebattles</ref><!-- https://spacebattles.com/posts/32429512 -->
| status = Unknown
| team = [[Faultline’s Crew]]
| team = [[Faultline’s Crew]]
| previous team =
| previous team = [[Ballistic]]'s crew<br>[[Merchants]]
* [[Merchants]]
| base of operations = [[Brockton Bay]]
* [[Ballistic]]'s crew
| base of operations = Itinerant, [[Brockton Bay]]
| classification =
* [[Nuker]]<ref name="R1"> In this case we're talking blaster-shaker, a 'nuker' that uses a blast (projectile) with an area element. The rocket-launcher, fireball, grenade type of blaster. The trigger involved mingled environmental and physical threat. - [https://redd.it/5yrjdl Reddit Comment] by Wildbow.</ref><ref name="R2">He'd be a nuker going by the old PRT classifications. - [https://www.reddit.com/r/Parahumans/comments/6d8lwj/worm_spoilers_in_story_triggers_and_the_resulting/di2z43s/?context=3 Reddit Comment] by Wildbow.</ref> ([[Blaster]]/[[Shaker]])<ref name="playtest">[https://docs.google.com/document/d/1hxYrt2d6b_LAaMPphcZEzwAruiSHQaiaBa3x2WMsGvA/edit#heading=h.bqxafjd4682k Playtest Capes]</ref><ref name="SB1">Lexicon: Oh, wait, breaker makes sense for Scrub, too. I'd thought of that before, but I'd never connected the two lines of thought.<br/><br/>Wildbow: I had scrub down as a shaker, not a breaker. He's always on, so to speak - [https://forums.spacebattles.com/posts/30573286 IRC comments] by Wildbow, archived on Spacebattles</ref> <ref name="R3">Consistency - Is the power accurate? Does it always do what you want it to when it's used? Scrub was a powerful shaker/blaster but couldn't really control where the blasts hit with any degree of accuracy. At most he spammed a general area. - [https://redd.it/5mo3yk Reddit Comment] by Wildbow.</ref> 8 - 10<ref name="18.5e1">“Uncontrolled matter-annihilation bursts in his immediate vicinity,” I said.  “Ex-member of the Merchants, a local gang of dealers and users.”<br/><br/>“Blaster-eight, easy, if not a straight ten, despite his relatively short range,” Tattletale supplied, “But I’m not sure he does what Skitter thinks he does, and that’s why I want to talk to him.” - [https://parahumans.wordpress.com/2013/02/02/queen-18-5/ Excerpt] from [[Queen 18.5]]</ref>
* [[Trump]] (low)<ref name="R4"/>
| family =
| web serial = [[Infestation 11.6]]
| web serial = [[Infestation 11.6]]
|ward=[[Polarize 10.5]]
| ward = [[Polarize 10.5]] (Mentioned)
|civname =
}}'''Scrub''' is a former recruit of the [[Merchants]], who eventually settled with [[Faultline’s Crew|Faultline's Crew]].
}}'''Scrub''' is a former recruit of the [[Merchants]], who eventually settled with [[Faultline’s Crew|Faultline's Crew]].


Line 27: Line 28:


===Relationships===
===Relationships===
Seems to care more for people's actions than their intent, choosing to offer his [[Cauldron vial]] to Doug, who tried to pull him out of the melee, over Rick, who did not even try.<ref name="11.6e1">“You didn’t help me when I got pulled into the ring,” the boy with the powers told Rick, “Doug at least tried.  He gets my prize.” [https://parahumans.wordpress.com/2012/06/05/infestation-11-6/ Excerpt] from [[Infestation 11.6]]</ref>
Seems to care more for people's actions than their intent, choosing to offer his [[Cauldron vial]] to Doug, who tried to pull him out of the melee, over Rick, who did not even try.<ref name="11.6e1">“You didn’t help me when I got pulled into the ring,” the boy with the powers told Rick, “Doug at least tried.  He gets my prize.” - [https://parahumans.wordpress.com/2012/06/05/infestation-11-6/ Excerpt] from [[Infestation 11.6]]</ref>


==Appearance==
==Appearance==
Line 42: Line 43:
==History==
==History==
===Post-[[Battle against Leviathan|Leviathan]]===
===Post-[[Battle against Leviathan|Leviathan]]===
Attended a party at the dilapidated mall and [[Trigger Event|triggered]] in the midst of one of the gladiatorial combat orchestrated by [[Skidmark]]<ref name="11.6">[[Infestation 11.6]]</ref><ref name="Cast1"> Scrub – Triggered in the midst of one of a grand melee/free for all fighting match provoked by the Merchants.[https://parahumans.wordpress.com/cast-spoiler-free/ Cast]</ref>. He did not have control of his abilities after triggering and this was not helped by being suddenly attacked by [[Shamrock]] as part of Faultline's assault on the Merchants.
Attended a party at the dilapidated mall and [[Trigger Event|triggered]] in the midst of one of the gladiatorial combat orchestrated by [[Skidmark]]<ref name="11.6">[[Infestation 11.6]]</ref><ref name="Cast1">'''Scrub''' – Triggered in the midst of one of a grand melee/free for all fighting match provoked by the Merchants. - [https://parahumans.wordpress.com/cast-spoiler-free/ Cast]</ref>. He did not have control of his abilities after triggering and this was not helped by being suddenly attacked by [[Shamrock]] as part of Faultline's assault on the Merchants.


He survived the [[Slaughterhouse Nine]]'s decimation of the Merchants and was able to temporarily disable [[Crawler]]<ref name="I12 e4"> The boy with the glowing hair pushed his power into overdrive, calling forth a series of flashes that exploded in close succession.  One caught Crawler in the face, revealing only a cross-section of his head, complete with a bisected brain, a skull six inches thick and the interior of Crawler’s mouth.  Crawler collapsed.<br/><br/>Siberian watched as the boy ran, then turned as if she intended to give chase. - [https://parahumans.wordpress.com/2012/07/24/interlude-12/ Excerpt] from [[Interlude 12]]</ref>, but he still had not gained control of his abilities.<ref name="I12C1">Also, reworded from ‘blasts’. It’s a word I’m using too much, and it misleads, as you suggest. He still doesn’t have consistent control/accuracy with his power. - [https://parahumans.wordpress.com/2012/07/24/interlude-12/#comment-3151 Comment] by Wildbow on [[Interlude 12]]</ref>
He survived the [[Slaughterhouse Nine]]'s decimation of the Merchants and was able to temporarily disable [[Crawler]]<ref name="I12 e4"> The boy with the glowing hair pushed his power into overdrive, calling forth a series of flashes that exploded in close succession.  One caught Crawler in the face, revealing only a cross-section of his head, complete with a bisected brain, a skull six inches thick and the interior of Crawler’s mouth.  Crawler collapsed.<br/><br/>Siberian watched as the boy ran, then turned as if she intended to give chase. - [https://parahumans.wordpress.com/2012/07/24/interlude-12/ Excerpt] from [[Interlude 12]]</ref>, but he still had not gained control of his abilities.<ref name="I12C1">Also, reworded from ‘blasts’. It’s a word I’m using too much, and it misleads, as you suggest. He still doesn’t have consistent control/accuracy with his power. - [https://parahumans.wordpress.com/2012/07/24/interlude-12/#comment-3151 Comment] by Wildbow on [[Interlude 12]]</ref>

Revision as of 21:54, March 7, 2023

{{#if:Skidmark and ScrubInfestation 11.6|
No point in you having a drink of this shit. Wouldn’t do sweet fuck all. Pick someone.

R-Rick! Doug! Can… Can I give it to both? Can they share it?
{{#if:Skidmark and Scrub|

Skidmark and Scrub{{#if:Infestation 11.6|, Infestation 11.6}}

}}

}}

<infobox> <title source="name"><default>Scrub</default></title>

<image source="Image"></image> <image source="image"></image> <group><header>Basic Information</header> <label>Civilian Name</label> <label>Aliases</label> <label>Gender</label><default>Unknown</default> <label>Death</label> <label>Age</label><default>Unknown</default> <label>Post-timeskip</label> <label>Ward start</label> <label>Relations</label> <label>Family</label></group> <group><header>Professional Status</header> <label>Occupation</label> <label>Classification</label> <label>Unique Features</label> <label>Alignment</label>

<label>Status</label><format>
Unknown
</format>

<label>Location</label> <label>Teams</label> <label>Previous Team(s)</label> <label>Base of Operations</label></group> <group><header>First Appearance</header> <label>Worm Debut</label> <label>Ward Debut</label></group> </infobox>Scrub is a former recruit of the Merchants, who eventually settled with Faultline's Crew.

Personality

He fell prey to the strength and protection that the Merchants offered. May have issues with communication.<ref>“Scrub,” Tattletale said.

Scrub didn’t respond.

“So you don’t talk,” she said, “That makes this harder.” - Excerpt from Scourge 19.3 </ref>

Relationships

Seems to care more for people's actions than their intent, choosing to offer his Cauldron vial to Doug, who tried to pull him out of the melee, over Rick, who did not even try.<ref name="11.6e1">“You didn’t help me when I got pulled into the ring,” the boy with the powers told Rick, “Doug at least tried. He gets my prize.” - Excerpt from Infestation 11.6</ref>

Appearance

As a result of his trigger Scrub has white hair that has traces of white smoke coming out of it. This smoke also billows from his eyes, ears, nose, and mouth, along with a glow emanating from the mouth.<ref name="Cast1"/><ref name="11.6"/>

Abilities and Powers

Scrub's power creates essentially un-aimed spherical holes in his surroundings, cutting through anything they hit, although they seem to leave the ground untouched. Tattletale speculates that his power works via Portal Cuts — he chooses spherical volumes, and their contents are replaced with the contents of the corresponding sphere on an alternate Earth with similar geography, architecture, etc.<ref name="19.3">Scourge 19.3</ref><ref name="Cast2">Cast (in depth)</ref> The blasts created are due to differences in atmospheric pressures between the two worlds.<ref name="playtest"/> He can kick his power up a notch increasing the frequency of his manifestations.<ref name="I12 e3">Crawler was one of the two group members who had yet to rejoin the group. He was engaged with a young man with a glow that suffused his hair and emanated from his eyes and mouth. White flashes appeared with little accuracy and devastating effect, carving spherical chunks out of the brute. This only encouraged the monster, and Crawler eagerly paced closer, his wounds closing together with a startling rapidity. So few things could hurt Crawler these days that Jack rarely got to see the regeneration in full effect. Crawler’s healing powers appeared to play out in fast-forward when compared to even the regenerators who could heal wounds in seconds. Hundreds of pounds of flesh were replaced in one or two heartbeats.

One eruption of light hit Crawler in the dead center of his chest. It made him pause, no doubt removing one of his hearts and some of his spinal cord. The boy with the glowing hair pushed his power into overdrive, calling forth a series of flashes that exploded in close succession. - Excerpt from Interlude 12</ref>

The amount of capes around him when Scrub triggers contributed to him manifesting a mild trump aspect to his power, able to negate many power-based defenses.<ref name="R4">Reddit Comment by Wildbow.</ref>

Scrub belongs to the "can maim Alexandria" club,<ref>Wildbow's comment on Reddit</ref> as he is an All-or-nothing threat.

History

Post-Leviathan

Attended a party at the dilapidated mall and triggered in the midst of one of the gladiatorial combat orchestrated by Skidmark<ref name="11.6">Infestation 11.6</ref><ref name="Cast1">Scrub – Triggered in the midst of one of a grand melee/free for all fighting match provoked by the Merchants. - Cast</ref>. He did not have control of his abilities after triggering and this was not helped by being suddenly attacked by Shamrock as part of Faultline's assault on the Merchants.

He survived the Slaughterhouse Nine's decimation of the Merchants and was able to temporarily disable Crawler<ref name="I12 e4"> The boy with the glowing hair pushed his power into overdrive, calling forth a series of flashes that exploded in close succession. One caught Crawler in the face, revealing only a cross-section of his head, complete with a bisected brain, a skull six inches thick and the interior of Crawler’s mouth. Crawler collapsed.

Siberian watched as the boy ran, then turned as if she intended to give chase. - Excerpt from Interlude 12</ref>, but he still had not gained control of his abilities.<ref name="I12C1">Also, reworded from ‘blasts’. It’s a word I’m using too much, and it misleads, as you suggest. He still doesn’t have consistent control/accuracy with his power. - Comment by Wildbow on Interlude 12</ref>

Post-Slaughterhouse Nine

After this, Scrub fell in with Ballistic's crew, indirectly serving Coil. With the falling out between Ballistic's employer and the Undersiders, and the subsequent release of the Travelers fifth member things turned out badly, Scrub was captured by the PRT. Eventually during the Echidna Crisis Tattletale convinced him to work with Labyrinth and together they created a portal<ref name="11.6e2">“Scrub! Get closer to the tower! Everyone else, get back! Labyrinth, don’t use your power any more! Hold off!”

Heads turned. People had no doubt noticed the tower, but now something was happening.

Scrub stepped closer, and one of his explosions ripped through the air. Another followed shortly after, intersecting one area of altered road.

Like a gas in the air that had been ignited, the entire thing went up in a heartbeat. In an instant, it was a white void, as undefinable as Grue’s darkness, perceivable by the edges, but with zero depth or dimension. He’d shunted out the entire structure, as well as everything that had altered on the ground, but nothing had come back.

The door had been kicked out of the frame. - Excerpt from Scourge 19.7</ref>, with which Travelers went back toEarth Aleph and then linked Earth Bet with Earth Gimel, providing first accessible interdimensional portal between worlds.

Post-Echidna

Started opening inter-dimensional portals with Labyrinth as part of a duo<ref name="19.7">Scourge 19.7</ref>. His time with Faultline's crew seems to have become a long-term enterprise.<ref name="Cast2" />

Gold Morning

Collected by Khepri from Faultline's Crew along with Labyrinth for the final attack against Scion, as a duo replacing Doormaker after his power has run out, to create portals and collect capes.<ref name="30.6">I accessed the power of the reality warper. The girl who got more powerful as she lost touch with the world, who could fashion her own realities, then bring them into our world.

I had her create a door, then I used her partner’s help to smash it.

A freestanding hole in reality. The reality warper used her power to pick a world.

[...]

I didn’t have the portal man, but I did have this as a means of traveling sideways, like Scion could travel in this direction that wasn’t up or down, left, right, forward or back. - Excerpt from Speck 30.6</ref>

Chapter Appearances

Worm Chapter Appearances
{{#if:Infestation|{{#if:Infestation|Infestation|Infestation}}|Infestation}}
1. Infestation 11.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Infestation 11.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Infestation 11.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Infestation 11.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Infestation 11.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Infestation 11.6 {{#switch:debut debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Infestation 11.7 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Infestation 11.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
a. Interlude 11a {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
b. Interlude 11b {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
c. Interlude 11c {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
d. Interlude 11d {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
e. Interlude 11e {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
f. Interlude 11f {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
g. Interlude 11g {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
h. Interlude 11h {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Plague|{{#if:Plague|Plague|Plague}}|Plague}}
1. Plague 12.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Plague 12.2 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Plague 12.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Plague 12.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Plague 12.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Plague 12.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Plague 12.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Plague 12.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 12 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 12.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Colony|{{#if:Colony|Colony|Colony}}|Colony}}
1. Colony 15.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 15.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Colony 15.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Colony 15.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 15.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Colony 15.4 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Colony 15.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Colony 15.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Colony 15.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 15.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Colony 15.8 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
9. Colony 15.9 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
10. Colony 15.10 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
i. Interlude 15 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Queen|{{#if:Queen|Queen|Queen}}|Queen}}
1. Queen 18.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Queen 18.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 18.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Queen 18.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Queen 18.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 18.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Queen 18.5 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Queen 18.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 18.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Queen 18.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
8. Queen 18.8 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
f. Interlude 18.f {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
i. Interlude 18 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Scourge|{{#if:Scourge|Scourge|Scourge}}|Scourge}}
1. Scourge 19.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Scourge 19.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Scourge 19.3 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 19.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Scourge 19.4 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Scourge 19.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Scourge 19.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Scourge 19.7 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 19.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
z. Interlude 19.z {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Imago|{{#if:Imago|Imago|Imago}}|Imago}}
1. Imago 21.1 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Imago 21.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Imago 21.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Imago 21.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Imago 21.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Imago 21.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Imago 21.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 21.x {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
y. Interlude 21.y {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Cockroaches|{{#if:Cockroaches|Cockroaches|Cockroaches}}|Cockroaches}}
1. Cockroaches 28.1 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Cockroaches 28.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Cockroaches 28.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Cockroaches 28.4 {{#switch:m debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Cockroaches 28.5 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Cockroaches 28.6 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
x. Interlude 28 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
{{#if:Speck|{{#if:Speck|Speck|Speck}}|Speck}}
1. Speck 30.1 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
2. Speck 30.2 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
3. Speck 30.3 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
4. Speck 30.4 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
5. Speck 30.5 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
6. Speck 30.6 {{#switch:yes debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}
7. Speck 30.7 {{#switch: debut=Debut yes=Appears pov=Point of View flash=Flashback f=Fantasy c=Clone s=Spirit m=Mentioned sc=Screen d=Death co=Corpse sh=Shadow Absent}}

References

<references/>

Site Navigation

Archer's Bridge Merchants
Leader Skidmark {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}}

Members Mush {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • Scrub {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Squealer {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Trainwreck {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Whirlygig {{#switch: deceased

deceased= noncanon= former= unknown=* #DEFAULT=

}}

Palanquin
Leader Faultline
Members Gregor the SnailLabyrinthNewterScrubShamrockSpitfireMatryoshkaWhippersnap
Associates Coil {{#switch: deceased deceased= noncanon= former= unknown=* #DEFAULT=

}} • Tattletale {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}} • Dinah Alcott {{#switch: former

deceased= noncanon= former= unknown=* #DEFAULT=

}}